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Powered by cups of tea l Game design student @StaffsUni

Stoke-on-Trent
Joined November 2019
Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)
Callum_Wagstaff retweeted
This dog is elite 😂🙌 (via mathiasberntsen96/Instagram, kiarathevolleydog/Instagram)
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I wasn’t ready
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Callum_Wagstaff retweeted
Check out a useful tool for #3dsmax called UVPackmaster: 80.lv/articles/uvpackmaster-… #gamedev #indiedev #3dart #3dmodeling
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Taking some time to work on a climbing prototype #gamedev #UE4 #screenshotsaturday
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Callum_Wagstaff retweeted
turtles are so dumb lmao
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So Day z mod but for the division 2, could you imagine
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Callum_Wagstaff retweeted
I'm doing something I realize I should've done months ago: making really detailed metrics breakdowns, including buffer zones to ensure good flow. #leveldesign #UnrealEngine #Chromalition
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"it's nothing personal, it's just good business" - Every good gangster movie
Made a cutie drain grates asset for my pipes in #PopulusRun I need these grates to stop candies actually 😬🍭🍬 #houdini #proceduralart #madewithunity #gamedev
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Callum_Wagstaff retweeted
When I was like 14, me and a few mates would “wag” French class and hide out in the soundproof drum room until lunch time. This went on for a few weeks when one day we discovered a “trap door” beneath the carpet tiled floor under the drum kit. We of course opened the trap door..
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Callum_Wagstaff retweeted
Mortal Kombat 11 SPAWN game-play reveal video.
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How to make a stone wall in #b3d
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Callum_Wagstaff retweeted
Hands obeying Laws of Physics: Done. Hands breaking them: In Progress... So... time to experiment with Portals! 🙌🌀
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You will be champ #IEMKatowice
Maru keeps the Terran dream alive! 👏👏 Maru vs sOs 3:1 (Bo5) #IEM 🔴 twitch.tv/esl_sc2
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Callum_Wagstaff retweeted
Rubik's Aporia
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It's finally happened, the last few weeks of building up a portfolio website have reached a place i am happy with. Please check it out, callumwagstaff.com, feedback is always welcome! #gamedev #portfolio
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I'm working on a concept for a game that aims to conceptualise the world of those who are visually impaired, players are only able to perceive one object at a time, forced to build a mental concept of the world around them. #gamedev #indiedev #indiegame
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Callum_Wagstaff retweeted
Learn how DICE’s audio team recreated the sounds of The Rise of Skywalker and Felucia in #StarWarsBattlefrontII: ea.com/games/starwars/battle…
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