Chive Arcade retweeted
True colors.
SACRO on steam: store.steampowered.com/app/5…
#horror #indiedev #gamedev #indiegame #retro
Chive Arcade retweeted
Coming next week, 🔥HOT🔥 retro robot on robot football action, stay tuned!! 🤖🤖🏈🏈🕹️
#indiegame #indiedev #gamedev
Chive Arcade retweeted
How it started / How it's going
A tiny minigame hidden inside CASSETTE BOY grew into its own game: Super Froppings, an 8-player frog survival party game. 🐸
#indiedev #gamedev store.steampowered.com/app/5…
Chive Arcade retweeted
Four-Way Stop is out! 🚦
My oldest and Grok made a little puzzle game about the most confusing intersection in America
Tap the cars in the order they should go. 30 levels, a speed round, and a chill 8-bit soundtrack. Free in your browser.
[fourwaystopgame.itch.io/four…]
#indiegame #puzzle #gamedev #GrokAi
Chive Arcade retweeted
I DID IT!
My first HORROR game.
Voice over was the fun part.
You can try for free in browser.
igoryakunin.itch.io/thirty-d…
#horror #indiegame #itchio #indiedev
Chive Arcade retweeted
Someone asked if a frontend dev made this for the browser. Nope. It's made in @godotengine and it runs on mobilte, tablet and desktop 🤘
Turns out a prison is just a very strict layout.
#indiedev #godotengine
Chive Arcade retweeted
Déjà Jump's second open beta: November 13–26, free in your browser.
One map for everyone that gets harder with every win. New: races of up to 3 players, three rooms (Easy, Medium, Hard) and 5 languages.
beta.alandorgames.com
#indiedev #pixelart #gamedev
Chive Arcade retweeted
New sky for my floating island ☀️ Reworked the clouds and the sun today, and the whole world feels warmer now. Solo dev, voxel colony sim in Godot. #gamedev #screenshotsaturday
Chive Arcade retweeted
Stranded, the song of the Jelly Princess. She is just one of the characters you will meet in Seagod Survivors. A big part of our #bulletheaven is exploration and getting to meet characters to unlock new items. Also, her song might have some clues...
#gamedev #IndieDevs
Chive Arcade retweeted
how a fight works in After Troy, in under two minutes
four phases, always in the same order: ranged, block, damage, attack
Early Access November 24: store.steampowered.com/app/5…
#indiedev #deckbuilder #roguelike
Chive Arcade retweeted
Hey everyone! I’ve been working on my game Project Muddling (the name is work in progress), a co-op isometric action RPG with roguelite runs you can play solo or with up to 5 players
This video is a showcase of one of the biomes #Unity #indiegames #fantasy #gamedev
Chive Arcade retweeted
A very early look at the dialogue system in SIGILLUM: The Shadows of God. This is a prototype: final animations, voices and UI are still to come. Dialogue in Spanish for now. I'll show how it evolves. #indiedev #gamedev #UnrealEngine
Chive Arcade retweeted
Can your power grid keep up with a growing city? ⚡
I'm making Mini Grid: connect plants, substations & neighborhoods, cross rivers, and upgrade as demand grows.
Try the free Steam demo:
store.steampowered.com/app/5…
#indiedev #StrategyGames
Chive Arcade retweeted
Inspiration can come from the most interesting places—for music, world, mechanics, anything.
Does your work have a story like this? What keeps you burning?
#indiedev #indiegame #itchio #gamemusic
Chive Arcade retweeted
DEVLOG #1: where it all started.
I'm a solo dev from Japan making a shooter with AI as my coding partner.
I design, AI codes, I decide what stays.
Day 1 looked like this 👇
#indiedev #gamedev #godotengine #madewithgodot
Chive Arcade retweeted
Finally Day 3 Completed! 🚀🛺
Added stray cow mechanics, seamless road system & magnet UI in Godot 3.5 LTS. Hyped for Day 4!
#GodotEngine #GameDev #IndieDev #MadeWithGodot #SoloDev #3DGame
































