GameHistoryX (@GameHistoryX) header
GameHistoryX (@GameHistoryX) profile picture

I game on all the platforms including Nintendo, PlayStation, PC, and Xbox.

Joined January 2025
Photo by GameHistoryX (@GameHistoryX)Photo by GameHistoryX (@GameHistoryX)Photo by GameHistoryX (@GameHistoryX)Photo by GameHistoryX (@GameHistoryX)Photo by GameHistoryX (@GameHistoryX)Photo by GameHistoryX (@GameHistoryX)Photo by GameHistoryX (@GameHistoryX)Photo by GameHistoryX (@GameHistoryX)Photo by GameHistoryX (@GameHistoryX)Photo by GameHistoryX (@GameHistoryX)
GameHistoryX retweeted
Grand Theft Auto VI is coming to XBOX Cloud Gaming at launch! Starting November 19 at 1AM ET, you can stream it on XBOX One and XBOX Series X|S. Play it natively on XBOX Series X|S for the highest fidelity experience. Pre-install is now available, so you’re ready to play at launch: xbx.lv/4zea1xf
1,039
4,086
1,210
46,915
6,183,960
GameHistoryX retweeted
Sir, permission to leave the station? For what purpose, Master Chief? To celebrate Halo 2's birthday! 🎉🎂
100
959
96
5,658
121,139
GameHistoryX retweeted
22 years of Halo 2. Happy anniversary to one of the greatest games ever made.
21
197
20
1,273
37,190
GameHistoryX retweeted
en.gamegpu.com/news/zhelezo/… Grand Theft Auto VI metadata has revealed a High CPU Frequency Mode flag for PlayStation 5 Pro. Both consoles use AMD Zen 2, but PS5 runs at up to 3.5 GHz, while PS5 Pro reaches 3.85 GHz. This represents a 10% CPU gain with a 1.5% reduction in GPU frequency. The extra 350 MHz will not enable a jump from 30 to 60 FPS. That would require a 60–80% increase in CPU performance. The higher clock is intended to handle game logic, physics calculations, and the behavior of numerous objects. In demanding scenes across Leonida, the mode could help PS5 Pro maintain 30 FPS and a 33.3 ms frame time. This matters when driving through Vice City's traffic and during shootouts, when AI loads the CPU. The extra headroom may reduce microstutters, but does not guarantee that frame drops will disappear. #GTA6 #GrandTheftAutoVI #PS5Pro #PlayStation5 #AMDZen2 #Gaming #GameGPU
Readers added context they thought people might want to know
The post's specific GTA VI performance claims, FPS numbers, resolutions, and side-by-side image are unconfirmed speculation not supported by metadata or leaks. Datamining only flags High CPU Frequency Mode support on PS5 Pro. gtaforums.com/topic/1007789-… twistedvoxel.com/gta-vi-ps5-pro… tweaktown.com/news/112410/gt…
178
77
31
1,557
308,815
GameHistoryX retweeted
Official Xbox Magazine Issue #36 (2004)
7
139
3
1,047
11,543
Concerned about PS5 console noise and/or cooling fan activity? Place your PS5 in a space with sufficient airflow and clean the air vents as needed✨ 💡Console placement and cleaning guide for your PS5 playstation.com/support/hard…
53
42
1
389
62,357
The reviews are in. 🙌 See what the critics are saying about The Legend of #Zelda: #OcarinaOfTime, out now exclusively on Nintendo Switch 2: ninten.do/6015afvbB
269
1,624
87
14,397
418,579
GameHistoryX retweeted
Today Assassin's Creed Valhalla gets an update, including: 🏔️ Upgraded PSSR for PS5 Pro 🎮 New Game Plus 🛡️ Enhanced Progression Mode …and more. Details play.st/4imijxU
381
420
80
5,880
1,304,909
GameHistoryX retweeted
PlayStation Store’s Black Friday Deals start Nov 4. Preview some of the titles that will be on sale: play.st/4kvteGL
779
663
171
8,492
1,940,724
GameHistoryX retweeted
Phantom Blade Zero PS5 vs PS5 Pro PS5 Quality : 30 fps 1440p Performance : 60fps 900-1080p Balanced 40fps closer to Quality mode ( has broken frame pace ) ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ PS5 Pro Has better image quality and sharpeness on all modes with PSSR usage Also includes an RT toggle but Digital Foundry states that it doesn’t provide a meaningful difference when playing Both console 40fps modes have frame pacing issues and DF advises not to use this mode Src : Digital Foundry
44
38
3
755
114,274
Street Fighter Alpha 2 hit the SNES in North America 30 years ago today. A CPS2 arcade fighter squeezed onto a 16-bit cart, loading pauses and all. Did you play it? #ThisDayInGaming
9
25
6
95
38,342
GameHistoryX retweeted
Playing Xbox on the iPhone Duo!
22
74
4
946
58,437
This is really big news for Xbox! I think it could be argued this puts the Xbox Series X in the convo with the PS5 Pro’s PSSR tech. There are some ways it could be argued against, but nonetheless this is a really great update to see to the Xbox Series consoles, especially the X!
42
16
3
211
24,192
Called it months ago! #XBOX Series X should now have an upscaling advantage over base PS5.✅ This should have happened A LONG TIME AGO, but better late than never I guess... youtu.be/yfDp_McpqUI?si=DRxQ…
34
38
3
354
24,283
GameHistoryX retweeted
BREAKING: Electronic Arts is cutting 400 jobs and shutting down BioWare, the legendary development studio behind Dragon Age and Mass Effect. bloomberg.com/news/articles/…
813
2,018
1,906
13,962
1,596,168
GameHistoryX retweeted
We are excited to share that AMD FSR 4.1 will be available to developers on XBOX Series X|S very soon. We have partnered closely with our friends @AMD to optimize and tune the models to deliver incredible performance and quality on both consoles and the ROG XBOX Ally and Ally X. This sets the foundation for our work together as we collaborate on FSR Diamond and Project Helix.
249
754
99
6,973
533,160
GameHistoryX retweeted
As a lifelong gamer, I think deeply about how to make gaming better and more accessible for everyone across consoles, desktops, laptops, handhelds, and the developers who build the games. We power over a billion gaming devices around the world. It’s a responsibility we care deeply about. Today, five drops. 1) FSR 4.1 is coming to Radeon RX 6000 series graphics cards. Tuned and optimized from the 6900 series down to the 6400 class. For the first time, FSR 4.1 is coming to APUs. 2) All Gorgon Halo and Strix Halo for your mini desktops and mobile workstations. 3) All Gorgon and Strix Ryzen 9 for your laptops. 4) All Z2E and Z2A for your handhelds and for gamers on the go. 5) FSR 4.1 is coming to @XBOX. Optimized for @ASUS_ROG Xbox handhelds and Xbox Series X | S. We’re still building. FSR Redstone is now in more than 400 games on Radeon 9000 series graphics cards. FSR Frame Generation gets more consistent frame pacing, for smoother gameplay. Ray Regeneration is coming to more games. And soon, FSR is coming to Vulkan. Another way for developers to bring it into their games. And don’t worry, we are working hard to bring FSR to more APUs in the future. Enjoy! – at Austin, TX
224
494
142
5,129
662,689
GameHistoryX retweeted
The more I play Gears of war E-day the more I like it. IMO this game deserves to be a contender for GOTY, it feels like the true comeback for this franchise
116
107
9
1,509
21,829