
@jonnotie's alter ego in gaming. Building v2 of @devlogs_gg
Auckland, New Zealand
Joined June 2018
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- Following6.4K
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ClumsyGiant retweeted
A new project started (on the way of abandoning it XD) .. still inspired by #tinyglade . Made in #godot . #pixelartㅤ #gamedev
ClumsyGiant retweeted
After 6 brutal years, I have finally released my first game on steam!
I never thought I'd say this but Rogue Blight is OUT NOW on Steam!
ClumsyGiant retweeted
when you want to support a solo game developer give a scroll here in MY community teapawt.net/i/communities/18983033…
ClumsyGiant retweeted
I can finally share what I’ve been working on lately: Smoky Sails. 🏴☠️
A small, arcadey pirate game - naval battles, loot, upgrades, and treasure hunting.
Full trailer/links below.
#indiegame #solodev
ClumsyGiant retweeted
A few thoughts that have been on my mind lately.
Covering #indiegames started out as just writing previews/reviews for me. Over time, a nice side effect came along. I get real satisfaction from helping small studios grow, and from finding players who end up loving their work.
If you're a dev, a "Media Coverage" or "Press" section on your site or Steam page, listing everyone who's written about your game, is a little thing that means a lot to small outlets like us. What wishlists are to developers, links are to indie bloggers. It's how we get discovered and become more visible too.
And it's a nice symbiosis. We help you reach players, and you help us reach new readers, who we can then turn into players for your next game, too.
It's a small thing, but it means a lot to the outlets in your corner.
ClumsyGiant retweeted
I love collecting physical games. So I made something for it.
Cibby is out now on the App Store.
apps.apple.com/app/id6790582…
We're going to make Omarchy the best damn OS for gamers. So many amazing conversations happening behind the scenes right now to make that happen. And also love seeing this out in the open already! 🤘
We love the new OS Omarchy (from @dhh) and decided to build the last few days on a truly native Linux version of our game. We previously used Photon, but wanted to go true native. The latest build with some special support for Omarchy is now live on steam. This allows for full resizing, playing in tiles and more!
Omakade is available now.
Steam, Lutris, Heroic, and Faugus in one beautiful, theme-native game library for Omarchy.
Local-first, transparent, controller-ready, and open source.
Download + source:
github.com/tsouth89/omakade
ClumsyGiant retweeted
DialKit has a new home: dialkit.dev
Give the wheel a spin to see some of the amazing and creative ways folks are using it 🎛️
ClumsyGiant retweeted
When everything else fails, why not just ram your ship into the enemy? 🏴☠️💥
We’ve got a playtest coming up! If you’d like to destroy some pirates yourself, you can sign up on our Steam page.
#Cloudsphere #IndieGame #IndieDev #Roguelite #Deckbuilder
ClumsyGiant retweeted
still farmaxxing
there's certain times of day / weather where this game looks really beautiful
ClumsyGiant retweeted
Day 63 of building my football game solo in Unreal Engine 5.
Today's Dev Blog focuses on the implementation of manual passing and improved AI positioning:
⚽ Manual passes go exactly where the user aims
🎯 Through balls unlock naturally with manual control
🚩 AI attackers hold the line instead of drifting unrealistically offsides
📐 Revamped AI positioning to hold a compact block
#indiedev #gamedev #football #soccer #unrealengine
ClumsyGiant retweeted
In my indie game you restore a desert into a thriving ecosystem using eco technology ☀️
#indiegame #gamedev #solarpunk






















