Alex Graner (@Alex_Graner) header
Alex Graner (@Alex_Graner) profile picture

Senior Level Designer @Blizzard_Ent - STARCRAFT. Prev. @Respawn @PlayApex, Battlefield 6 & @WildlightEnt. #1 Player named MashedPotatatas in the world 😎

Joined July 2015
Photo by Alex Graner (@Alex_Graner)Photo by Alex Graner (@Alex_Graner)Photo by Alex Graner (@Alex_Graner)Photo by Alex Graner (@Alex_Graner)Photo by Alex Graner (@Alex_Graner)Photo by Alex Graner (@Alex_Graner)Photo by Alex Graner (@Alex_Graner)Photo by Alex Graner (@Alex_Graner)Photo by Alex Graner (@Alex_Graner)Photo by Alex Graner (@Alex_Graner)
Gotta add Olympus Map Update 2 (Season 12) to this fine list! So in 3 years, I shipped: - 2 Map Updates - 3 Town Takeovers - 2 Arena maps Not too shabby...
Over the last 3 years, it's cool to look back on everything I've designed for Apex Legends and how I've learned and grown as a dev since I started 3 years ago! TTs - Octane's Gauntlet - Wraith Labs - Mirage Voyage -World's Edge MU2 (Season 6) Arenas: - Party Crasher - Overflow
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Whoever landed this sick killshot from Highrise, send me the clip bro #mw4campaign *General Shepherd with the 360 no-scope*
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I've been at @Blizzard_Ent for the last few months working on STARCRAFT as a Senior Mission Designer, cool to finally announce what we've been working on! Even cooler to see it revealed in person at my first Blizzcon 🙌 Excited for folks to see more!
DEFEND MANKIND. JOIN THE DOMINION. STARCRAFT. 2030.
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Cloudreach is my favorite base! But I might be biased as it was one of the first bases I designed at @WildlightEnt (although its come a LONG way since its early versions) Im just happy it'll see the light of day 🥲
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Not the headlines I wanted to be a part of, but unfortunately, I was part of the layoffs at Wildlight today. The team was truly special and the thing I am going to miss most. Im sad about all the awesome stuff we had cooking up for future content Hope to cross paths again team
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Soul Well is my first base to go live in @PlayHighguard This was a fun one to Design, and super fun for 5v5s!!!!!
Soul Well is a dark relic from a lost age 🌙 With an elevated altar for strong sightlines, fortified subterranean room, and a hardened rear keep, this all-new base is capable of claiming even the strongest of souls
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Highguard Launch Day!!! Excited for so many reasons, but mainly because I CAN PLAY HIGHGUARD WHENEVER I WANT AND NOT JUST IN SCEDULED PLAYTESTS NOW!!! Happy Launch Day Wardens! 🥳
So what exactly IS Highguard? We're so glad you asked. At its core, Highguard is a new mode, between two teams of three Wardens each. To start, each player chooses a Warden, characters who combine tactical skill with powerful magic. ⚔️
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This video does a good job of breaking down the trailer and pulling out some of the details that makes #Highguard unique. He doesn't get everything exact, but pretty close!
Replying to @Monsterclip_JM
I spent the whole day making a video about the Highguard trailer. After breaking down the trailer frame by frame, I can confidently say that I’m very excited for this game. The gameplay looks buttery smooth and really reminds me of Apex. The next big FPS! youtu.be/PvblN7ovkJI
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Look Ma, I made it into the Battlefield 6 credits Like a bus, all the cool kids are in the end section😎 @EA @Battlefield Does this mean I can get a free copy of the game?
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Thrilled to announce that today was my first day as a Level Designer at @WildlightEnt! Super excited and honored to be working with this crew of awesome folks again from my Respawn days! I can't wait to get started as they're cooking up something really cool here!
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After an abrupt end to the project I was a part of last week, today is my last day at ProbablyMonsters Im thankful for even the little time I got to spend with this team. Feeling grateful & excited for my next adventure as there's always a (Wild)light at the end of the tunnel 😉
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Just finished the full viewing of my interview with @MooreOverVO on creating KingsCanyon I loved it! Great production value and narration.Actually covering map design and letting me nerd out a bit on details A few shout outs to @Alex_Graner in here too! youtube.com/watch?v=gbD0TJgk…
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This is my last week at EA. After 5 1/2 years, it's been a fun ride working on cool IPs! But Im excited to announce I've accepted a position on an awesome team at ProbablyMonsters as an Advanced Senior Level Designer! Thank you to everyone who boosted my resume and reached out!
I've been affected by this round of layoffs after Ridgeline Games was shut down today. Doing SP stuff for Battlefield was fun and learned alot this last year, hoping everyone can land on their feet If you have some Level Design roles, hit me up! Im looking for my next adventure
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I've been affected by this round of layoffs after Ridgeline Games was shut down today. Doing SP stuff for Battlefield was fun and learned alot this last year, hoping everyone can land on their feet If you have some Level Design roles, hit me up! Im looking for my next adventure
And now, EA says it is laying off 5% of its workforce or 670 employees ea.com/news/continuing-to-ev…
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I've been dating my gf for a while & wanted to do something special as an Anniversary/Holiday gift As she got me into Fortnite a while ago and they released #FortniteCreative 2.0 using UE5, I thought I'd make her a custom Fortnite level reflecting us! Here's how it turned out:
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This was a really fun side project to do, I learned a lot! Really happy with the way it came out and even happier my GF loved it. Even tho this is a private project for only us to play, I might make a portfolio page and playthru of it soon?
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#FortniteCreative 2.0 is a great tool for anyone trying to get into making games as there is a lot to play with here, including actual UE5 tools/workflows. But even as someone who does this for a living, it wasn't the easiest process to learn. Hope to see it improve with time!
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