Jonathan's Arcade (@JonathansArcade) profile picture

The project page of @DoomTheRobot and Co.

Joined October 2014
Photo by Jonathan's Arcade (@JonathansArcade)Photo by Jonathan's Arcade (@JonathansArcade)Photo by Jonathan's Arcade (@JonathansArcade)Photo by Jonathan's Arcade (@JonathansArcade)Photo by Jonathan's Arcade (@JonathansArcade)
Jonathan's Arcade Mapping Project #2: Tropical Dynamite has been released and is now available to download: doomworld.com/forum/topic/13… A seven level tropical summer themed mapset, which also includes a nice little HUB map to explore for GZDoom. Play it now!
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Welcome to Weapon Asylum, a chaotic weapon randomizer mod for Zandronum! AVAILABLE NOW
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Hey! We should've posted this earlier, but we're opening submissions up for anyone to join JAMP#2: Tropical Dynamite! The deadline is August 31st, 2022! Check out the Doomworld thread for more info: doomworld.com/forum/topic/13…
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Jonathan's Arcade retweeted
downlaod tnt three im too lazy to do a proper write up doomworld.com/forum/topic/12…
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Jonathan's Arcade retweeted
Jonathan's Arcade Mapping Project #1: No HOM November has been released and is now available to download: doomworld.com/forum/topic/12… A seven level Boom-compatible mapset featuring authors such as myself, NaN, @ArtnAyeloo, @Lazorinc, and @AnonSoul712 with custom graphics & sprites.
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I forgot to retweet this on April Fools' day. Whoops! teapawt.net/DoomTheRobot/status/13…
hey guys, I just released my epic megawad Plutonia 7: Going To The Hell that me and @Roasterock made and you should play it like right now I promise you it's good please rate 5 stars on /idgames and send demos thank you doomworld.com/forum/topic/12…
Jonathan's Arcade retweeted
Today was the 3rd year anniversary of the Twitch HQ doom wad series I started way back in 2016. Time sure flies by fast man. But with that said, I know I'm a little late to the party but...
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Jonathan's Arcade retweeted
Tomorrow.
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Jonathan's Arcade retweeted
Surprise, I guess! I feel really bad for not talking about Twitch HQ DX for a while, so I released a test build for the exclusive Boss Rush Mode. Very work-in-progress, but it does work as intended, and can be played in multiplayer too. Check it out here: moddb.com/mods/twitch-hq-dx/…
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Jonathan's Arcade retweeted
Finally, another Doom #screenshotsaturday! Here's the work in progress lobby for Twitch HQ DX's boss rush mode. Obviously you should know what the boss rush mode does here, but what's also important is that boss rush mode will support co-op play too.
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Jonathan's Arcade retweeted
One major problem I had with a specific part in Twitch HQ 2 is the severe lack of detail in it, especially on the outer parts. Luckily, in Twitch HQ DX, it'll look a whole lot fancier. Check it out with and without the fog for this brand-spanking new #screenshotsaturday!
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Jonathan's Arcade retweeted
Wow, I haven't done #screenshotsaturday in a while. If you didn't like the custom enemies in Twitch HQ 2 or wish to keep compatibility with gameplay mods then this feature in Twitch HQ DX is for you! You choose whether or not custom enemies can spawn by using a very simple CVAR.
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Jonathan's Arcade retweeted
One of the biggest things that a lot of people missed in Twitch HQ 2 was all of the little secrets and easter eggs. Luckily, I've added a ZDoom feature in Twitch HQ DX that nobody ever uses, except for just now, or something. This works on every map in THQDX. #screenshotsaturday
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Jonathan's Arcade retweeted
Sorry for posting something for #screenshotsaturday while I'm on my break, but I wanted to post this. In Twitch HQ DX, all levels will adjust themselves based on the current gamemode. Here's a very simple change most people will probably never notice. Left is DM, right is Co-op.
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Jonathan's Arcade retweeted
While it isn't exactly Saturday yet, as it's still in the middle of the night, technically it is actually Saturday. So in that case, I feel like posting another Twitch HQ DX thing for #screenshotsaturday. Here's a cool custom options menu, you should know what these do, I hope.
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Jonathan's Arcade retweeted
If you guys thought I forgot about #screenshotsaturday, well, you're right, I did forget about it. Anyways, I wasn't able to get much done this week, so all I have is some updated THQ DX stuff. Sorry that I haven't been posting at all recently, I'm on a time crunch at the moment.
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Jonathan's Arcade retweeted
And yes, you all heard that correct, Twitch HQ DX, an enhanced version of both Twitch HQ 1 & 2 combined, will be released into beta-testing somewhat soon. Expect: - Zandronum 3.0 Compatibility (Co-Op and DM Support!) - Bug fixes - New levels & areas - And maybe more Stay tuned!
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Jonathan's Arcade retweeted
And if possible, I would love to remake a majority of these levels. It seems like such a cool idea that I would love to pull off. Anyways, here's to 10 years of Doom mapping/modding for me, and I'll still continue to make maps, because it's fun, and I will always love it. 🎉🎂