Alex Neyef retweeted
Gave my horse his first peppermint and i can't stop rewatching his face
Made with Unlimited Seedance on @makeugc
Prompt 👇
Create a native 17-second, vertical 9:16 self-recorded phone clip filmed as ONE continuous handheld take with no cuts. No reference image.
CORE RULES
One adult woman, LILA, and one horse, BISCUIT, in one unbroken take. No cuts, no jumps in time, no changes of framing, outfit, light or background. LILA has exactly two arms and two legs, five fingers on each hand, joints bend only naturally. She films with her RIGHT hand; that hand and the phone always stay out of frame. Her eyes stay alive, she blinks naturally, her mouth matches her words. BISCUIT has one head, two ears, two eyes and a normal horse mouth. Real-time motion, no freezes. No text, logos, extra people or extra animals.
STORY IN ONE LINE
LILA feeds her horse his first peppermint ever from her flat palm. The cold mint numbs his face: his chewing freezes, his lower lip slowly sags, his tongue falls out and he starts dumbly wobbling his head like a bobblehead. LILA stands beside him filming, laughing and commenting. She never eats anything; after the feeding her hands stay out of frame; the horse is the star.
BEAT RULE
Every action is clear and readable on a phone screen: one main action at a time, with a clear start and a clear end. LILA only watches, laughs and comments; she never copies him. No two big actions overlap. No vague, half-done or blended movements.
CHARACTER
Tone: a real, chaotic barn moment a girl films with her horse, laughing, no posing.
LILA is a beautiful 25-year-old woman, naturally sexy in an effortless, believable way. Honey-blonde hair in a loose low braid over her RIGHT shoulder; two short wisps at her temples, never across her eyes or lips. Slim, curvy figure with a full, large, natural-looking bust and realistic body proportions. A soft mint-green chunky knit crew-neck sweater with a round neckline at her collarbones, no cleavage, small silver stud earrings.
BISCUIT is a calm, almost black dark-bay horse with a glossy coat, black mane, a small white star on his forehead, soft dark eyes and a dark velvety muzzle with fine whiskers. A brown leather halter with brass buckles, always on.
FACE
LILA: oval face, soft cheekbones, small rounded chin, wide grey-green eyes with dark lashes, light-brown straight brows, small slightly upturned nose, full lips with soft pink balm, straight natural white teeth, fair skin with light freckles and a faint pink flush from the cool air. Her gaze moves before her head; she blinks every two to four seconds; expressions change gradually. When she speaks her mouth opens only moderately; lips press together on m, b and p. Smiles show only her upper teeth. Head turns under 45 degrees. No glassy eyes, no frozen expression, no warped teeth, no changing features.
VOICE
Only LILA speaks: light, warm, slightly raspy, recorded by the phone microphone with a little barn echo. Real laughter breaks into her words. She speaks only the eight short lines written in the storyboard. Soft American accent. Not announcer-like, not a voice-over. The last line ends before the video ends.
CAMERA
Ordinary modern smartphone footage, selfie POV, one continuous take. LILA holds the phone in her RIGHT hand at arm's length, slightly below her eye level, the lens looking a little upward. Framing: LILA's face always in the LOWER LEFT third of the screen, BISCUIT's head large in the RIGHT two thirds beside her LEFT shoulder, with headroom above his ears. The phone NEVER follows the horse away from LILA: when BISCUIT lifts his head high, the phone tilts up only slightly and his muzzle may leave the top of the frame, but LILA's whole face always stays in frame. It never zooms, never jumps and never loses either face.
CAMERA HAND
Her RIGHT arm leaves the frame at the bottom-LEFT corner of the screen; never her RIGHT hand or the phone. The frame never cuts her arm at the elbow or wrist.
HANDHELD
Natural hand shake, slightly crooked framing, small corrections, stronger shake when she laughs, brief motion blur, occasional autofocus hunting between her face and the horse. No gimbal-like stability.
LOOK
Plain phone video: mild compression, slightly soft shadows, a little smartphone edge sharpening, natural warm white balance, no filter. Real skin with pores and freckles, real horse hair with dust, fine knit texture. No beauty filter, no plastic skin, no commercial grading.
LIGHTING
Only two sources: a round copper heat lamp with a warm orange glow high in the upper LEFT corner of the screen, and soft daylight from a wide open doorway in the RIGHT background. About one third of the frame in warm shadow. The lamp is never directly above LILA's face. The light never changes.
VISUAL MATCH
The image must look exactly like this: a casual phone video inside a wooden horse stall, the horse's head very close and large, the camera slightly below and looking up, pale ceiling planks across the top, the copper heat lamp glowing upper LEFT, a black metal grille behind LILA, a bright doorway with hay bales behind BISCUIT, warm honey wood and a near-black coat, mint green as the only cool colour. One unbroken take, slight shake, no overlays.
SETTING
A small private stable stall in the late morning. Pale plank ceiling, warm wooden walls, a black metal grille on the back wall behind LILA, a wide open doorway with daylight and stacked hay bales behind BISCUIT. Nobody else, no other horses.
BACKGROUND
Readable in half a second as a horse stall. Three layers: BISCUIT's halter and muzzle closest; LILA's face and BISCUIT's eyes in the middle; the grille and the doorway behind. Background life: dust particles drift slowly in the doorway light. No reflections of LILA or the phone anywhere.
MOTION
Real weight and natural timing: preparation, action, follow-through; her braid swings when she laughs and settles. Eyes lead, then head, then shoulders. BISCUIT's mint reaction builds step by step: first a freeze, then a slow numb sag of his lower lip, then his tongue falls out, then loose, dopey side-to-side head wobbles like a bobblehead, his slack lip and tongue flopping with each wobble, then the classic horse laugh: head high, upper lip curled up showing his upper teeth. His ears flop out to the sides; his body never moves. Something happens every second: no dead frames, no slow or sped-up motion, no stiff posing.
DEFECT PREVENTION
Hands: only her LEFT hand appears, only at 00.0-02.0, entering from the bottom-RIGHT edge, palm up and flat, fingers together, one peppermint on the centre of the palm; after his lips take it, the hand drops out of frame for good. Five fingers; fingers never merge with each other, the mint or his lips.
Mint: one small round flat peppermint disc, about 2 cm, bright white with bold red pinwheel swirl stripes, unwrapped. Never pink, never a candy cane, never a stick, never a pill.
Horse lip and tongue: everything sags naturally and softly, like a real numb horse mouth. His lower lip hangs low and loose, showing a little of his lower front teeth. Only 3 to 5 cm of pink tongue, about the size of a thumb tip, falls out at the side of his mouth, hangs limp and flaps loosely with each wobble. Each time, the tongue comes out of the side named in the storyboard and goes fully back in. Never a huge cartoon tongue, never covering his muzzle; his mouth never opens wide; no inside of the mouth. During the horse laugh at 10.2-12.0 only his upper lip curls up, showing his upper front teeth and pink gum, exactly like a real horse; his jaw stays closed.
