[HSq] IENA retweeted
The Destiny community has me inspired today.
Sign the petition to remove SBMM from Call of Duty
Share with all you know 👇
[HSq] IENA retweeted
❗️ Call of Duty: #Warzone
We've temporarily disabled the Eldritch Gate (Floating Island) on Haunted Hollow while we investigate an issue.
[HSq] IENA retweeted
Here's my 30-second spec ad for WinRAR (that nobody asked for).
Okay, perhaps Rourke Heath did.
He shared this fun brief with his GenHQ community last week, and I took it on.
In this experimental project, I wanted to turn one of the internet's longest-running jokes into a subtle family drama about WinRAR's 40-day trial that somehow lasted almost three decades.
Here's how I made it:
After writing the script (the old school way), I worked with ChatGPT 5.6 Sol Max to turn it into a 14,000-character prompt for Seedance 2.5 (yes, Dreamina allows prompts that long).
I used GPT Image 2 to create the reference image for WinRAR's trial screen, while Seed Audio 1.0 generated the audio reference for the full voiceover and dialogue. After 20+ Seedance 2.5 tests at 480p, with the prompt evolving throughout, I generated the final versions at 720p.
I then lightly edited the video and upscaled it to 1080p with Topaz Labs Astra Starlight Precision 2.6. However, the screenshot text didn't survive the upscale (I should have used Astra's scene detection feature and selected a different model for that particular shot), so I recreated it using Seedance 2.0 at 1080p. (I also tried Hailuo H3 and Kling 3.0, but in this particular case, Seedance 2.0 gave me the best overall result in one go.)
For the sound, I selected a solo-instrument soundtrack from Epidemic Sound and added extra sound effects to improve the overall sound design.
And here's the result.
I'm curious to hear what you think.
Did this bring back memories, or is this genuinely your first time hearing about WinRAR? I’d love to know.
🤖 Made with AI
[HSq] IENA retweeted
Day 12 of asking @CallofDutyCM and @Treyarch to remove classic matchmaking and replace it with open matchmaking
[HSq] IENA retweeted
Over the past year, we've continued to learn a lot about Multiplayer matchmaking through player data and community feedback. We’re also excited to see all the recent love for Black Ops and Black Ops II, which reinforced that there are many elements of those experiences that players appreciate.
Starting this week with Season 05, we're updating Black Ops Classic, Quick Play, and Party Games in Black Ops 7 with a new matchmaking system inspired by those classic games.
We'll continue to offer Open playlists in Black Ops 7, and we'll also include Open playlist options in the upcoming Modern Warfare 4 Beta. Thanks for your continued feedback as we stay focused on player experiences that go beyond expectations. Jump in and let us know what you think.
[HSq] IENA retweeted
Call of Duty will now have a "Classic" matchmaking system, which they state is a 'new system' inspired by the original Black Ops and Black Ops 2 systems, alongside the Open matchmaking playlists.
Both will be in Black Ops 7 and MW4 Beta.
How long do we have to deal with players like this? With all the IA that is in the game you are not able to instantly BAN those haters? Do it manually
Please ban this GSYSqueaky#5843799
@CallofDutyCM @TreyarchCM
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[HSq] IENA retweeted
BulletFarm lives. Same name. Same DNA. Same commitment to the player experience.
But now, a new game. One backed by the full commitment and support of our new and sole partners at @GreaterThanGRP
GreaterThan Group’s core value of empowering development studios enables us to focus entirely on building a world-class team: one empowered to create experiences that leave a legacy for players around the world.
We’re in the early stages of creating a completely new first-person multiplayer/co-operative experience under the GTG banner, with high-intensity action, systemic gameplay, and cinematic immersion at its core.
We’re excited to bring you along on our development journey, and we’ll share updates as soon as they’re ready.
What players today don’t understand is that it’s useless to have a weapon with flashy camo when your K/D is actually 0.5.
Enough with grinding weapons in multiplayer—learn how to play as a team.
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wall hacker on #BO7 MP TDM
Please use the Banhammer on this guy: killerfou#4277105
youtu.be/C-Ic7gkbchk
@TreyarchCM
@CODUpdates
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[HSq] IENA retweeted
The future of Multiplayer combat arrives November 14 with #BlackOps7
🗾 18 Launch MP Maps
💥 30 Launch Weapons
🏃 Next-Level Omnimovement
🤝 Weapon Build Sharing & Weapon Prestige
💀 20+ Brutal Scorestreaks
Pre-order now and get early access to the #BlackOps7 Beta 👉 a.atvi.com/PreOrder-BlackOps…
[HSq] IENA retweeted
To ready up for Open Beta Early Access on August 30 we’re dropping 6,000 codes if this gets 6,000 reposts. You know what to do 🫵
[HSq] IENA retweeted
#MW3 Multiplayer - 6 days to go:
-- 16 6v6 MW2 09 maps
-- 4 returning MWII maps
-- 3 Ground War maps
-- 1 War mode map
-- Normal Hardcore mode
-- 37 new weapons
-- No weapon tuning
-- Gunsmith w/ weapon stats
-- New mastery camo grind
-- Movement with slide cancel, reload cancel, and more
-- Gear Perk system + all perks activate from the start of match
-- Map Voting
-- Classic Mini Map
-- 150 Health
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