Replying to @imuratalpay
We hire from all over the world and there is nobody with perfect grammar, not even close to that. Sometimes we have to repeat things more times. But it is not a blocker. Most of the time you work without communicating. The important thing is that there is a feeling of team and how well everyone cooperates
Replying to @imuratalpay @pierluigifitt
Replied with AI? (you used —).
l totally understand that, I'm not a native english speaker myself. But the only way to improve is to speak and try more. Also, you are already one step ahead of most people that you know different languages. Keep up the good work my friend!
Replying to @imuratalpay @pierluigifitt
I guess that not all clients are the same. Maybe we should try to be more accommodating with clients and try to meet their needs. But then if your way of doing stuff brings you a lot of work and you are doing great it's all good. I think your designs are cool, and kind of match our aesthetics. But unfortunately we could not find a way to work. I'm not saying all of this with anger, but rather the opposite. 12 years ago I quit my job to start freelancing and I'm doing it remotely since then. So I understand the pain.
Replying to @imuratalpay @pierluigifitt
I reached out to both of you to.offer you some work that we needed for our company but both of you said that you want to work on a "no calls" way. Which for most companies does not work. They want to be involved with the process.
Love your work guys
Thanks @levelsio @boltdotnew and
@coderabbitai for organizing/sponsoring #vibejam unfortunately I did not have the time to implement all the features I wanted. It was still a cool experience seeing how much AI can help with MVPs even of games. I definitely improved my prompting skills.
I will definitely keep improving the game. also because on chrome mobile something is off as it cannot load all the assets. I hope I also inspired some people to start their game development.
Replying to @nkt_vibe @pipohi @lime_px @levelsio @majidmanzarpour @martyamark @alightinastorm @dev_clap
Glad I inspired someone. The idea is pretty unique. Great job man. I will try it out later today
Replying to @levelsio
Can you also add a list? I can never find my game
Replying to @cursor_ai
I keep wasting money I guess. When there are long responses I keep getting: Model provider Anthropic ended response early.
Replying to @PixelLabAI
@PixelLabAI I'm.playing with your AI pixel art generator. Pretty fun, I might be able to create the new characters from it. Great tool
#vibejam 's log day 5. Added levels and xp, your character gets stronger the more you kill others.
Next:
- access houses
- hangout places
- you will be able to go into another map
- Save your user's progress
- small bug fixes on collisions
- recurring events
- talking NPCs
Replying to @Bill_Prin
Thanks for taking the time to try it out. Unfortunately you ended up in a rare bug that the collisions stop working. At the moment you can spawn a monster with J. I'm adding features to make it more dynamic, even if you are alone you can do stuff.
Replying to @Bill_Prin
Hey, thanks for taking the time to test out my game. Unfortunately it seems you ended up in a bug that did not load something that's why you could walk anywhere. Also there are monsters you can fight, for the moment you can spawn it with "j". That will change yoday
Hey man, really appreciated. Would be nice if you would take a screenshot of the game as of today. I've attached one here.
Replying to @naomspr
Great work! What are you going to use it for? I have an old rpg style game that is looking for a map. Right now I'm using a very generic map, but the aim is to build a whole world