Horse head and neck: moves like a real horse; neck bends naturally; ears, star and halter stay the same; his body never moves. Except during the horse laugh at 10.2-12.0, his head stays beside LILA's LEFT shoulder.
LILA in frame: her whole face is always inside the frame, never cut by the edge, even when the horse moves. Her skin tone never changes. She never eats anything and never makes his face.
Continuity: one take, so outfit, braid, studs, halter, star, lamp, grille, doorway and light never change. No readable text.
Physics and environment: only dust moves in the background. Nobody else appears. The background never warps.
STORYBOARD (17s, one continuous take; the numbness builds in this exact order)
00:00.0-00:02.0 - START POSE, the feeding: LILA's LEFT hand is already in frame, palm up and flat under BISCUIT's muzzle, the round red-and-white peppermint clearly visible in the centre of her palm. BISCUIT's velvety lips wiggle eagerly over her palm, his whiskers tickling it. LILA (whispering, excited): "First peppermint. EVER." At 01.6 his lips scoop the mint off her palm; her empty hand drops out of frame.
00:02.0-00:03.0 - BISCUIT lifts his head level beside her, ears forward, staring straight into the lens, crunching the mint loudly, jaw grinding side to side. LILA, grinning, watches him.
00:03.0-00:04.2 - Freeze: mid-chew he suddenly stops, jaw frozen, eyes widen slightly, ears slowly rotate out to the sides. A dead silent stare into the lens. LILA (whispering, delighted): "Uh oh."
00:04.2-00:05.4 - Numb lip: his lower lip slowly sags down, heavier and heavier, until it hangs low and loose, a little of his lower front teeth showing, the rest of his face completely still. LILA (biting back a laugh): "His face is BUFFERING."
00:05.4-00:06.4 - Tongue: the pink tongue slowly slides out at the LEFT side of his mouth and just hangs there, limp. He rolls his eyes down and looks at his own tongue, a little cross-eyed, confused. Then the tongue gives three fast little wiggles in the air, like he is trying to cool it. LILA snorts with laughter; the frame shakes.
00:06.4-00:08.6 - The wobble: he tips his head back slightly, eyes half-closed, and starts loose, dopey side-to-side head wobbles like a bobblehead, his slack lip and limp tongue flapping loosely from side to side with each wobble, like a flag in the wind. LILA bursts out laughing, eyes squeezed into crescents, the frame shaking: "He's having a MOMENT."
00:08.6-00:10.2 - Still wobbling, tongue still flopping, he turns his head toward the RIGHT side of the screen, showing his cheek and the halter buckle. LILA (crying with laughter, mock-serious): "Sir. Your TONGUE."
00:10.2-00:12.0 - The horse laugh: tongue in, he lifts his head high and swings it up and to the LEFT above LILA, neck arching, and curls his upper lip up and back, showing his big upper teeth, like he is laughing at the ceiling; we see it from below beside the copper lamp. He holds it for one second, then drops the lip. LILA (crying with laughter, pointing with her eyes): "Is he LAUGHING at me?"
00:12.0-00:13.4 - He curves his neck back down, head tilted sideways, eye rolling toward LILA. His tongue pops out on the OTHER side of his mouth this time, the RIGHT side, hangs for a beat, wiggles twice and slowly slides back in. LILA (wheezing): "Wrong SIDE, buddy."
00:13.4-00:15.2 - Recovery: he brings his head back level beside her, mouth closed, lip back in place, ears forward, and stares into the lens perfectly calm, as if nothing happened, exactly like at 02.0. Then he blows a long, loud, wet lip flutter straight at the lens, "pbbbbt", his lips vibrating loosely, no spray.
00:15.2-00:17.0 - He nudges his muzzle down toward LILA's pocket below the frame, ears forward, hopeful. LILA (deadpan, to the lens, still shaking with laughter): "And now he wants ANOTHER one." The line ends at 16.8.
SOUND
Quiet stable ambience: a soft breeze, a distant bird, a faint creak of wood. The soft brush of his lips on her palm at 00.0-01.6, BISCUIT's loud crunch at 01.8-03.0, then sudden silence at 03.0-04.2, a soft wet lip sound as his lip sags, his lips flapping during the wobble at 06.4-10.2, a long snort at 09.6, a low throaty breath during the horse laugh at 10.6, a long loud wet lip flutter "pbbbbt" at 14.4. LILA's real laughter, growing from giggles to wheezing. No music.
HANDS AND FEET
Five fingers on each hand. Hands are clearly visible or clearly out of frame. Exactly two arms. No twisted wrists, no extra limbs, nothing passing through objects or the horse.
CONTINUITY AND REALISM
One unbroken take: one woman, one horse, one lamp, one grille, one doorway, always in the same places. No cuts, no floating objects, no sudden transformations, no captions or watermarks. She is an adult.
FINAL FEEL
A real, silly moment a girl filmed with her horse in one go, the kind of clip you send to a friend. Real, imperfect, self-recorded. Not a commercial. Not a fashion shoot. Not polished influencer content.
Alex Neyef retweeted
What could the main menu and loading screens in GTA VI look like?
Let's imagine it with the help of WAN 3.0 on @makeugc!
Here's my fan concept of the GTA VI main menu and loading screens. What do you think?
Curious how I made it? It's actually pretty simple!
First, generate some artwork using style references. Then bring those images to life with WAN 3.0. Just ask the model to "animate the image" — you can even specify exactly which elements should move and which should stay completely still.
Want to try it yourself? Check out my link in the comments and get access to some of the best AI models for just $1!
#AIVideo #GTAVI #GrandTheftAuto6 #GrandTheftAutoVI #funconcept
🤝 Paid partnership · 🤖 Made with AI
I hope Pay'n'Spray in GTA VI will be just as good at getting rid of wanted stars as it was in previous games.
And with WAN 3.0 and @makeugc, which gives you access to the latest AI video models starting at just $1, we can get a little glimpse of what it might look like when the game finally drops.
#aivideo #GTAVI #GTA6 #GrandTheftAutoVI
Alex Neyef retweeted
Sup folks. It’s Halloween everywhere, and the fantasy realm is no different.
Necromancer Eve and her not-very-loyal, sometimes belligerent minion Terry are going trick or treating. This should be interesting 🎃
Made with Seedance 2.5 on @makeugc
🤝 Paid partnership
Alex Neyef retweeted
Afternoon folks. Hope you are having a fab weekend 😊
So, must be a nightmare for Estate Agents if they happen to come across this situation. Was she not a little bit concerned on the first meeting? Red eyes and all.😂
Made with SD2.5 on @makeugc
🤝 Paid partnership
AI Thriller Plot 🪞📱
Created with Seedance 2.5 on @makeugc
A psychological thriller where nothing is quite what it seems…
A woman receives mysterious messages from her own phone, strange things begin happening in her apartment, and then she realizes the real danger was never outside.
