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Bethesda writer discovers writing.
Skyrim lead designer Bruce Nesmith says Baldur’s Gate 3 surprised him with how much meaningful choices can improve an RPG.
Bethesda usually lets players join almost every faction, while BG3 makes some decisions permanent, meaning you can miss entire storylines depending on your choices.
He was surprised by how much he enjoyed BG3’s approach, where major decisions can permanently close off certain paths and encourage players to try different choices in another playthrough.
“They were both fun, they’re just fun in different ways.”
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Bruce Nesmith didn't contribute to the core development of Morrowind and it shows.
- You cannot finish both the Fighters Guild and the Thieves Guild in a single playthrough unless you knowingly manipulate the game.
- Joining the Imperial Legion may also interfere with the Thieves Guild.
- You cannot complete both The Mages Guild and House Telvanni questlines in a single playthrough, and it is incredibly difficult to even join both due to the faction reputation system.
- The Morag Tong will require you to assassinate key NPCs for other factions.
- You can only join and complete one great House questline per playthrough.
Skyrim lead designer Bruce Nesmith says Baldur’s Gate 3 surprised him with how much meaningful choices can improve an RPG.
Bethesda usually lets players join almost every faction, while BG3 makes some decisions permanent, meaning you can miss entire storylines depending on your choices.
He was surprised by how much he enjoyed BG3’s approach, where major decisions can permanently close off certain paths and encourage players to try different choices in another playthrough.
“They were both fun, they’re just fun in different ways.”
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Minto doing the waist heart trend
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