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Pedro Custodio
@yyamdev
Engine Programmer
@AssembleTechLtd
London, England
Joined October 2014
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Pedro Custodio
@yyamdev
20 Oct 2022
Sand Toy ⏳ A falling sand sim that runs entirely on the GPU.
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Pedro Custodio
@yyamdev
10 Mar 2022
rocko league
Pedro Custodio
@yyamdev
29 Dec 2021
Verlet integration
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Pedro Custodio
@yyamdev
27 Apr 2021
This project was written in C using the excellent Sokol libraries by
@FlohOfWoe
I was able to go from nothing to full 3D game very quicky having never used Sokol before. 10/10 would recommend Sokol for game jams if you like writing stuff yourself!
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Pedro Custodio
@yyamdev
2 Mar 2021
More D3D12 adventures. Textures are surprisingly tricky to upload to the GPU
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Pedro Custodio
@yyamdev
21 Feb 2021
D3D12 adventures
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Pedro Custodio
@yyamdev
4 Oct 2020
Big knowledge gains incoming
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Pedro Custodio
@yyamdev
24 Aug 2020
Made a little rhythm game for
#mizjam
@miziziziz
Featuring music by
@RushJet1
Check it out here:
yyam.itch.io/the-rhythm-dung…
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Pedro Custodio
@yyamdev
1 Aug 2020
10 months later.. This is what it looks like! Ended up with a little 3D engine with some cool features.
#screenshotsaturday
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Pedro Custodio
@yyamdev
16 Jul 2020
The OpenGL backend is now *almost* identical to the D3D backend. Just have to figure out why the lighting looks slightly different..
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