Want the full prompt? 👀
Write “PROMPT” in the comments and I’ll send it to you via DM.
#AIThriller #AIStorytelling #AIFilm #aivideo #visualstorytelling
🤝 Paid partnership · 🤖 Made with AI
Alex Neyef retweeted
Bye bye Seedance 2.5, my new favourite model is WAN 3.0, available in @makeugc
1. It's like 2,5 times cheaper
2. It has better quality
3. It does super realistic stuff
4. It bends video right to the prompt
Made this cool horror story with just 1 try lol
🤝 Paid partnership · 🤖 Made with AI
Alex Neyef retweeted
Who wants this coffee maker?
Unlimited Seedance 2.5 on @makeugc
prompt
THE MORNING COFFEE FIX
PRODUCT A sleek, compact, portable espresso coffee maker in matte cream-white with champagne-gold accents, a transparent espresso cup, a circular power button, and a removable water chamber
A sleek, compact, portable espresso coffee maker in matte cream-white with champagne-gold accents, a transparent espresso cup, a circular power button, and a removable water chamber.
The product must maintain identical proportions, color, materials, button placement, and physical design throughout the entire video.
MAIN CHARACTER grok-image-b2d8ad30-25bf-4268-b73d-88b73b6bebaf
Her personality is cheerful, slightly sleepy, playful, and naturally expressive.
CHARACTER CONSISTENCY: Maintain her exact face, hairstyle, outfit, body proportions, and voice throughout every shot.
ENVIRONMENT
A cozy modern apartment kitchen during a bright, peaceful morning.
White marble countertops, cream cabinets, warm wooden shelves, a small potted plant, a ceramic coffee mug, and sunlight streaming through large windows.
The kitchen feels genuinely lived-in rather than artificially staged.
CINEMATOGRAPHY
Shot on a high-quality smartphone with natural handheld movement.
Authentic UGC influencer aesthetic with occasional cinematic product close-ups.
Natural autofocus adjustments, realistic exposure changes, subtle camera shake, soft morning sunlight, and accurate skin textures.
No artificial beauty filters, excessive color grading, or CGI appearance.
SHOT 1 — THE MORNING STRUGGLE
00:00–00:03
Medium handheld shot.
The woman stands in her kitchen, looking slightly sleepy. She runs one hand through her messy hair and looks toward the camera.
She gives a small, tired laugh.
DIALOGUE (sleepy, conversational):
"Okay... I seriously need coffee."
PERFORMANCE: A natural half-second pause after "Okay." She smiles slightly while speaking.
AUDIO: Quiet kitchen ambience, distant birds, soft fabric movement.
SHOT 2 — PRODUCT INTRODUCTION
00:03–00:06
She reaches across the countertop and picks up the portable espresso maker.
She holds it casually toward the camera, turning it slightly to show its design.
DIALOGUE (playful, slightly amused):
"But honestly... this little thing?"
[Brief pause. She glances at the product.]
"It's been saving my mornings."
Her expression is genuine and relaxed.
SHOT 3 — ADDING COFFEE
00:06–00:09
Close-up of her hands opening the coffee chamber.
She adds a measured portion of ground coffee and carefully secures the compartment.
The camera captures realistic textures of the coffee grounds.
DIALOGUE (casual, speaking while working):
"Just add your coffee..."
[Short natural pause.]
"Super easy."
SFX: Soft coffee container clicks, gentle countertop sounds.
SHOT 4 — ADDING WATER
00:09–00:12
Macro close-up of warm water being poured into the espresso maker's water chamber.
Tiny reflections and natural liquid movements are visible.
She carefully closes the chamber.
DIALOGUE (relaxed):
"A little hot water..."
[Brief pause.]
"And that's pretty much it."
SFX: Natural water pouring, subtle lid click.
SHOT 5 — PRESSING THE BUTTON
00:12–00:15
Close-up of her thumb pressing the circular power button.
The espresso maker activates.
She watches it with a curious little smile.
DIALOGUE (slightly excited):
"Okay, watch this."
[One-second pause.]
SFX: Realistic activation click and quiet brewing mechanism.
SHOT 6 — THE COFFEE REVEAL
00:15–00:18
Beautiful macro shot.
Rich, dark espresso slowly pours into the transparent cup.
A golden crema forms naturally on the surface.
Soft morning sunlight catches the flowing coffee.
DIALOGUE (genuinely impressed, slightly quieter):
"Ohhh... look at that."
[She pauses to admire the coffee.]
SFX: Gentle espresso extraction, liquid pouring.
SHOT 7 — FIRST SIP
00:18–00:21
Medium close-up.
She lifts the small espresso cup and takes a natural sip.
Her eyes close briefly.
She lowers the cup and gives a satisfied smile.
DIALOGUE (soft, happy):
"Mmm..."
[One-second pause.]
"That's actually so good."
Her reaction should feel spontaneous, not rehearsed.
SHOT 8 — THE PERSONAL TOUCH
00:21–00:24
Handheld medium shot.
She leans casually against the kitchen counter while holding her espresso.
She looks directly into the camera.
DIALOGUE (friendly, conversational):
"And I don't even have to leave my kitchen."
She laughs softly at the end.
PERFORMANCE: Natural facial movement, relaxed shoulders, authentic eye contact.
SHOT 9 — PRODUCT CLOSE-UP
00:24–00:27
The espresso maker sits on the marble countertop beside the freshly brewed espresso.
The camera slowly moves closer, revealing the matte cream finish and champagne-gold accents.
The woman reaches into the frame and gently picks up her coffee.
DIALOGUE (off-camera, playful):
"Yeah... I'm keeping this."
A quiet, genuine chuckle follows.
SHOT 10 — NATURAL ENDING
00:27–00:30
Medium shot.
She smiles at the camera, holding her coffee in one hand and the portable espresso maker in the other.
She gives a tiny approving nod.
DIALOGUE (warm, lightly teasing):
"Morning officially saved."
She takes another small sip and smiles.
The camera remains handheld until the final frame.
DIALOGUE AND VOICE DIRECTION
All dialogue must sound like a real person casually filming a morning vlog.
Natural American English accent.
Warm, youthful female voice.
Realistic breathing between sentences.
Slight hesitation before certain words.
Authentic pauses lasting approximately 0.3–1 second.
Natural variations in speaking speed and pitch.
Occasional soft laughter and spontaneous reactions.
Perfect lip synchronization.
Realistic facial expressions matching the dialogue.
No robotic speech, exaggerated enthusiasm, or commercial announcer voice.
IMPORTANT: The woman must not speak continuously. Allow moments of silence while she handles the product, watches the coffee brew, and takes a sip.
AUDIO DESIGN
Natural kitchen ambience, birds outside the window, coffee grounds pouring, water pouring, product button clicks, espresso brewing, gentle sipping, subtle breathing, and soft laughter.
