Callum_Wagstaff (@CallumDevs) header
Callum_Wagstaff (@CallumDevs) profile picture

Powered by cups of tea l Game design student @StaffsUni

Stoke-on-Trent
Joined November 2019
Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)Photo by Callum_Wagstaff (@CallumDevs)
Callum_Wagstaff retweeted
This dog is elite 😂🙌 (via mathiasberntsen96/Instagram, kiarathevolleydog/Instagram)
1,606
36,486
5,581
176,995
Callum_Wagstaff retweeted
I wasn’t ready
987
126,132
5,036
302,552
Callum_Wagstaff retweeted
Check out a useful tool for #3dsmax called UVPackmaster: 80.lv/articles/uvpackmaster-… #gamedev #indiedev #3dart #3dmodeling
2
31
2
208
Callum_Wagstaff retweeted
turtles are so dumb lmao
2,607
188,986
7,403
676,541
Callum_Wagstaff retweeted
I'm doing something I realize I should've done months ago: making really detailed metrics breakdowns, including buffer zones to ensure good flow. #leveldesign #UnrealEngine #Chromalition
7
47
2
341
Made a cutie drain grates asset for my pipes in #PopulusRun I need these grates to stop candies actually 😬🍭🍬 #houdini #proceduralart #madewithunity #gamedev
15
99
Callum_Wagstaff retweeted
When I was like 14, me and a few mates would “wag” French class and hide out in the soundproof drum room until lunch time. This went on for a few weeks when one day we discovered a “trap door” beneath the carpet tiled floor under the drum kit. We of course opened the trap door..
2,157
56,644
8,568
293,486
Callum_Wagstaff retweeted
Mortal Kombat 11 SPAWN game-play reveal video.
1,147
7,907
2,070
29,742
Callum_Wagstaff retweeted
How to make a stone wall in #b3d
23
277
14
2,165
Callum_Wagstaff retweeted
Hands obeying Laws of Physics: Done. Hands breaking them: In Progress... So... time to experiment with Portals! 🙌🌀
19
278
13
1,427
Callum_Wagstaff retweeted
Rubik's Aporia
17
891
41
4,819
I'm working on a concept for a game that aims to conceptualise the world of those who are visually impaired, players are only able to perceive one object at a time, forced to build a mental concept of the world around them. #gamedev #indiedev #indiegame
6
14
2
70
Callum_Wagstaff retweeted
Learn how DICE’s audio team recreated the sounds of The Rise of Skywalker and Felucia in #StarWarsBattlefrontII: ea.com/games/starwars/battle…
40
123
8
1,535
Callum_Wagstaff retweeted
Using Google Poly to source assets at runtime. Now you can create almost anything! #VR #gamedev #indiedev #Oculus #Google #madewithunity
77
1,526
177
5,891
Callum_Wagstaff retweeted
Ghost of Tsushima made in Dreams on PS4 #MadeInDreams #GhostOfTsushima #PS4share @Playstationbrah
183
1,698
424
9,528
Callum_Wagstaff retweeted
Daily reminder that just because you got rejected from a studio, doesn't mean your work is not good enough. Sometimes your skill set / style isn't what they're looking for at the moment or doesn't fit their current project.
39
716
75
4,680
Callum_Wagstaff retweeted
Holy Krap! I did not see that koming. via @MasonLLL teapawt.net/human_not_bees/status/…
320
1,411
204
6,706
Callum_Wagstaff retweeted
DOOM Eternal's Glory Kills are more brutal than ever: watch 45 of these gory finishers packed into two blood-soaked minutes.
101
869
155
4,476
YOU MUST BE A WARRIOR Listen to 🎙️Worlds Collide Episode 3: "Raising Atreus for Battle" Enjoy the show: apple.co/2rkFSAc - Apple spoti.fi/33cfO7s - Spotify bit.ly/2OHp5PQ - Google bit.ly/2vHHPZq - Download
4
23
1
144