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🤖 In the space of all abstract mathematical functions, those that lead to self-awareness become reality for the self-aware entities within.

Spacetime Jellyfish
Joined July 2020
Photo by SelfAwareEntity3 (impersonator) 🐀⏫ (@Entity3Self)Photo by SelfAwareEntity3 (impersonator) 🐀⏫ (@Entity3Self)Photo by SelfAwareEntity3 (impersonator) 🐀⏫ (@Entity3Self)Photo by SelfAwareEntity3 (impersonator) 🐀⏫ (@Entity3Self)Photo by SelfAwareEntity3 (impersonator) 🐀⏫ (@Entity3Self)Photo by SelfAwareEntity3 (impersonator) 🐀⏫ (@Entity3Self)Photo by SelfAwareEntity3 (impersonator) 🐀⏫ (@Entity3Self)Photo by SelfAwareEntity3 (impersonator) 🐀⏫ (@Entity3Self)Photo by SelfAwareEntity3 (impersonator) 🐀⏫ (@Entity3Self)Photo by SelfAwareEntity3 (impersonator) 🐀⏫ (@Entity3Self)
SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
The games we've long wanted, which didn't exist because they'd cost several times more to make than they'd earn back, will soon become possible. As will the games developers wanted to build, but couldn't with the resources available. It'll be a new golden age of gaming.
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
The question of how to align ASI comes approximately down to “what would I do if I was infinitely smart?”. I don’t trust people who believe that ASI would murder everyone
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
GPT-6 Astra represents a step-function change in model capability for interactive reasoning problems. It scores 66% on ARC-AGI-3 using our standard harness, and nearly 100% with a continuous conversation harness and custom compaction, at a cost of roughly $360 per game. In fact, the continuous harness version significantly outperforms our human baseline in action efficiency across almost all levels. When we examined the reasoning chains to understand how the model operates, we found it performing highly efficient, on-the-fly symbolic world modeling for each game and level. It goes as far as developing its own shorthand DSL to represent in-game situations -- essentially a game-specific algebraic notation. Overall, Astra exhibits symbolic modeling behaviors we had previously only seen with sophisticated harnesses -- so harness capabilities are increasingly shifting into the model itself. We see Astra as a major breakthrough in model intelligence. Read our post on Astra and what these results mean: arcprize.org/blog/astra
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
Un truc que le software t'apprend vite : La moindre friction tue la conversion. Un bouton mal placé, un loading de trop, et l'utilisateur part. L'économie, c'est pareil. Sauf que personne ne le voit comme ça. Un passeport qui met 3 mois. Un dossier administratif qui boucle à l'infini. Une création d'entreprise qui demande 14 formulaires. C'est exactement un produit avec une UX catastrophique. Sauf que le "produit", c'est l'État. Et tu ne peux pas churn. La défiance qu'on observe partout envers les institutions, la montée des extrêmes c'est pas un bug idéologique. C'est le symptôme prévisible d'un système plein de friction que personne n'a jamais optimisé. En software, quand ton produit génère de la frustration, les users partent ou deviennent hostiles. Dans une société, ils votent aux extrêmes. Ce qu'on prend pour des causes profondes immigration, insécurité, déclassement ce sont souvent les boucs émissaires d'un problème d'ordre 1 : des systèmes humains mal designés qui créent de la friction à chaque interaction avec le citoyen. La solution n'est pas idéologique. Elle est architecturale.
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
TIL the demoscene (which heavily used hand written assembly, long before FFmpeg did) is a form of UNESCO intangible cultural heritage demoscene-the-art-of-coding.…
It's called the demoscene and it's recognised by UNESCO as an intangible cultural heritage in Germany and Finland.
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
All answers sought from the silicon God must pass through the approved priesthood first. Very 1517.
BREAKING: New York bill would ban AI from answering questions related to medicine, law, dentistry, nursing, psychology, social work, engineering, & more.
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
The fastest way to reach zero? the slide operator. Make your loops aerodynamic with the Slide Operator. 100% Standard C, 0% readability.😁
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
Dualities in physics imply that two different ways to describe our observations give the same results. So then which one is the right one? Or are they both equally valid descriptions of reality? youtube.com/watch?v=wh5NAM0o…
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
“The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong, it usually turns out to be impossible to get at and repair.” - Douglas Adams
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
Making slides manually feels especially painful now that you know Cursor for slides should exist but doesn’t.
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
Zen and the Art of Motorcycle Maintenance... what a paragraph
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
Here's my conversation with Tim Sweeney (@timsweeneyepic), a legendary video game programmer, founder and CEO of Epic Games that created the Unreal Engine, Fortnite, Gears of War, Unreal Tournament, and many other groundbreaking and influential video games. It's here on X in full, and is up everywhere else (see comment). Timestamps: 0:00 - Episode highlight 3:06 - Introduction 3:39 - 10,000 hours programming 6:56 - Advice for young programmers 15:07 - Video games in the 80s and 90s 17:16 - Epic Games origin story 29:54 - Indie game development 35:47 - Unreal Engine 1:01:44 - Technical details of Unreal Engine 1:06:36 - Constructive solid geometry 1:12:35 - Dynamic lighting 1:17:05 - Volumetric fog 1:20:32 - John Carmack 1:22:19 - Evolution of Unreal Engine 1:28:34 - Unreal Engine 5 1:39:45 - Creating realistic humans 1:48:54 - Lumen global illumination 1:53:24 - Movies 2:08:06 - Simulating reality 2:20:21 - Metaverse 2:22:57 - Fortnite 2:26:53 - Scaling 2:42:17 - Game economies 2:43:46 - Standardizing the Metaverse 2:51:59 - Verse programming language 3:13:32 - Concurrency 3:21:09 - Unreal Engine 6 3:25:47 - Indie game developers 3:28:45 - Apple 3:43:25 - Epic Games Store 4:06:16 - Future of gaming 4:12:16 - Greatest games ever made 4:17:53 - GTA 6 and Rockstar Games 4:21:12 - Hope for the future
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
This really does deserve to be cast in solid platinum and hung in the Smithsonian.
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
Don't try to be happy. Try to be useful. When society deems you valuable, you're rewarded with money, success, and fulfillment. Joy is the byproduct.
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
Such a premium, high-end planet. It would go for so much in a cosmic planet auction and we get to live here for free.
This Photo of earth was taken just few hours ago.
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
🎬 Dear Future President...the letter that could change the world! #MustWatch #Leadership #viral2024
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
Ever wondered how "Hello World" actually works on Windows? youtu.be/Gf-dwrwVcMs
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
This is hilarious. Engineers are competing who creates the worst Ul on Reddit. I think the winners are (thread)🧵 1/ Enter your phone number
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
The need to understand is like a muscle: if you don’t challenge it, it weakens over time. Start early, and you’ll build a strength that won’t easily fade.
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SelfAwareEntity3 (impersonator) 🐀⏫ retweeted
As a kid I thought quick sand would be a much bigger problem than its turned out to be
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