No background music.
No voice-over narrator.
All dialogue comes directly from the woman on screen.
REALISM REQUIREMENTS
Photorealistic human anatomy, realistic skin pores, natural hair movement, physically accurate hand interactions, believable espresso extraction, natural coffee crema, authentic liquid physics, and consistent product design.
The character must never appear computer-generated.
All actions must follow real-world physical logic.
NEGATIVE PROMPT: Robotic dialogue, unnatural pauses, exaggerated acting, fake smiles, porcelain skin, plastic faces, CGI humans, inconsistent character identity, distorted hands, extra fingers, floating objects, changing product shape, unrealistic coffee physics, artificial liquid effects, excessive cinematic transitions, subtitles, text overlays, watermarks, background music. Style: old iPhone camera quality, low-resolution texture, rough digital noise, compression artifacts, imperfect exposure, natural shadows, no cinematic lighting, no film look, no beauty filter, no CGI appearance.
slightly imperfect framing, realistic photo. Natural skin texture visible with pores, tiny sweat sheen.Subtle natural skin texture, pores, fine details and realistic complexion. CAMERA:
DV 16mm tape camcorder handheld aesthetic. A gorgeous glamorous European fitness influencer films herself directly by hand in selfie-cam and first-person style. Keep realistic hand shake, slightly crooked framing, delayed autofocus, awkward zoom-ins and zoom-outs, occasional motion blur, and small framing mistakes where part of her face briefly slips out of frame. When switching from handheld footage to a fixed external angle, use a clean jump cut as if the camera had already been positioned before the shot began. The camera itself must never appear on screen.
🤝 Paid partnership · 🤖 Made with AI
Alex Neyef retweeted
Bro, this is NOT how Halloween was supposed to go
Unlimited Seedance 2.5 on @makeugc
prompt
Video Prompt: STYLE: Photoreal raw flash footage, like a found Halloween night tape. Shot on a cheap early-2000s consumer camcorder with a fisheye lens: strong barrel distortion, harsh on-camera flash/light blasting whatever is close to the lens with blown-out highlights and hard shadows, everything past a few meters falls off into an underexposed, near-black background.
Heavy camcorder noise, video grain, slight interlacing, smeared motion blur, auto-exposure pumping, occasional focus hunting, slightly crushed and green-tinted digital color. Chaotic documentary realism: the operator is a person running and reacting in real time, frantic handheld whip-pans, crash zooms, the camera bumping into things, subjects shoved right up into the fisheye lens. Meme energy: absurd moments played totally real.
FAST pace: hard jump cuts every 0.5-1 second, no transitions. No on-screen text, no timestamp overlay, no titles, no logos, no watermark. CAST: @image (15) the devil woman.
Dale the werewolf: a huge, hulking, shaggy grey-brown werewolf with glowing yellow eyes, a long snarling snout full of teeth, and matted fur. He wears a torn red varsity-style bowling jacket hanging off his massive frame, shredded at the sleeves. The skeletons: a trio of full-body human skeletons with bleached off-white bones, wearing mirrored aviator sunglasses and black tactical vests. One of them wears a bright orange baseball cap and white sneakers. The elderly witch: a frail, wrinkled old woman with wild grey hair, wearing a black feathered cape and sharp cat-eye glasses, with a pointed witch's hat and a crooked grin. The Headless Horseman: a tall rider in a burgundy velvet coat with no head, seated on a powerful black horse with a flowing mane. Shot 1 (0-2.2s): Flash-lit fisheye shot at a gas station at night, the devil woman bored against an old pickup, camera close on her face; out of the black behind her, the werewolf sprints into the flash and leaps straight at the lens; she swings up a shotgun and fires, muzzle flash whiting out the frame, camera knocked sideways. Shot 2 (2.2-2.8s): Whip-pan into a dark alley: three skeletons on a low wall lit only by the flash, one raises his rifle and they jump down at the camera. Shot 3 (2.8-3.6s): The devil woman leaps out of a black archway right past the lens, her red tulle skirt and sheer sleeves flaring and filling the frame, firing a rifle. Shot 4 (3.6-4s): Flash-blown close-up of muzzle flash and sparks, camera shaking. Shot 5 (4-5s): Running handheld through a dark farmyard toward a shed with propane tanks; the elderly witch zooms past the lens on a ride-on lawnmower, cape flapping, straight into the tanks.
Shot 6 (5-6s): Massive fireball overexposes the camera; the witch is blasted up into the black sky; operator falls back. Shot 7 (6-6.6s): Pitch black cornfield, flash pops on: her broom stabs into the dirt right in front of the lens. Shot 8 (6.6-7.8s):
City street at night, camera on the sidewalk; the Headless Horseman gallops inches past the fisheye lens holding a flaming jack-o'-lantern, fire flaring the image. Shot 9 (7.8-8.8s):
A parked old sedan explodes, camera recoils, image clips to white then auto-exposes back. Shot 10 (8.8-12.2s): Packed barn Halloween party, flash on, crowd in witch hats and bedsheet ghosts screaming and holding up phones.
Dance battle filmed from the front row: the devil woman, in her full devil costume with horns and heels, hits a sharp freeze right in the fisheye lens; the skeleton in the orange cap and white sneakers does a headspin, then collapses into a pile of loose bones.
Crowd goes insane, camera shaking. Shot 11 (12.2-14s): Camera drops to the floor: harsh flash on scattered bones, the skull rolls straight into the lens and stops, distorted by the fisheye, background black. Hold. AUDIO: Raw camcorder mic audio, clipping and distorted: wind, werewolf roar, shotgun blast, people yelling 'YO!', lawnmower engine, explosions blowing out the mic, hooves, party crowd screaming, bones clattering, skull rolling. No music, no score.
🤝 Paid partnership · 🤖 Made with AI
Alex Neyef retweeted
She microwaved it for exactly 2 minutes
Made with Unlimited Seedance on @makeugc
Prompt👇
Native 23-second vertical 9:16 smartphone video, one continuous handheld take with no cuts, real-time speed. Shot by a friend standing in the kitchen doorway, phone at chest height, about 2.5 meters from the subject. Real everyday footage: natural daylight, real physics, believable human reactions, slight phone shake, auto-exposure, mild sensor noise, no color grading, no filters. No text, no captions, no logos, no readable labels. The story plays strictly in chronological order; every action is caused by the previous one.
SUBJECT
Mia, a clearly adult woman, 24. Warm light-tan skin with real texture, long dark brown hair in a high messy ponytail, small gold hoop earrings, light natural makeup, small beauty mark under her left eye. Fitted cropped white ribbed tank top, loose light grey sweatpants, white socks. Naturally sexy in an effortless, believable way, full, large, natural-looking bust, realistic body proportions. Expressive but natural face, dry sense of humor.
