
Small Indie #gamedev | Posts pixel art and any progress on game projects | Website: https://teapawt.net/t.co/lAmlpkvmIq
Joined June 2021
- Tweets535
- Following121
- Followers110
- Likes3.6K
Acro Projects retweeted
Also, I am working on the script for my next devlog. It may be the last Lil' Cherry devlog since I'm content with the current state of the game and I don't think it would be that interesting to talk about porting the game to IOS. But I'll keep y'all updated =)
Acro Projects retweeted
Let's play @AcroProjects
Latest game Lil Cherry Tree on Android! My first Impressions!
#GodotEngine #gamedev
youtu.be/WgadEQyttyY
Acro Projects retweeted
It's out!! Go download it @AcroProjects has worked hard on this game.
Well, that was fast. Lil' Cherry's Tree Version 1.75 is available on the Google Play Store NOW!!
#Gamedev #IndieDev #IndieGameDev #Android #AndroidGame #GooglePlayStore
youtu.be/cwtWu1WzlRY
Acro Projects retweeted
Let's frickin' go!
Lil' Cherry's Tree just hit Android!
Major props to @AcroProjects for all the work he's done on this. Congrats, dude!
Check it out here: play.google.com/store/apps/d…
#gamedev #indiedev #indiegamedev
Acro Projects retweeted
Also, I'm gonna start recording audio tomorrow for Lil' Cherry's Tree Devlog 4. Probably gonna do a lot of tweaking with the "final" script, since I'm still not sure about it. But no matter what, Devlog 4 will come out no later than October 1st!
Acro Projects retweeted
Yoooo!!! 57th place!?! Out of 1758 entries!! So shocked and happy! @AcroProjects @spoonsweet1 @luketylermp3
Acro Projects retweeted
#100daysofGamedev day 42: me and my team ( @spoonsweet1 , @AcroProjects , @luketylermp3 ) working hard on the #BrackeysGameJam can't wait to show you what we got. I'm proud of my team we've been busting out asses off!
#indiedev #gamedevs
Acro Projects retweeted
Help us choose the player ship!
And how would you evolve the next gen?
Been working as a lead artist for the #BrackeysGameJam with @AcroProjects and @GhostBitStudios.
Art is inspired by @team_d13 game: Monolith
16x16 #pixelart
Palette @KerrieLake #res64
#gamedev
Acro Projects retweeted
Me trying to focus on finishing my game when I got an idea for a side project
Acro Projects retweeted
my art Challenge Video is up! I wanna thank @AcroProjects for participating, Great job!
#devlog #pixelartist #YouTuber #aseprite #pixelart
Art Challenge #2 with Acro Projects youtu.be/Jl1ZHC8sG0Y via @YouTube
Acro Projects retweeted
#100DaysOfGameDev Day 22: Almost done editing my next video for my Art Challenge with @AcroProjects will be up tomorrow morning, so be on the lookout for that.
#devlog #gamedev #indiedev
Acro Projects retweeted
Made an in-game sprite for Grapple Girl! Ended up changing her visor to blue from orange to make the eyes more recognizable from father away
also decided on the project name #GrappleGunners
#GameDev #IndieDev
Acro Projects retweeted
#GodotCon July 2021 will stream today (July 3) from 14:00 UTC to 18:00 UTC on #YouTube.
Join us for some inspiring #GodotEngine talks and game showcases!
Schedule and info: godotengine.org/article/godo…
Premiere link: youtube.com/watch?v=CrOI5HUA…
Acro Projects retweeted
Also, Lil' Cherry's Tree Version 1.25 will be coming out THIS Friday at around 12:00 PM EST! The devlog for this build will then come out later, the following day, at 12:30 PM EST! Follow this account to be up to date on the latest Lil' Cherry's Tree news!!!
Acro Projects retweeted
Help Lil' Cherry climb the tree! Use his watering can to grow platforms and save him from falling down. Avoid birds and spike balls! Grow as many platforms as you can.
Acro Projects retweeted
Lil' Cherry's Tree is available on Windows and the browser NOW!
Was made for the May 2021 #gogodotjam
acropr.itch.io/lil-cherrys-t…





















