@zseano

rebuilding https://xitter.cf/t.co/oFH3BQm9YZ and creating zseano methodology v2. *COMING SOON!!* ex full time amazon hacker 2018-2026 🫔

Joined February 2012
Unexpectedly lost my dad early hours this morning… completely out of the blue. He was fit & healthy and now he’s gone 😭 lost for words on how I feel. RIP Dad ā¤ļøā¤ļø love & miss you forever
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pay attention bug bounty program owners. if your top hackers are walking away and not submitting anything anymore, then you have failed somewhere. (although let's be honest.. these days *most* programs don't actually care if people stop submitting. they're like "okay w/e")
92% of 77 CTBBP researchers surveyed have stopped or reduced submissions due to poor program experiences. Fair treatment ranked above bounty size when choosing a new program. Our new research with @ctbbpodcast: The Researcher Attention Problem bugbountymaturity.com/resear…
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zseano retweeted
You can now perform content discovery at 100k requests per second with h3fuzz on http/3 hosts (fork of ffuf with http/3 support). Tool here: github.com/assetnote/h3fuzz Research post here: slcyber.io/research/how-prac…
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non hacking post, but did anyone here ever do Halo2 Superbouncing? then Halo3 came out and the bouncing era ended as it didn't work anymore. Well thanks to AI, 22 years later.. superbouncing on Halo 3, ODST and Halo: Reach has been unlocked youtube.com/watch?v=zPGxUCEd… Mindblown.
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1 month to triage which then burns one of your trial reports. imagine you report 3 valid bugs, but no one touches 'em for 1month++. and then you find more bugs.... but you can't submit them. what then? there is a better solution than all platforms adding submission limits imo
I guess it just needed an "lol" to get done. šŸ˜‚
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Rarely I post bug bounty tips anymore but this small gem is unknown to most ;)
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zseano retweeted
Bug bounty queues are drowning in AI-generated reports. Platforms, programs, triagers and researchers all pay for it. So we're open-sourcing the triage skill we use internally @BugBunny_ai to filter out false positives and non-actionable reports. It does two things: 1. Validates the report with an end-to-end test 2. Escalates valid bugs to their highest defensible impact, e.g. a DOM XSS pushed to full account takeover Every report gets a verdict: 🟢 Green: validated end to end, ready to submit 🟔 Yellow: more work needed first šŸ”“ Red: do not submit github.com/Sequester-AG/bug-…
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Did a bit of hacking past few days and I still prefer manual hacking over relying on AI. Even for writing reports. Manual hacking is just so fun (time consuming tho..) and gets my brain working. And when I find a bug I feel like *i* have achieved it. Not AI.. ā€œfound a bug!ā€šŸ™„
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Plus when it comes to writing reports I like to do a ā€œmental dumpā€ on what I found, impact, and how to reproduce it yourself. No waffle, no bs.. just straight up facts for the team to read and understand. AI generated reports give me a headachešŸ˜…
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This scrappy setup got him 10+ account takeovers on the same program šŸ‘‡šŸ¼
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Damn how does h1 have bugs like this 🫠 hackerone.com/reports/386264…
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some data if you're curious on active *PUBLIC* programs on hackerone :) some insight into where people are hunting and making nice $$$ (All of this + more will be available on the new bugbountyhunter site, coming soooon :D)
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What's interesting is you can find who's paying frequently too :D
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AI hackbots go BRRRRR ? (maybe? who knows). But damn some programs are being overwhelmed haha report count increased by 7x in ~1month
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when someone submits a video without a poc – at Manchester, England
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Heard i'll need two of these... but let's how one does for a bit. :D
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I've only done some basic testing but so far i'm fucking impressed :D Plus I love the fact i'm fully in control and this thing is running locally at home
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but let's see*
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