
Father, Innovation Engineer @EVSequipment, previously Data Scientist @Kensuio, E-Marketing Tools Manager @diagenode, cofounder @AntibodyAdviser.
Belgium
Joined May 2009
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0asa retweeted
OpenAI, Anthropic, et al. scraped my website, my videos, my codebases, and all of the content I've published online.
They used years of *my* work to train *their* models. Now, they claim this is "their data" and accuse others of "stealing" it.
It's really hard for me to empathize with them about this.
It's also hard to understand how they can claim moral superiority concerning the censuring of models.
Both the GPT model series and Claude are totally nerfed and ideologically biased!
Here I am, once more, rooting for free, open-science, and open-source models to be the last ones standing.
0asa retweeted
Thrilled to announce my first paper, "Dynamic NeRFs for Soccer Scenes", which was accepted at the MMSports 2023 workshop (@ ACM Multimedia)!
It features a part of my master's thesis work, in which I explore the use of dynamic NeRFs for the task of reconstructing soccer replays.
Dynamic NeRFs for Soccer Scenes
paper page: huggingface.co/papers/2309.0…
The long-standing problem of novel view synthesis has many applications, notably in sports broadcasting. Photorealistic novel view synthesis of soccer actions, in particular, is of enormous interest to the broadcast industry. Yet only a few industrial solutions have been proposed, and even fewer that achieve near-broadcast quality of the synthetic replays. Except for their setup of multiple static cameras around the playfield, the best proprietary systems disclose close to no information about their inner workings. Leveraging multiple static cameras for such a task indeed presents a challenge rarely tackled in the literature, for a lack of public datasets: the reconstruction of a large-scale, mostly static environment, with small, fast-moving elements. Recently, the emergence of neural radiance fields has induced stunning progress in many novel view synthesis applications, leveraging deep learning principles to produce photorealistic results in the most challenging settings. In this work, we investigate the feasibility of basing a solution to the task on dynamic NeRFs, i.e., neural models purposed to reconstruct general dynamic content. We compose synthetic soccer environments and conduct multiple experiments using them, identifying key components that help reconstruct soccer scenes with dynamic NeRFs. We show that, although this approach cannot fully meet the quality requirements for the target application, it suggests promising avenues toward a cost-efficient, automatic solution. We also make our work dataset and code publicly available, with the goal to encourage further efforts from the research community on the task of novel view synthesis for dynamic soccer scenes
0asa retweeted
Dynamic NeRFs for Soccer Scenes
paper page: huggingface.co/papers/2309.0…
The long-standing problem of novel view synthesis has many applications, notably in sports broadcasting. Photorealistic novel view synthesis of soccer actions, in particular, is of enormous interest to the broadcast industry. Yet only a few industrial solutions have been proposed, and even fewer that achieve near-broadcast quality of the synthetic replays. Except for their setup of multiple static cameras around the playfield, the best proprietary systems disclose close to no information about their inner workings. Leveraging multiple static cameras for such a task indeed presents a challenge rarely tackled in the literature, for a lack of public datasets: the reconstruction of a large-scale, mostly static environment, with small, fast-moving elements. Recently, the emergence of neural radiance fields has induced stunning progress in many novel view synthesis applications, leveraging deep learning principles to produce photorealistic results in the most challenging settings. In this work, we investigate the feasibility of basing a solution to the task on dynamic NeRFs, i.e., neural models purposed to reconstruct general dynamic content. We compose synthetic soccer environments and conduct multiple experiments using them, identifying key components that help reconstruct soccer scenes with dynamic NeRFs. We show that, although this approach cannot fully meet the quality requirements for the target application, it suggests promising avenues toward a cost-efficient, automatic solution. We also make our work dataset and code publicly available, with the goal to encourage further efforts from the research community on the task of novel view synthesis for dynamic soccer scenes
AssistiveTouch, magic at your fingertips! Quickly and easily interact with your Apple Watch without touching the display. Double tap your index finger and thumb to… turn an accessibility feature into a major update! #AppleEvent
Hey @Nature, why not consider this title for your next article: "Exploring the Expensive Paywall between Scientific Research and the Public"?
nature.com/articles/s42256-0…
Vous souvenez-vous quand vous avez rejoint Twitter ? Moi, oui ! #MonAnniversaireTwitter
Researchers can select a metric to either create or remove an emergent ability. Therefore, emergent abilities may not be a fundamental property of a model family for a specific task, but rather a result of the researcher’s choices! Wait… what?
hai.stanford.edu/news/ais-os…
0asa retweeted
Our AI-powered super slow-motion service just got a major upgrade with the ability to deploy on-prem, which means we've reduced the turnaround time to approximately five seconds!
👉 Read our press release: lnkd.in/e7AqvTqg
#EVSforLive #nab #nab2023 #nab100 #ai
0asa retweeted
Raycast is blowing my mind. It's the 20% of macOS I didn't realize was missing. It's everything I wanted Alfred to be. It's clearly made by people obsessed with nailing the details. It's been 2 days and I can't remember how I used my computer before it.
0asa retweeted
Models such as Stable Diffusion are trained on copyrighted, trademarked, private, and sensitive images.
Yet, our new paper shows that diffusion models memorize images from their training data and emit them at generation time.
Paper: arxiv.org/abs/2301.13188
👇[1/9]
0asa retweeted
🤯 Full body tracking now possible using only WiFi signals
A deep neural network maps the phase and amplitude of WiFi signals to UV coordinates within 24 human regions
The model can estimate the dense pose of multiple subjects by utilizing WiFi signals as the only input
🧵
0asa retweeted
We spent $3,201,564.24 on cloud in 2022 at @37signals, mostly AWS. $907,837.83 on S3. $473,196.30 on RDS. $519,959.60 on OpenSearch. $123,852.30 on Elasticache. This is with long commits (S3 for 4 years!!), reserved instances, etc. Just obscene. Will publish full accounting soon.
0asa retweeted
Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decomposition
abs: arxiv.org/abs/2211.12368
project page: me.kiui.moe/radnerf/
0asa retweeted
Film Camera
Trained a new model for 'realistic photos' - whatever that ever means. It works pretty well.
Imagine where the quality will be in a year.
#stablediffusion #portrait
0asa retweeted
Turned my daughter’s Moana doll into a 3D animated model.
1) @LumaLabsAI -> NeRF
2) @Blender -> mesh cleanup
3) @Mixamo -> rigging and animation
4) AR Quick Look
Now dreaming up ideas for a Toy Story experience with all her favorite toys. The future of entertainment is bright!
0asa retweeted
Things could be better
zpr.io/EeP6qFyVHbnU



