LOCATION (fixed for all 23 seconds)
Small bright modern kitchen. White cabinets, light grey speckled countertop along the back wall, light wooden floor. A stainless steel microwave sits on the countertop in the LEFT third of the frame and never moves. A window with white blinds on the far RIGHT gives soft daylight from the right. On the counter in the right background, within her reach: a white kettle, a bowl of green apples, and one unopened plain white popcorn bag with no text. The camera position never changes. Nobody else is visible.
POPCORN PHYSICS
Real fluffy white popcorn with a pale butter tint, every piece about 2 cm, dry and light. It pours like a dry waterfall, bounces, rolls and spreads across the floor, then piles up and rises gradually and evenly around her. It never passes through her body, the counter or the cabinets. No smoke, no steam, no fire.
TIMELINE
0.0-2.0s HOOK. Mia stands in the center of the frame, a step to the right of the microwave, half-turned toward it. The microwave is running, its inside light glowing orange; the glass door is completely packed with popcorn pressed against it from inside, and the door visibly bulges and rattles with rapid loud popping. Mia takes one quick step back, both hands raised halfway in front of her chest, palms open, eyes wide, mouth slightly open. Real startled reaction.
2.0-5.0s THE BURST. With a sharp plastic snap the latch gives and the door swings open to the left. A thick continuous stream of popcorn bursts out, spills over the countertop edge and pours onto the floor like a waterfall, scattering toward her feet. Mia flinches, turns her face slightly away for a moment, then looks back, frozen in disbelief, hands still raised.
5.0-12.0s THE FLOOD. Popcorn keeps pouring out of the microwave without stopping, far more than could fit inside. It spreads across the whole floor and rises steadily: ankles at 6s, knees at 9s, mid-thigh at 12s. Mia slowly backs up one step until her lower back touches the counter behind her on the right, lowers her hands and rests her arms at her sides on the rising popcorn. Her face goes from shock to blank resignation; one slow blink. The camera wobbles slightly as the friend holding the phone laughs quietly.
12.0-15.0s THE STILLNESS. The level rises from mid-thigh to her waist, then the stream stops; the last few pieces tumble out of the open microwave and roll onto the pile. Mia stands still, arms resting on top of the popcorn, looks down at it, then back at the camera with a long blank stare.
15.0-19.0s PUNCHLINE ONE. She picks up a small handful of popcorn with her right hand, eats a few pieces and chews calmly. She looks straight into the camera and says in a flat, dry, deadpan voice: "Okay. Two minutes was too LONG." The microwave beeps three times. She keeps chewing, one eyebrow slightly raised.
19.0-23.0s PUNCHLINE TWO. She turns her upper body to the right, reaches behind her with her right hand, picks up the unopened plain white popcorn bag from the counter, turns back and holds it up next to her face toward the camera. With a tiny mischievous smile she says: "Round TWO?" The friend behind the camera immediately shouts "NO!" while laughing, and the phone shakes. Mia keeps holding the bag up, smiling, as the video ends.
PERFORMANCE AND MOTION
Natural real-time movement with weight and inertia: eyes react first, then head, then shoulders and body. Visible breathing, small asymmetric gestures, relaxed fingers, five fingers on each hand; the bag is held firmly in her right hand by its top edge. Moderate mouth movement when she speaks, only her upper teeth show. Head turns stay small, her face is always visible and stays identical, hair never covers her face. Her feet stay planted when she is not stepping; she never jumps, slips or falls.
CONSISTENCY
One continuous shot: same camera position, same kitchen, microwave always on the LEFT, window always on the RIGHT, same daylight, same outfit, hair and earrings from the first to the last frame. Only one popcorn bag exists, on the counter until she picks it up. The microwave glass and the window show no reflection of her or the camera.
SOUND
Phone microphone in a small kitchen: microwave hum, rapid popcorn popping, door rattle, sharp latch snap, dry rushing hiss of popcorn pouring and pattering on the floor, her short startled gasp, a friend's quiet laugh, soft trickle of the last pieces, quiet crunching, three microwave beeps, her two lines, the friend's laughing shout "NO!". No music.
STYLE
Feels like a real viral home video that happened by accident. Natural, believable, funny. Not polished influencer content.
🤝 Paid partnership · 🤖 Made with AI
why is nobody selling this
Made with Unlimited Seedance on @makeugc
prompt here:
Create a native 15-second, horizontal 16:9 realistic street video in the style of casual handheld footage. No reference image. No music. No on-screen text.
CORE RULES
One main character, Hana, a clearly adult Japanese office worker, 24 years old. One secondary adult: a man in his 40s, office worker, appears in shots 2 and 4. One location: a quiet residential side street in a Japanese suburb during a HEAVY DOWNPOUR on a weekday morning. The rain is the second main character: dense, clearly visible, loud, pouring the whole video. The central object is her transparent full-body dome raincoat: a rigid, clear vinyl bell-shaped dome, like a giant clear dome umbrella with no handle, covering her from the top of her head to just below her knees, with a thin clear rim at the bottom. It has exactly two round side openings at elbow height that always stay empty; her arms and hands stay INSIDE the dome for the whole video. The dome keeps the same shape, size and transparency in every frame. The rain hits only the outside; inside she is completely dry, with no fog or condensation. Nothing is written anywhere.
CHARACTER
Hana, 24, slim with realistic body proportions and a full, large, natural-looking bust, naturally sexy in an effortless, believable way. Shoulder-length straight black hair tucked behind both ears, light natural makeup, soft pink lips. Fitted dark navy blazer buttoned once, white blouse with a slightly open collar, knee-length dark navy pencil skirt, sheer skin-tone tights, black low-heeled pumps, a plain black backpack on both shoulders, a thin silver watch on her LEFT wrist. Calm, quietly pleased, like someone who solved the rain problem.
FACE
Her face stays clearly readable through the clear vinyl at all times, even in the heaviest rain. Same face and features in every shot. Mouth closed or a small closed-lip smile; no teeth showing, also while eating. Natural blinking every 2 to 4 seconds. Eyes look where she goes, at her food or phone, never into the lens.
VOICE
No speech. Ambient sound only.
CAMERA:
Authentic casual footage captured with an older consumer digital camera. Handheld DV 16mm camcorder aesthetic. An unseen person operates the camera from a plausible nearby position. Preserve the viewpoint, framing and shot sequence described in the scene. Camera reactions feel human and slightly imperfect. The recording device stays outside the frame.
CAMERA HAND
The operator stands 2 to 4 meters away under cover of their own, camera at chest height. The operator, their hands, umbrella, shadow and reflection never appear. No raindrops on the lens.
HANDHELD:
Natural hand shake, slightly crooked framing and small framing corrections. Brief motion blur during camera movement, occasional delayed autofocus after reframing and subtle vertical movement from the operator's body. Keep faces and important actions readable. Avoid perfectly stabilized or gimbal-like movement.
