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Joined September 2017
PolyPlanar is a triplanar tool at the shading level. No UV unwrapping of any kind needed. Built-in scatter with displacement support. PBR friendly, smooth blending (no seams to hunt) and after all it is animation ready! #b3d
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Cosmo Mídias 🔶 retweeted
Raymarched endless backrooms. Blender 5.2, EEVEE. #blender #b3d #backrooms #raymarching
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Cosmo Mídias 🔶 retweeted
Xを始めて2年経ったのでこれまで3DCGで作ったものをまとめました 私はCG・映像業界の就職経験や美大・専門卒などの学歴はなく、全く別の業界で文系出身の会社員として働きながら独学でCGを作っています まだまだ発展途上ですが、これからも理想の映像を追求していくのでよろしくお願いします #Houdini
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See you at BCON26 tomorrow! Btw here's a "short" version of my Portfolio in case you wanna talk business! More client work in private. #b3d #itsacult
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Hey @Blender, they are using you🫵👀
We use GLM-5.3-Flash build a dream kitchen. A 3D world built in Blender. This is not a generated video.
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Cosmo Mídias 🔶 retweeted
New blog post where I show how we're doing painterly shadows for Overgrown!! 🦝 🧊 💡
Have you ever dreamed of painterly shadows for stylized 3D scenes? With Simon's setup for OVERGROWN, it is now a reality. Read more about the technique and try it in your own projects: studio.blender.org/blog/pain… #b3d #OpenMovie #BlenderStudio
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And after all that: Squash-Stretch-Explode-Whatever! It is Animation-Ready! Deform it out of the batch — Jump ahead to the action and avoid marking seams, unwrapping... all that tediousness🥱
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Go to polyplanar.cosmomidias.com/ and choose your favorite market place. From $19.90 and 30% coupon discount on @superhivemarket for the first 100 shoppers.
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When the Overview reaches the Geometry Nodes section and you feel like a caveman: "what the fuq is goin on?!"🫡 Congrats all the involved #b3d
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Make the rules, then break the rules.💡
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Cosmo Mídias 🔶 retweeted
『Nexus for Blender』で実験。ExplosiaFXの爆発エフェクトからキノコを生成しました。シミュレーションのタイミングで成長度合いを変化させられるのが面白い。流体シミュレーションによるモデリング、この手法は開拓の余地がありそうです。
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PolyPlanar: A deformable triplanar mapping solution that will also work with 2D Procedural Textures regardless UVMap! #b3d It relies on geometry attributes and shader nodes so no unwrapping is required and you can Blend between the projection transitions like smooth butter.
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