
Certified internet loser. @DOOM modder and @YouTube (on hiatus) idiot wannabe. Doom Projects: @JonathansArcade https://xitter.cf/t.co/41UKVYsicH
Joined January 2013
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Jonathan's Arcade Mapping Project #2: Tropical Dynamite has been released and is now available to download: doomworld.com/forum/topic/13…
A tropical themed mapset that you can play in GZDoom or a boom-compatible port!
...Wait, it's not summer anymore? Uh... Happy Halloween I guess??
I have some good news and some bad news:
Good news: You can play Plutonia 7 on the new rerelease of DOOM + DOOM II!
Bad news: You can play Plutonia 7 on the new rerelease of DOOM + DOOM II!
For those wondering how I got local custom wads loaded since I don't really see any information about that yet:
- Insert compatible wad in root folder ("rerelease" on Steam)
- Select game, open the console and use command "d_pwads (exact file name of wad)"
- Start new game
Jonathan retweeted
Replying to @OwlTimer451
No idea how a menu for this is omitted from this version considering the previous rerelease (unity port) actually works with local files all in the add-ons menu... Also without having an account.
Here's me selecting Plutonia 7 from the menu and activating it in the unity port.
Since some folks were really asking for this, here's the Dinner Blaster as it's own addon: moddb.com/downloads/dinner-b…
doom 2 map06 xitter.cf/RealEstateMaxi/status/…
Jonathan retweeted
Be sure to check your kid's Halloween candy. I just found FIREBLU in this Snickers bar. Unbelievable
Jonathan retweeted
Welcome to Weapon Asylum, a chaotic weapon randomizer mod for Zandronum!
AVAILABLE NOW
In Zandronum mappers can use SECTINFO to display a player's location to their team members. In D2DM8 of Skulltag, there's a lot of easter egg definitions at the bottom of the list.
Most of them are found in the mapper's signature outside the map along with these two secrets.

























