Solo Dev | UEFN,Roblox |

Joined February 2025
Made some SceneGraph FPS Guns inspired from RE7 with separate Aim/Holster States in UEFN #UEFN #FortniteCreative #Fortnite
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One Piece Fortnite
Fortnite
@FortniteOct 24
👒👒👒
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Falin retweeted
My most honest and real thoughts on AI in games. Not defending sides. Just me talking about why I use AI.
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The genre rows are mostly sorted by CCU so how does this actually help in practice? Can you perhaps give us a case study of a game launched in the past 12 months that grew organically from the new row (without epics picks or sponsored) to reach top 6 of any of these genre rows?
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Discover is meant to help us discover new games and it hasnt done that for a long time. It's very stagnant.
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As a player, I am enjoying Roblox more for finding new things to play. Roblox’s Discover experience is far superior to Fortnite’s, and it all starts with what players see when they load in. Players open Roblox to: • Recommended For You - A couple of ads and recommendations based on their play history. • Continue - Their recently played games. • Standout Games - Their equivalent of Epic’s Picks, which rotates daily. If players scroll down, it's more recommendations. Players have to click Charts to see the most popular games. That actually gives players a chance to discover things before force feeding them what’s already popular. Not to mention Roblox keeps the search bar easily accessible and visible at the top. Players open Fortnite to: • A massive promo - A full screen of what Epic WANTS you to play. • Continue Playing - Their recently played games. • For You - Supposedly based on your play history, yet the first three games are the ones Epic is already heavily promoting. • Top 10 - The same games Epic has been force feeding players through all their Discover “improvements.” Instead of actually fixing Discover, all @FNCreate did was make a more complicated and less user friendly version of the same thing we have had for years. Basically, an overwhelming experience the moment players launch Fortnite. If Epic can’t figure out that improving Discover takes more than constantly changing its UI, I am afraid they will never become a UGC platform capable of competing with Roblox. This is concerning as I am afraid UEFN will continue to lose creators as Discoverability continues to be an issue. @EpicVogel @TimSweeneyEpic @HaroldAtEpic
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Replying to @MoralzzX
Developers who are getting value from AI should speak up. There's safety in numbers. MOST developers are doing it and loving it - and if they're not talking about it it's mostly out of fear for haters attacking them, their product, and their company.
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前に公開したマップ。 紹介してなかったです。投稿さぼってました💦 MAP : 3326-3992-4248 #UEFN #FortniteCreative
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🚨 THE WAIT IS OVER, DISCLOSURE DAY HAS ARRIVED! 👽 You thought we were alone? Think again. THE DAY I MET ALIENS is OUT NOW! 🛸 An encounter that changes everything, and something much bigger on the way… 🗺️ 3358-7632-4388 #UEFN #FortniteCreative #Fortnite #Horror @FNCreate
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フフッ…
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Falin retweeted
REVENGE ROGUELIKE — TRAILER Code: 6883-6554-3354 #Fortnite #FortniteCreative #UEFN
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Replying to @TimSweeneyEpic
@TimSweeneyEpic @FNCreate Verbatim, Epic, "Fortnite Discover: Your Questions Answered" (fortnite.com, updated Aug 13, 2024): "We don't give extra weight or preference to any particular island or creator" Sweeney, Digiday Q&A at Unreal Fest 2025 (published June 9, 2025): Fortnite is "the most effective and fair economy that's ever been seen in gaming" How come a new account with a new game is eligible to get the highest by Epic given discovery place? Aka THE BANNER Would love to know how to apply for this! Cheers.
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Falin retweeted
Welcome to The Gyre Islands. 🌴 Introducing UEFN’s first-ever Mega BR, made with @PixelatedDreamz. Explore the Hawaii-inspired island chain where what you take home is only the beginning. Beyond the beaches, a story is waiting to surface. Playtesting begins soon! #UEFN #Fortniteㅤㅤ
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平均プレイ時間はどれくらいあったらディスカバリーで評価されるんだろうと思ってランキング見たら「あっ…」ってなってそっ閉じした
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Love the ecosystem 2 months of work for 10min 🤝
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Falin retweeted
How many times is this going to happen? Why does the community have to police this for you? When will the alarms bells sound for you all to actual do something more drastic? How many developers have to leave the ecosystem? How many likes do I need to get on a tweet?
Replying to @MoralzzX
We're investigating this case and will take action + remove content that breaks the rules. We're also working on additional measures to address and prevent spam.
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My map has incredible stats, and Fortnite Discover still barely shows it to anyone. Epic's own docs say "Engagement drives distribution." So here's my engagement, and here's the distribution I actually got 👇 Slay The Kingdom [ROGUELIKE], first 17 days live: ⏱️ PLAYTIME - 32 min average session - 65% of sessions go past 10 minutes - Nearly 1 in 5 sessions last over an HOUR - Only 8% of sessions end in under 2 minutes - Longest single session: 7 hours 14 minutes - Around 1,280 hours played in total 🔁 RETENTION - Day 1: 17% average, peaking at 27% - Day 7: 6% average, peaking at 11% 🎯 CTR - Peaked at 15.6% - 15%+ on 4 different days, 3 of them back to back - 9% average across everything except the row I paid for People who find this map STAY. The problem is hardly anyone gets the chance to find it. Most of my impressions came from my own followers, or ones I paid for through the Sponsored Row. 📉 WHERE MY 81,742 IMPRESSIONS CAME FROM - 42% Sponsored Row (I paid for this) - 16% my own followers - 6% search (people looking for it by name or code) - 5% recents (players coming back) - 27% Discover's own rows (general, recommended + homebar) - 4% other 69% came out of my own pocket or my own audience (harder to get followers now btw 🙄). Epic says new islands are eligible for genre rows "from day one" and get tested for up to 2 weeks "to gather enough real data". Across my whole 2 week test, Discover's general + recommended rows averaged about 1,000 impressions a day. How is that enough data to judge a map? When I paid for Sponsored, I was getting ~11,000 impressions a day (and it still didn't break even). The day it ended, I dropped to 2,012. Latest day: 1,998. So what does a new island actually have to do? The playtime is there. The retention is there. The CTR is there. The only way I could get seen was to pay for it. And how can I improve my map when I have to pay you and your ridiculous prices for Sponsored just to gather any data, as you've removed the follower device? @FortniteCreate @alexbaileync @Flak @HaroldAtEpic I'd really like an answer on this. Creators, is this happening to you too? Drop your numbers below 👇 🗡️ Slay The Kingdom: 7835-0173-6393 #UEFN #FortniteCreative
🤖 Made with AI
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Build a Block Empire is LIVE on Roblox! 🎲 Roll for rare blocks 🏗️ Build whatever you imagine 💸 Earn Cash from your creations! 👀 What will you build first? roblox.com/games/13910713690…
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What's up guys, +1 Tyger Byte... Here's some code and a widget that lets you pop a random +1 and icon anywhere on the screen Enjoy :) github.com/DarkThymes/UEFN/r…
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