JTopใจเกเร retweeted
Vindictus: Defying Fate is a dark medieval fantasy action RPG inspired by Celtic mythology
- Heroes with unique combat styles
- Fight colossal bosses solo or in co-op
- 4-player co-op missions
- Stamina-free Soulslike combat
- Perfect dodges & counterattacks
- Stagger enemies & perform finishers
- Solo campaign with AI companions
- Costumes, dyes & gestures
- Platforms: Steam, Nexon & PS5
Coming in 2027
JTopใจเกเร retweeted
Perfect Parry System! ⚔️🔥
Demo/Pack available on FAB : fab.com/listings/134c516c-88…
JTopใจเกเร retweeted
Unityを活用してクリエイター(Makan_Gilani氏)が、基本形状とIKを組み合わせた独自のプロシージャルアニメーションで、迫力あるボス戦を制作。
複雑なモデルに頼らず、動きと演出でAAA級のスケール感を生み出している。何より凄いのがこの作品は6年も前ということです💡🐉
JTopใจเกเร retweeted
So instead of spending years keyframing, @Makan_Gilani built a custom procedural animation system in Unity that lets him design epic AAA-style boss fights—using nothing but primitive shapes and IK logic. 💡🐉
#IndieDev #Gamedev #Unity3D
JTopใจเกเร retweeted
More of juicy traversal in unreal engine. Every single animation is custom for this project.
Build for client. I am the only programmer.
JTopใจเกเร retweeted
The goal: fun when you’re bad at it. Addictive when you’re good at it.
Join the discord (linked in the comments) if you're interested in joining a small playtest 👀
#indiegame #indiedev #gamedev
JTopใจเกเร retweeted
Planning a small/tiny Void Soul Awakening playtest sometime in September.
If anybody is interested in taking part, go ahead and join the Discord, linked in the comments so I can figure out how we're doing this 😅
#indiegame #indiedev #gamedev #PCgames
JTopใจเกเร retweeted
Wow — this is the kind of gamedev magic I love seeing, @Makan_Gilani ✨ The procedural animation here is smooth.
#madewithunity #unity #indiegamedev #gamedev #indiedev
JTopใจเกเร retweeted
I honestly think Ubisoft should make this game. This pitch has so much potential. 🔥
Prince of Persia: Redemption
















