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Wroom-wroom! I enjoyed every minute working on this project 🏎️
You haven't asked for this, but I made it anyway. Now furnishing your home can be done with ease!
(Of course, we'll conveniently ignore the fact that to "furnish your home with ease" you'd need to have the Vision Pro. Oh, and another small detail — this concept needs to be implemented as well.)
Anyway, I thought this video was the final missing piece in this exploration. Finally, everything has come together.
More than a year ago, I moved to another country. And you know what? Relocating is hard, at least for me. I won't bother you with not-so-exciting stories about doing all the relocation-related paperwork. Instead, I'll tell you about the many headaches I had while furnishing the apartment.
I bet all designers often find themselves creating several different design options. They compare these options and then proceed with the best one. However, it's quite different when purchasing physical objects. The problem is that we can't simply buy five different coffee tables to see which one fits best in our specific living spaces.
Will this carpet complement the sofa? Will this dining table fit in the living room? And will these chairs match that table? All these questions were floating around in my mind while I was watching WWDC23, where the Apple Vision Pro was announced. That's how the idea for the IKEA x Apple Vision Pro concept sparked in my head. I immediately knew what would be my first spatial design exploration.
Apple's original visionOS design kit for Figma hadn't been released when I started working on this. So, I ended up taking hundreds of screenshots from the presentation. I used these screenshots as a reference — I really wanted to nail the "native" look and feel of the app. And I'm pretty proud of how it all turned out. I managed to accidentally confuse many people, who thought this was a real IKEA app for visionOS.
Equipped with tons of screenshots from the presentation, I started... Well, that's a story for another time, as I promised you some behind-the-scenes posts.
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If you like what you see, please leave a like and share your thoughts in the comments section below. This would help me a lot!
No AI used for content generation purposes.
I'm thinking of starting to post some behind-the-scenes/process content. Would this be interesting to you?
Building components and updating the design system is a form of meditation for me. Do you experience this too?
Yanosh Govoshi retweeted
Weather Widget – Apple Vision Pro / visionOS by @yanosh layers.to/layers/clqdnqv2v00…
Hoping @Apple's CarPlay update will maintain the uniqueness of each car's HMI. It's crucial that these systems don't become uniform, as HMIs play a major role in defining a car's design language
theverge.com/2023/12/20/2400…
I have never played around with @splinetool before. I guess the time has come
🙌 Introducing native 3D for the Apple Ecosystem!
🌟 3D Embeds for iOS, iPadOS, macOS
⚡️ Upcoming support for visionOS/Vision Pro
🎄 Native App Generation
✨ UI scenes for the 3D space
🎇 Particles
Spline is now multi-platform & multi-dimensional
spline.design/ios
Loaders don't have to be boring! Check out what I've designed to keep users entertained while they wait for flights to load in the IAMAI super app
I recently discovered @NASA's CGI Moon Kit and couldn't resist playing with it
Recently, I've been experimenting with automotive HMI, particularly focusing on ADAS (Advanced Driver Assistance Systems).
In an infotainment system I would consider adding some more creativity. I'm impressed by how car manufacturers are now using Unreal Engine for infotainment systems, making them personalized, interactive, and dynamic (but still, keep physical controls for things like climate!).









