Pinned Tweet
With a tools diversity and low-level entry in visual art, the most important thing is a story and authenticity.
Yes, in this order.
AI stuff do well with second point but has nothing to do with a story. People still can see the difference between man maid stuff and computation
Almost 500 people spend their time just to write a bad review for a BIg Walk.
IDK, seems like cancel culture in gaming. Not good.
#bigwalk @house_house_ #ai
17
I have a friends who really enjoyed Big Walk.
Guys managed to do a really nice story in the simple game.
Game is good and enjoyable.
Why anything else should matter?
2
47
I really love the direction Epic goes.
If they manage to have optimized WEB-builds - it will be huge. Gaming will not be the same.
Ne need for app store, google store or steam.
Pure browser experience.
Replying to @Jvthewanderer @t_looman
What we are trying to do: Build an engine that’s more powerful than UE5, easier to develop in than Unity, and is the most efficient effective way to build with AI acceleration.
The problem with having old systems and new systems side-by-side is the tendency to mix them, and then their interoperability becomes a giant tangle of blueprints and verse, actors and entities.
We thought that side-by-side was unavoidable, but AI assisted conversion is now clearly way more effective, and will produce a way more manageable UE6 project than a hybrid, while making it way easier for us to simplify and improve the engine.
We’ll be proving it out by converting Fortnite, the game with the largest base of blueprints in existence, to the new approach.
78
Same with games, same with Saas, same with ALLL computer-related stuff....
We will definitely get somewhere.
A CVE (Common Vulnerabilities and Exposures) is a publicly disclosed security flaw.
They increased following a slight upward slope all the way to early 2024, when there was a sudden small increase... then starting in 2026, we went full exponential.
In most instances, the vulnerabilities were pre-existing, so much of the increase is just our better ability to find the faults.
This is of historical importance. We have never witnessed anything of the sort.
52
I have uploaded my first game to @itchio almost 2 years ago. It was different back then.
Right now it looks like The Mongol invasion.
Not a bad thing though - players have more options.
It will get back to norm next year.
1
167
Preparing for @EpicGames Jam
Tweaking some render settings.
Profiling
And I really enjoy it.
#gamedev #unreal #unrealengine
1
4
101
My last stem release
NOMSTERS
PVP, Co-OP, everything
Was fun to make
Is fun to play
Go get it:
store.steampowered.com/app/4…
74
I have installed NWN EE and Gothic remastered.
Never played any of them (I am big fan of BG1 and Gothic 2).
Stoked!
While they are free and available.
You can play there:
igoryakunin.itch.io/
sharing stats
70 people daily playing my small browser prototypes on @itchio for the last week.
It feels good.
63
sharing stats
70 people daily playing my small browser prototypes on @itchio for the last week.
It feels good.
I accidentally found youtube channel with 56 subscribers.
There are the most smart lectures I've ever heard.
I think the best things in the world are under radar.
1
103
Game industry becoming music industry.
Thousands of garage bands, bar musicians, room-rappers and so on.
"I want to create a game"
is the same
"I want to crate a band"
1
41
I am not big fan of platformers but I always wanted to make this idea happen.
Puppet show platformer
Pip & the Stolen Moon
Play now for free inbrowser!!!
igoryakunin.itch.io/pip-the-…
#platformer #indiegame #indiedev
1
3
89








