
AWS DevTools Hero | Builder by heart | Building @nexus_share | https://xitter.cf/t.co/NtbD4wGU1N | Enterprise Architect @ FICO | Opinions are my own
Bensheim
Joined October 2007
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Is the hardest part of AWS the engineering, or deciding which three of the forty services you actually need?
One thing I did not expect while prepping Pegasus Galaxy for real players: I built AI agents that can play it, and they immediately burned tokens ;).
Agents as adversarial testers for your own game is a weirdly effective way to find the holes.
Would you trust AI players to balance-test your game?
One thing I did not expect while prepping Pegasus Galaxy for real players: I built AI agents that can play it, and they immediately burned tokens ;).
Agents as adversarial testers for your own game is a weirdly effective way to find the holes.
Would you trust AI players to balance-test your game?
Does your developer portal save time, or add one more place to look before you give up and ask in Slack?
Infra as code promised repeatability. Why does every environment still feel a little bit handcrafted?
Build-in-public reality for Pegasus Galaxy this week: I've been deep in the systems around the game, not the game itself.
The unglamorous truth of launching a game: the game logic was the easy part. Setting up things around it and creating a community is difficult.
Anyone who's shipped multiplayer: what broke first when real people showed up?
So true. Thats why #serverless is still a thing.
@edjgeek @julian_wood @focusotter and so many more know what I am talking about
That’s the best of course — what doesn’t run cannot be attacked. I meant that a managed runtime also takes care of patching, so for the Nodejs thingie for example, we didn’t have to do anything. AWS already did it.
And that’s the other thing: major providers usually get advance notification, so it’s often patched before it goes public. Priceless.
Golden paths are great until your use case isn't on one. Then is the platform helping, or in the way?
luckily I'm building on @awscloud with #Serverless so the issues didnt bother me much, but still.... TGIF!
We're starting the next round for Pegasus Galaxy in 30 minutes - please sign up and play around with it a bit! Any feedback will help!
Register now: lckhd.eu/OUit4d
Ping me so i can invite you to our testing chat if you're interested :-)
#OnlineGaming #PegasusGalaxy #MMPOG #BrowserGames #BackToThe90s
I am always happy about getting the newest updates and enjoy installing the latest software, but nowadays #Kiro seems to be releasing multiple times per week for the #KiroIDE .... and that reduces my time to build as it often takes 2-3 minutes and i need to ensure that all agents are not in the middle of something...
Maybe I should move more stuff to #KiroWeb? How do you solve that problem?


