Modern 3D rendering for product visuals. Collaborate across web, mobile, and desktop.

Joined September 2022
I was actually surprised by our agent in @figurement today. I mean; it has access to all scene entities and their attributes - so I might have know. But animation requires such care and nuance to actually work.
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Separating the shadow, product, and background on our infinite canvas in @Figurement3D
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Is Astra the AI for 3D? Let's model a shoe in Blender and see!
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We've just added a rasterizer to @Figurement3D that uses the exact same geometry data and material graph data - but does rasterization instead of path tracing. Our canvas makes it pretty easy to show side-by-side. We call it "fast" mode
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I imported this great model by Muhammad Sajid from @GrabCAD library into @Figurement3D . STEP files have no materials or light, so our auto-magic "to photo" feature made it all work in five seconds or less.
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app.figurement.com/scenes/sc… Porcsche 911 - credit to Lionsharp Studios
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Let the Agents create your tools and UI!
We've been experimenting with our Agent in @Figurement3D. Instead of just doing a task in the scene, it can also generate a custom UI so you can fine-tune the results. Useful? Or a tool looking for a problem?
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Now live: production-quality, physically accurate rendering for product designers, running directly in the browser with WebGPU and easy to share by link. #webgpu #rendering #web #ProductDesign
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We've just released our WebGPU render. Now nothing is holding product visuals back anymore in the browser; speed, collaboration, and the extra power of cloud when needed. Try it here; app.figurement.com/scenes/sc…
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From real life materials to digital 3D in 30 seconds? Challenge accepted. It’s Friday demo time, and today I’m showing how our product visualization platform, @Figurement3D , turns physical materials into their digital counterparts.
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Today I added AI-generated textures for 3D rendering in @Figurement3D . Most img-gen models are great at photorealistic (ours included), so it was a fun challenge to tune the model for something more specific: tileable albedo textures for 3D materials.
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Coloro Colors available to all users in Figurement
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Can you guess the images below? 1. Live 3D 2. Light env 3. AI render 4. Backdrop 5. AI Mix: Live 3D + backdrop 6. Live 2D We're combining AI and 3D in @Figurement3D because products need the accuracy of real material physics as well as the editing capabilities of genAI.
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WebGPU is now available across all major browsers and OS. This unlocks real compute-based ray tracing in the browser. Here's a first sneak peak at the WebGPU raytracer in @Figurement3D #webgpu #gpu #raytracing
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We have been extending the AI tools in Figurement lately to make it effortless to combine and edit photorealistic renders. In this example, the product itself is fully raytraced. The fruits are added with AI.
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Friday demo time. Layered materials and labels are usually a chore in 3D tools. In Figurement you can stack them on any part or group, almost like layers in Photoshop but made for 3D. Drag, nudge, reorder, done. Shared libraries also keep graphics and logos up to date for all.
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We've opened up the doors to our self-service purchasing of Figurement. I've not made a video or marketing material yet... so here just a link and a screenshot if you want to try the future of product visualization! app.figurement.com/pricing
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We love colors... our ceo did a weekend deep dive
Spent the weekend diving into color accuracy in Figurement. The web is now ahead of many desktop tools with P3 and HDR. The wider gamut really shows in strong orange, and HDR brings that clean bright punch. It takes a bit of work to get right, but the result looks great.
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I think it's pretty neat that we can live export product renderings from Figurement. It slots right into Adobe Photoshop through Linked Smart Object.
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Which shot do you prefer for product viz? We've been creating a new shadow catcher in Figurement that has some really intuitive controls to explore the space between actual shadows, ambient occlusion, and a tight/wide lobe of influence.
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