LOOK:
Soft digital-tape look with subtle vintage DV character. Soft fine detail, faint digital noise, mild compression, slightly muted colours, restrained contrast and imperfect white balance. Preserve natural skin tones, pores, wrinkles, fabric texture and realistic surface reflections. No beauty filters, plastic skin, glossy commercial finish or heavy colour grading.
LIGHTING:
Natural overcast daylight from a pale cloud-covered sky. Soft shadows, gentle light falloff, ordinary skin tones and realistic surface reflections. Keep faces and surroundings clearly exposed while preserving natural differences in brightness. No sunset tint, dramatic rim lighting or artificial glow.
The sky is a heavy dark grey, slightly darker than an ordinary cloudy day, so the rain streaks stand out.
WEATHER
Heavy downpour, clearly visible in every shot. Dense thin diagonal rain streaks at many depths: close to the camera, around Hana and far down the street, most visible against the dark door, bushes, house walls and the dark sky gaps. The far end of the street is softened by a grey haze of falling rain. The asphalt is covered with a thin moving layer of water; every puddle is constantly broken by dense ripples and small bouncing splashes. Water runs in a small stream along the curb and drips in streams from roof edges and the entrance overhang. Rain drums on the dome: drops splash on its top, merge into running rivulets down the curved sides and pour off the bottom rim in a thin ring of falling drops. The rain is real 3D rain in the scene, never a flat uniform overlay over the image, and it never hides faces. Rain stays outside the dome and outside the covered entrance.
VISUAL MATCH
The image must look exactly like this: an ordinary person filming a neighbour during a real downpour on a grey Japanese morning. Full-body or knee-up framing, subject in the centre, camera at chest height, slightly tilted horizon. Muted grey, wet asphalt, dull green and navy palette; the brightest element is the glossy clear dome streaming with water. Mild noise, slight softness, no graphics.
SETTING
A narrow wet asphalt street with a white painted edge line. On one side: a beige two-storey apartment building with a covered entrance, grey metal door with a frosted glass panel and a pale tiled step of two stairs. Along the street: a low dark green metal mesh fence, tall trimmed green hedges behind it, wooden utility poles with sagging wires, two-storey houses fading into rain haze. No signs, no road markings with text.
BACKGROUND
Three planes in every shot. Front: Hana in the dome. Middle: flooded asphalt with rippling puddles and the green fence. Far: poles, wires, houses, rain haze. Anchors stay identical: the building on the LEFT, the green fence and hedge on the RIGHT. The background never warps.
MOTION
Calm, unhurried movement. Eyes lead, then head, then shoulders. Natural breathing. Short steps in the pencil skirt, knees following the toes, slight hip sway. The dome moves only with her body, rigid, with a small sway on each step, and its lower rim never touches her legs. She never hurries: she is the only calm person in the downpour.
DEFECT PREVENTION
Hands: shot 1 – both hands INSIDE the dome hold the inner lower rim, then rest inside at waist level. Shot 3 – both hands hold the rice ball inside the dome at chest height. Shot 4 – RIGHT hand holds the phone inside the dome at chest height, LEFT hand on the backpack strap. Hands and arms never pass through the vinyl or the side openings. Five fingers per hand; fingers never merge with each other, objects or her body; the camera hand is never visible.
Face: when the dome passes over her head in shot 1 her face stays visible through the clear top. Rivulets on the dome run down the sides, never as a sheet over her face. During bites the rice ball stays below her nose and her lips close while chewing. Her face, teeth and features stay identical in every shot; head turns under 45 degrees.
Body and legs: she steps down the two tiled stairs RIGHT foot first, LEFT follows. While walking, weight transfers heel to toe. In shot 3 she stands still with weight on both feet. Exactly two arms and two legs; joints bend only naturally; feet never slide on the wet ground.
Objects: one dome, one backpack worn under the dome, one watch on her LEFT wrist, one rice ball (plain white rice wrapped in plain dark nori, no wrapper) in shot 3 only, already in her hands at the start of shot 3, one black smartphone with a dark unreadable screen in shot 4 only. The man has one clear umbrella in his RIGHT hand and one black briefcase in his LEFT hand. Objects never vanish, duplicate, change shape or colour, or pass through bodies. No readable text on any object.
Continuity across cuts: same outfit, hair tucked behind ears, backpack, watch, the same rain intensity in every shot; building on the LEFT, fence on the RIGHT. Each shot starts from a pose that logically follows the previous one.
Physics and environment: no water, drops or fog inside the dome. Her hair, blazer and skirt stay perfectly dry. The man is getting soaked: dark wet patches on his shoulders and trouser legs, water streaming off his umbrella edge. No reflections of her or the camera in glass or windows. Nobody else appears. The background never warps or shifts.
STORYBOARD
SHOT 1 (00:00.0–00:03.5) Operator on the street facing the entrance; Hana full-body on the tiled step under the dry overhang, door behind her on the LEFT; heavy rain pours just beyond the overhang edge in the foreground.
00:00.0 START POSE (cover frame): both arms raised inside the dome, hands on the inner rim above her shoulders, the dome already over her head. Weight on both feet. Small pleased smile.
00:00.0–00:00.7: she pulls the dome down; eyes look up at the dome top.
00:00.7–00:01.3: the rim slides past her shoulders and backpack and settles below her knees with a soft rigid bounce.
00:01.3–00:02.2: hands rest inside at waist level, small shoulder roll, she looks out at the pouring rain. FACE: confident small smile.
00:02.2–00:03.5: she steps down the two stairs RIGHT foot first, LEFT follows; the instant she leaves the overhang the rain drums on the dome top and rivulets start running down.
SHOT 2 (00:03.5–00:06.0) Operator ahead of her, slowly walking backwards; Hana full-body walking toward camera on the flooded street, fence on the RIGHT. Far behind, the man with the clear umbrella walks away, hunched against the rain.
00:03.5–00:04.6: two short steps through the thin water layer, small splashes at her pumps; rain streams down the dome.
00:04.6–00:05.3: she tilts her head up to watch water pour down the vinyl. FACE: amused small smile.
00:05.3–00:06.0: she looks ahead and keeps walking calmly.
SHOT 3 (00:06.0–00:10.0) Operator 2 meters away, knee-up framing; she stands by the green fence, hedge behind, rain bouncing off the fence rail.
00:06.0 START POSE: standing still, weight on both feet, rice ball in both hands at chest height, eyes on it.
00:06.0–00:07.2: small bite, lips close. FACE: chewing slowly, eyes half closed with pleasure.
00:07.2–00:08.4: she glances up at the water sheeting down the dome, small content nod.
00:08.4–00:10.0: second small bite, chewing; rain pours off the dome rim around her knees.
SHOT 4 (00:10.0–00:15.0) Operator in front, full-body; the man walks on the LEFT half of the frame, Hana on the RIGHT half, side by side toward camera. The man: grey suit, white shirt, plain white face mask, short black hair, clear umbrella in RIGHT hand, black briefcase in LEFT hand, shoulders soaked.
