ClumsyGiant (@ClumsyGiant) profile picture

@jonnotie's alter ego in gaming. Building v2 of @devlogs_gg

Auckland, New Zealand
Joined June 2018
Photo by ClumsyGiant (@ClumsyGiant)Photo by ClumsyGiant (@ClumsyGiant)Photo by ClumsyGiant (@ClumsyGiant)Photo by ClumsyGiant (@ClumsyGiant)Photo by ClumsyGiant (@ClumsyGiant)Photo by ClumsyGiant (@ClumsyGiant)Photo by ClumsyGiant (@ClumsyGiant)
ClumsyGiant retweeted
A new project started (on the way of abandoning it XD) .. still inspired by #tinyglade . Made in #godot . #pixelartㅤ #gamedev
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Cleaning your feed from AI with our fully handmade game! 💀
Cleaning your feed from AI with our fully handmade game! 🌄
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ClumsyGiant retweeted
After 6 brutal years, I have finally released my first game on steam! I never thought I'd say this but Rogue Blight is OUT NOW on Steam!
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when you want to support a solo game developer give a scroll here in MY community teapawt.net/i/communities/18983033…

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I can finally share what I’ve been working on lately: Smoky Sails. 🏴‍☠️ A small, arcadey pirate game - naval battles, loot, upgrades, and treasure hunting. Full trailer/links below. #indiegame #solodev
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A few thoughts that have been on my mind lately. Covering #indiegames started out as just writing previews/reviews for me. Over time, a nice side effect came along. I get real satisfaction from helping small studios grow, and from finding players who end up loving their work. If you're a dev, a "Media Coverage" or "Press" section on your site or Steam page, listing everyone who's written about your game, is a little thing that means a lot to small outlets like us. What wishlists are to developers, links are to indie bloggers. It's how we get discovered and become more visible too. And it's a nice symbiosis. We help you reach players, and you help us reach new readers, who we can then turn into players for your next game, too. It's a small thing, but it means a lot to the outlets in your corner.
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ClumsyGiant retweeted
I love collecting physical games. So I made something for it. Cibby is out now on the App Store. apps.apple.com/app/id6790582…
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ClumsyGiant retweeted
We're going to make Omarchy the best damn OS for gamers. So many amazing conversations happening behind the scenes right now to make that happen. And also love seeing this out in the open already! 🤘
We love the new OS Omarchy (from @dhh) and decided to build the last few days on a truly native Linux version of our game. We previously used Photon, but wanted to go true native. The latest build with some special support for Omarchy is now live on steam. This allows for full resizing, playing in tiles and more!
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Do you ignore or pay attention to ads for indie games on X?
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ClumsyGiant retweeted
Omakade is available now. Steam, Lutris, Heroic, and Faugus in one beautiful, theme-native game library for Omarchy. Local-first, transparent, controller-ready, and open source. Download + source: github.com/tsouth89/omakade
Omarchy deserves a game library that feels like part of the OS. I’m building Omakade: a fast, transparent, theme-native launcher with beautiful cover art, achievements, playtime, search, favorites, and controller support. Steam first. Lutris and Heroic next. Early preview 👇
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ClumsyGiant retweeted
DialKit has a new home: dialkit.dev Give the wheel a spin to see some of the amazing and creative ways folks are using it 🎛️
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ClumsyGiant retweeted
When everything else fails, why not just ram your ship into the enemy? 🏴‍☠️💥 We’ve got a playtest coming up! If you’d like to destroy some pirates yourself, you can sign up on our Steam page. #Cloudsphere #IndieGame #IndieDev #Roguelite #Deckbuilder
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still farmaxxing there's certain times of day / weather where this game looks really beautiful
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Anyone?
Anyone here write, post or make videos about apps, games or design? I have something I’d love to share privately before Tuesday. If that’s you, DM me. If you know someone, send them my way.
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ClumsyGiant retweeted
Working on the Design System for a game. Not allowed to talk much yet, but they let me share this.
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ClumsyGiant retweeted
Day 63 of building my football game solo in Unreal Engine 5. Today's Dev Blog focuses on the implementation of manual passing and improved AI positioning: ⚽ Manual passes go exactly where the user aims 🎯 Through balls unlock naturally with manual control 🚩 AI attackers hold the line instead of drifting unrealistically offsides 📐 Revamped AI positioning to hold a compact block #indiedev #gamedev #football #soccer #unrealengine
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ClumsyGiant retweeted
In my indie game you restore a desert into a thriving ecosystem using eco technology ☀️ #indiegame #gamedev #solarpunk
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Added fog of war 👀 #gamedev #indiedev #indiegame
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Can't wait for this game
Something is waiting beyond the walls 👀
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Studios didn't want to hire me so I made my own video game. It's a 3D metroidvania platformer called Maseylia: Echoes of the Past.
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