Pete Dale - Indy Game Dev (@xar294) header
Pete Dale - Indy Game Dev (@xar294) profile picture

Developing beautiful, thoughtful, nonviolent games.

Cambridge UK
Joined September 2020
Photo by Pete Dale - Indy Game Dev (@xar294)Photo by Pete Dale - Indy Game Dev (@xar294)Photo by Pete Dale - Indy Game Dev (@xar294)Photo by Pete Dale - Indy Game Dev (@xar294)Photo by Pete Dale - Indy Game Dev (@xar294)Photo by Pete Dale - Indy Game Dev (@xar294)Photo by Pete Dale - Indy Game Dev (@xar294)Photo by Pete Dale - Indy Game Dev (@xar294)Photo by Pete Dale - Indy Game Dev (@xar294)Photo by Pete Dale - Indy Game Dev (@xar294)
Happy #screenshotsaturday! I am in the process of reimagining my #indiegame with a simpler more abstract graphical style. Something more along the lines of #monumentvalley. The main reason - readability. The current demo has too much that distracts from the puzzles.
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Quite a different look. Wonder how the game would have turned out if they'd gone in this direction.
this was an early concept for Hauntii before I settled on the current style. I still like the mood of this one 🤔
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Am I the only #indiedev who hates admin? Thought not. But there comes a point where you have to take a day off working on your #indiegame and catch up on that mountain of paperwork. Regrettably, today is that day...
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Pete Dale - Indy Game Dev retweeted
This is divisive I know (happy to have the debate) but I use AI as visualisation tool. The will be no AI generated content in game. It just allows me to iterate ideas quickly before designing assets. #indiedev #solodev #midjourney
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Pete Dale - Indy Game Dev retweeted
Happy #wishlistwednesday everyone! Please checkout my upcoming game #shorticulture. Any if you want to show your support, a follow or a wishlist goes a long way! Thanks for watching! #indiegame #indiedev #godot #shorticulture
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Pete Dale - Indy Game Dev retweeted
Sp1k-E has an upgrade to their scanner. Now it locks onto the closest track and follows it. This makes it much easier to see what happens with circuits below the surface. #inidedev #indiegame #shorticulture
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Pete Dale - Indy Game Dev retweeted
My protagonist Sp1k-E speaks in a series of bleeps, blurps and burbles. Their intentions are (hopefully) made clear by a series of pictograms displayed in speech bubbles. I have been working on making these clearer and a little nice looking. #indiedev #indiegame #shorticulture
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Pete Dale - Indy Game Dev retweeted
I will be at #norwichgamesfestival tomorrow!! One more day of frantic hacking - err, I mean polishing and refinement, to go. I am quite pleased with the way #shorticulture is coming together. But as always, there is more to do than time to do it in. #indiegame #indiedev #GODOT
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Pete Dale - Indy Game Dev retweeted
2 days until #norwichgamesfestival!! I am refining the "pruning" mechanic where plants can be trimmed to reduce their energy output. It's all about balance. #inidedev #indiegame #shorticulture #godotengine
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Pete Dale - Indy Game Dev retweeted
3 day to go until #norwichgamesfestival. I have been intending to add a menu screen for some time. Now it's finally there. #indiedev #indiegame #godotengine #shorticulture
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Pete Dale - Indy Game Dev retweeted
4 days to #NGF25 and counting. Sp1k-E's scanner often comes in handy. Sometimes there is more going on than you can see on the surface. #indiegame #shorticulture #GodotEngine #NorwichGamesFestival
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5 days until the #norwichgamesfestival. This scene is all about environmental storytelling. How many escape pods launched? What was the fate of the ship? #shorticulture #indiegame #GodotEngine #ngf25
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Pete Dale - Indy Game Dev retweeted
Working on adding some new plant species to #Shorticulture ahead of #NGF (6 days and counting). Looking to my own garden for inspiration I saw some new throngs getting ready to unfurl on this fern tree. Definitely going to use that idea.#indiegame #indiedev #ngf25
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Pete Dale - Indy Game Dev retweeted
One week to go until #norwichgamesfestival. My print order arrived today. The flyers are looking pretty good. Unfortunately the poster went horribly wrong😟Hopefully the replacement will be here in time 🤞#shorticulture #indigame #indiedev #ngf25
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8 days and counting to NGF25. Getting happier with the circuit patterns. #shorticulture #godot #indiegame
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Pete Dale - Indy Game Dev retweeted
Balancing the opening area of my demo. Simple but interesting. Introduce key concepts without overwhelming. And set the scene for the story at the same time. It's a fine art. And one which I am still learning...
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Pete Dale - Indy Game Dev retweeted
The countdown begins. Just 10 days until my new game Shorticulture gets shown to the public for the first time at NGF25. Hope to see you there!
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Pete Dale - Indy Game Dev retweeted
Stochastic L-Systems as #procgen tool for vegetation. Details here : thegodotbarn.com/contributio… Now, time to make parametric L-Systems. I'll make two versions : GDScript and C++ modules (as it can be heavily parallelized) for #GodotEngine . #gamedev
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Pete Dale - Indy Game Dev retweeted
Little sketch using the Brushstroke Tools made by @BlenderStudio_ 🤖 Really fun to use !!
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