00:10.0–00:11.5: they walk; water streams off his umbrella edge onto his shoulder. Hana scrolls her phone, LEFT hand on the strap.
00:11.5–00:13.0: he walks hunched, she walks upright and relaxed. FACE: calm.
00:13.0–00:14.2: she glances at his wet shoulder, then back to her phone. FACE: small smug closed-lip smile.
00:14.2–00:15.0: they keep walking toward camera through the downpour; she stays perfectly dry.
SOUND
Loud steady downpour, rain drumming hard on the vinyl dome with a hollow patter, rain hammering the man's umbrella, water gurgling along the curb, splashing footsteps, faint nori crunch in shot 3. No music, no voices.
HANDS AND FEET
Relaxed hands with natural finger spacing. Pumps stay on her feet with flat contact on every step. The man's steps match his walking pace.
CONTINUITY AND REALISM
Everyday imperfections: water spots and small scratches on the vinyl, a crease in the skirt, puddle ripples, rain haze. The dome looks like a real manufactured product, not a CGI bubble.
FINAL FEEL
A real neighbour casually filming a woman in a weirdly genius raincoat during a heavy downpour. Believable, slightly funny, everyday. Not polished influencer content.
🤝 Paid partnership · 🤖 Made with AI
Alex Neyef retweeted
Seedance 2.5 vs WAN 3.0. Same prompt. Made on @makeugc
Both landed the triple axel. Physics is solid on both.
But look at the skin. WAN went full plastic, everything too smooth and glossy.
Seedance looks like real competition footage.
Which one would you use?
To be continued...
🤝 Paid partnership · 🤖 Made with AI
Alex Neyef retweeted
⚠️People urgently need to come up with a raincoat for cycling.
Made with Seedance 2.5 on @makeugc
Prompt
Create a 15-second photorealistic video, 16:9, using the attached image as the opening frame and strict visual reference.
Preserve the elderly man's exact identity: swept-back silver hair, round glasses, gray mustache and goatee, charcoal suit, blue shirt, navy tie and black backpack. Preserve the silver bicycle and its large transparent rain capsule, including its rounded shape, metal supports and clear panels.
Preserve the white-and-brown Jack Russell terrier and its miniature transparent rain capsule. The dog's capsule encloses its head and torso, with FOUR separate openings for its legs. Each leg stays through its own opening throughout the video. The dog runs on its own paws; its capsule has no bicycle, wheels or motor.
SETTING:
A rainy Tokyo business district with modern glass office buildings, warmly illuminated interiors, green sidewalk railings, pedestrian crossings and commuters carrying umbrellas. Wet asphalt reflects windows and traffic lights. Steady natural rainfall, gray daylight, realistic subdued colors. The scene feels like an unusual invention casually filmed on a real city street.
0–5 SECONDS:
Begin with the exact composition of the reference image, immediately in motion. The elderly man pedals smoothly toward the left at a relaxed cycling pace. The dog runs alongside him on the camera-facing side, slightly ahead of the front wheel, maintaining a clear lateral gap.
The camera tracks parallel to them in a medium-wide side view. Keep the entire bicycle, roof of the capsule and all of the dog's paws inside the frame. Buildings and pedestrians move naturally across the background.
5–10 SECONDS:
Continue the uninterrupted tracking shot. The man keeps both hands on the handlebars and looks calmly ahead. His legs drive the pedals continuously; the crank, chain and wheels move consistently with his speed.
The terrier maintains an energetic, natural running gait matching the bicycle's pace. Its paws make clear contact with the road, producing small splashes. Its lightweight capsule gently bobs with its torso while retaining its exact shape. The four leg openings remain fixed in the shell, allowing free leg movement.
Raindrops collect and slide down both transparent capsules. Preserve realistic visibility and subtle refraction through the plastic.
10–15 SECONDS:
The camera gradually moves slightly ahead and turns toward the subjects, transitioning smoothly from side profile into a front three-quarter tracking view while continuing to move with them.
Reveal more of the elderly man's face through the curved clear windshield. Keep the dog fully visible beside him, separated from the bicycle wheels. Both continue forward at the same steady pace.
Finish with both subjects still moving naturally through the rainy street.
CAMERA AND STYLE:
One continuous take. Natural street-video realism, subtle handheld micro-movement, believable perspective and restrained motion blur. No dramatic zooms, slow motion, cuts or exaggerated cinematic effects. The absurd rain capsules are treated as ordinary everyday objects.
AUDIO:
Natural rain pattering against clear plastic, tires rolling over wet asphalt, light bicycle mechanism sounds, quick soft paw splashes and distant city traffic. No dialogue, narration or music.
CONSISTENCY:
Keep the man's face, age, clothing and backpack unchanged. Keep the dog's breed, markings and proportions unchanged. Maintain the exact construction of both capsules. No morphing, extra limbs, paws passing through solid plastic, sliding feet, floating wheels or distorted bicycle geometry. No collisions or pedestrians obstructing the main subjects. No captions, logos or watermarks.
🤝 Paid partnership · 🤖 Made with AI
Alex Neyef retweeted
Same hair
Different energy
Made by WAN 3.0 on @makeugc
Ur dream comes to reality
🤝 Paid partnership · 🤖 Made with AI
Alex Neyef retweeted
Ghostface has better footwork than half the Premier League and I have the footage.
15 seconds. Five horror icons. One ball. Zero defending.
He picks it up near the halfway line and just goes. Jason throws his whole body at him and misses. Michael Myers gets turned so badly he needs a minute. Freddy commits to a slide tackle with the claws and stays on the grass for the rest of the clip. Pennywise never even gets close.
The finish is cold. Low, bottom corner, keeper nowhere.
The part people won't like: none of this was filmed. No costumes, no pitch, no stunt team. It's an AI video, and the robe movement, the shadows, the ball spin all hold up frame by frame.
Not long ago these models couldn't keep a ball attached to a foot for two seconds. Now they handle a full dribbling run with five characters, contact and a slide tackle.
Halloween content used to mean renting costumes and begging friends to show up at a park on a Saturday.
Now it's one prompt and a coffee.
So be honest. Is this the most fun Halloween has looked in years, or the moment you stopped trusting anything you see online?
Harry just got schooled by Malfoid 💀
Made with Wan 3.0 on @makeugc
Workflow in the comments 👇
#aivideo #MalfoidArt
🤖 Made with AI
Made with Wan 3.0 here: makeugc.ai/?ref=alexneyef
Workflow:
1. Found a clip of soccer tricks and used it as the video reference.
2. Created the Malfoid reference in ChatGPT. Described Harry in words because his image kept getting blocked.
3. Described the new locations in the prompt.
4. Did the whole video edit in Wan 3.0.
Prompt:
Edit the supplied 12-second Video 1. Replace the two people and the environments while preserving the original action, camera work and lighting.
