
Sound Designer @prblyMonsters and contract Sound Designer @SkewSound | Massive Dork | West Australian | WA 🇦🇺 → WA 🇺🇸
Seattle, WA
Joined December 2019
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Ok final reel update I swear. Updated a few sounds (probably unnoticeable lol), replaced a clip with implementation and spent WAY to long making a little intro and outro. I feel like I’ve come a long way since I started 😄🔊
HQ: youtu.be/eQUrw9Dmryo
I don’t use social media anymore apart from DMs but thought I’d post a sound redesign I’ve tinkered with over the weekend as proof of my existence lol.
Original animation: The Whizzbanger - by hyper (youtu.be/j90nZ1-K-zQ?si=O2PR…)
Matt Gault retweeted
go get it! ✨🎷
The Moonbreaker Original Soundtrack by @StevePardo is out now! 🥳
Find out more about the soundtrack on our blog, including a very special gift for our Early Access supporters 🎁
🔗: moonbreaker.net/soundtrack
Redesigned a bit of a Mortal Kombat 1 Trailer coz it looked fun. Wanted to post it so I don’t get stuck in “iteration purgatory” and never stop working on it lol
Better Quality: youtu.be/tyJVZiGKq7Q?si=mfha…
Stoked I got to design a bunch of cool sounds on this game with the wicked team at @SkewSound! (Shoutout @stevepardo for nailing the score) and congrats to @TiltingPoint on the announcement! 👏
Get ready to experience the world of Bond on mobile. Cypher 007 – coming soon to @AppleArcade.
After seeing a sick animation by @keyframequeen , I was interested in trying a redesign from the perspective of a GoPro / Camera! So here’s a little breakdown of how I did that using mostly a GoPro sticky taped to a drill 😅
Slightly longer Breakdown: youtu.be/FIrBVPgAOIQ
Matt Gault retweeted
I'm really excited to be sharing my first game audio reel!
Just wanted to a say a huge thanks to the Game Audio community for being so supportive and generous during this process :)
Enjoy!
#gameaudio #gamedev #sounddesign
(Open to any and all feedback) – at London, England
Matt Gault retweeted
Hey #gameaudio we’re hiring for an audio lead. Great opportunity to lead audio creative on a project with support of an excellent audio team.
probablymonsters.com/job/?id…
Project Dunzo has been a fun little project to help out on! Always down to design some weapon sounds!🤘
Been working with @GaultAudio to improve the weapon sound design in Project Dunzo. Dude is killing it!
I’d love to echo this! When I applied to @SkewSound I had zero professional experience. Those amazing folks took a risk hiring me. I’ve now spent the last year able to learn and grow with my full time job. More beginners should be given that same opportunity!
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Matt Gault retweeted
I was asked about this redesign, so I broke down how I made the lightsaber sounds! Watch as I fumble my way through my session and try to sound coherent. #gameaudio #sounddesign
youtu.be/VZywoltTEvw
I had a HECK of a challenge with this Jedi Survivor redesign, and I'm really pleased with how it turned out!
There was a lot of iteration before it started to feel just right. Hope you enjoy!
#sounddesign #gameaudio
Matt Gault retweeted
Hey! I'm planning on doing a few videos with @joshadambell where we review your reel/website, but also review your redesigns and Reaper sessions etc, and show you how you might improve your mixing, processing, session organisation etc #gameaudio
I’ll be at GDC this year! 🙌 First time I’ve ever been to a convention and I’m looking forward to meeting a bunch of you there! 🔊
Spent today doing a redesign of a recent Valorant trailer. Definitely not perfect but I wanted to do some magic designs and was curious to see what I could do with the limit of just one day! 🔊
HQ: youtu.be/w1maHzDYfKo
Absolutely stoked to announce that I just finished up my first day as a sound designer at @prblyMONSTERS! Excited to work on some sick projects with a super talented team!! 🤘👏🔊



