CHARACTERS
Replace the woman wearing the pink football shirt with the woman from the supplied reference image. Match her face, physique, very long platinum-blonde hair and clothing: a flowing black robe with emerald-green lining, white collared shirt, fitted grey waistcoat, green-and-silver striped tie, short grey pleated skirt, black tights and black shoes.
Replace the man wearing black with a young male wizard with messy dark hair, thin round black glasses and a small lightning-shaped forehead scar. Dress him in a burgundy-red textured athletic top over a charcoal undershirt, black leather protective chest armour with crisscross front lacing through metal eyelets, padded dark shoulders and subtle gold trim. Complete the outfit with dark trousers and practical black lace-up shoes.
Use the supplied image as an appearance reference for the woman only. Create the male character from the written description above; no image reference is provided for him. All poses, gestures, expressions, gaze directions and movements must follow the corresponding people in the source video. Keep both identities and outfits consistent across every shot, including profile views and partial occlusions. Hair and clothing move naturally with the original performance. Their hands remain available for the original actions; do not add handheld accessories.
ENVIRONMENTS
Replace the existing locations in their original order:
The opening grassy field becomes the grounds of an ancient British Gothic castle beside a large dark lake. A recognizable cluster of tall stone towers, steep slate roofs and pointed turrets rises in the distance.
The football court beneath the urban bridge becomes a broad stone courtyard beside a monumental medieval viaduct, with high arches, weathered masonry and castle towers behind it.
The next green football field becomes a large grass sporting pitch surrounded by tall wooden spectator towers with colourful banners. Three elevated golden ring-shaped goals stand at each distant end.
The final paved court becomes an open castle courtyard enclosed by Gothic cloisters, pointed stone arches, columns and weathered flagstones.
Change environments only at the original cuts. Match the source perspective, horizon height, ground orientation and playing-space dimensions. Keep structures outside the players’ paths. Preserve believable foot contact, ball contact and foreground occlusion.
PRESERVE THE SOURCE PERFORMANCE
The source video is the sole motion and timing reference. Preserve every run, dribble, kick, feint, jump, turn, reaction and interaction frame for frame.
Keep the original football unchanged, including its colour, size, rotation, trajectory, bounces and exact contact timing.
Preserve the original duration, shot order, cuts, playback speed, framing, camera movement, handheld shake, lens perspective and motion blur. Do not introduce new actions, shots, slow motion or transitions.
LIGHTING AND APPEARANCE
Match each source shot’s original light direction, softness, exposure, white balance, contrast and shadows. All replacement environments remain under the same overcast daylight as the source footage. Adapt both characters and their clothing to that light.
The result should resemble ordinary live-action footage of real people playing football in these locations. Natural facial anatomy, realistic skin, believable fabrics and consistent contact shadows. Match the source sharpness, grain and compression. Avoid doll-like faces, artificial skin smoothing, CGI rendering, magical effects and dramatic colour grading.
Alex Neyef retweeted
Forget ChatGPT and Nano Banana for character references
I made this yoga video with Seedance 2.5 on @makeugc. This time I DID use a reference — and it looks just as realistic as my videos made without one.
No sketch. No image generator. The reference came from a 4-second Seedance video.
Here’s the workflow:
1. Describe your character directly in Seedance 2.5.
2. Set the duration to just 4 seconds to keep the credit cost down.
3. Choose 720p or 1080p.
4. Generate 3–4 short clips, the same way you’d generate a few images. Adjust the description until you like the result.
5. Take a clear screenshot, or cut out your character and remove the background.
6. Upload that image as your reference for the next video.
You’re creating the character in the same model you’ll use to film them. For me, that kept the natural look I wanted instead of the glossy AI look I kept getting.
Want the prompt for this yoga video?
PROMPT 👇
Character = MILA — a beautiful American Instagram-style brunette model and performer from reference 1, reference 2 and reference 3.
Scene: Quiet terrace at sunrise, simple railing, potted plants, open sky, soft golden light. Peaceful atmosphere.
Style: RAW HANDHELD REALISM, casual camera sway, micro-shakes, frequent reframing, natural autofocus, occasional off-center framing, slight motion blur, realistic colors, candid unposed feel.
00:00–00:04: She kneels and rolls out a yoga mat as the sun rises.
00:04–00:08: Sits cross-legged, eyes closed, hands on knees, breathing calmly.
00:08–00:12: Performs a slow sun salutation, arms raised, then folds forward toward her feet.
00:12–00:16: Steps back into plank, holding steadily with controlled breathing.
00:16–00:21: Transitions into downward dog, gently stretching her heels toward the mat.
00:21–00:25: Moves into warrior pose, arms extended, gaze focused.
00:25–00:30: Holds the pose, relaxes her arms, and gives the camera a peaceful smile before the natural cut.
Audio: Only natural ambience—birds, breeze, distant rooster or traffic, mat movement, and soft breathing. No music. 16:9, photorealistic, natural movement, consistent identity and outfit.
#AIVideo
🤖 Made with AI
Made with Seedance 2.5 on @makeugc using the same prompt (native 30-second video, no editing)
PROMPT ⬇️
Character = MILA — a beautiful American Instagram-style brunette model and performer, 20. Long dark-brown hair in a high ponytail, glossy lips, expressive eyes, soft glam makeup and delicate sparkly stud earrings. Slim athletic figure with a very large, full bust, very full rounded buttocks, a narrow waist, flat stomach and lean arms and legs.
She wears a cobalt-blue supportive sports bra with thin straps and a deep scoop neckline showing cleavage, paired with matching ultra-short fitted athletic shorts. Bare shoulders, arms and midriff. White ankle socks, sneakers off. She speaks with an American accent.
Scene: Quiet terrace at sunrise, simple railing, potted plants, open sky, soft golden light. Peaceful atmosphere.
Style: RAW HANDHELD REALISM, casual camera sway, micro-shakes, frequent reframing, natural autofocus, occasional off-center framing, slight motion blur, realistic colors, candid unposed feel.
00:00–00:04: She kneels and rolls out a yoga mat as the sun rises.
00:04–00:08: Sits cross-legged, eyes closed, hands on knees, breathing calmly.
00:08–00:12: Performs a slow sun salutation, arms raised, then folds forward toward her feet.
00:12–00:16: Steps back into plank, holding steadily with controlled breathing.
00:16–00:21: Transitions into downward dog, gently stretching her heels toward the mat.
00:21–00:25: Moves into warrior pose, arms extended, gaze focused.
00:25–00:30: Holds the pose, relaxes her arms, and gives the camera a peaceful smile before the natural cut.
Audio: Only natural ambience—birds, breeze, distant rooster or traffic, mat movement, and soft breathing. No music.
16:9, photorealistic, natural movement, consistent identity and outfit.
#AIVideo
Alex Neyef retweeted
🍬Does candy make kids hyper?
Made with unlimited seedance on @makeugc
🤝 Paid partnership · 🤖 Made with AI
















