Manuel Rodríguez Matesanz (@ManuDev95) header
Manuel Rodríguez Matesanz (@ManuDev95) profile picture

Lv 31 ♂ ESP/ENG~PhD Candidate in Biomedical Engineering~XR & Unity Enthusiast~Pokémon fangame dev~aspiring pro #GameDev~R&D Software Engineer at CAF

Madrid
Joined March 2019
Photo by Manuel Rodríguez Matesanz (@ManuDev95)Photo by Manuel Rodríguez Matesanz (@ManuDev95)Photo by Manuel Rodríguez Matesanz (@ManuDev95)Photo by Manuel Rodríguez Matesanz (@ManuDev95)Photo by Manuel Rodríguez Matesanz (@ManuDev95)Photo by Manuel Rodríguez Matesanz (@ManuDev95)Photo by Manuel Rodríguez Matesanz (@ManuDev95)Photo by Manuel Rodríguez Matesanz (@ManuDev95)Photo by Manuel Rodríguez Matesanz (@ManuDev95)Photo by Manuel Rodríguez Matesanz (@ManuDev95)
I find hilarious the HUGE amount of custom animations Pikachu has in Hey, You Pikachu!
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175 animations ONLY for Pikachu.
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Manuel Rodríguez Matesanz retweeted
🚨 POKÉMON DS WIDESCREEN brings seven classic Pokémon games to PC and Nintendo Switch — with widescreen, up to 4K and 60 FPS! 🎮🔥 🔥 Seven legendary Nintendo DS adventures in ONE launcher! ⚫ Pokémon Black ⚪ Pokémon White ⚫ Pokémon Black 2 ⚪ Pokémon White 2 ❤️ Pokémon HeartGold 💙 Pokémon SoulSilver 💎 Pokémon Platinum 🎮 All seven games have been adapted for a single widescreen display, eliminating the need for two stacked DS screens! And the enhancements are impressive! ✅ TRUE 16:9 WIDESCREEN GAMEPLAY! ✅ UP TO 4K RESOLUTION ON PC! ✅ SMOOTH 60 FPS PRESENTATION! ✅ WINDOWS, LINUX, STEAM DECK & MODDED SWITCH SUPPORT! 🔥 Battles, menus, Pokémon management and touchscreen controls have been rearranged to work naturally on a single display! 🎮 Enjoy controller support, fast-forward, individual game saves and an all-in-one launcher! 💻 Ready-made downloads are available — no compiling required! 🔧 TECH NOTE: This is NOT seven native PC recompilations. The project uses an integrated melonDS emulator with custom widescreen rendering and game-specific interface modifications. The 60 FPS presentation uses interpolated frames; the original games' 3D logic still runs at 30 FPS. ⚠️ Requires your own compatible Pokémon DS ROMs. Games are NOT included. Nintendo Switch support requires a modded console. 🛠️ By mamesj, building upon ClickingMaster's ssrecomp project and melonDS. 🤖 AI DISCLOSURE: The developer credits Claude AI for development assistance. ⭐ Love seeing classic Pokémon adventures enhanced for modern displays? Give the GitHub repository a star to support development! 🌟 🎮 GitHub source, downloads & instructions: 🔗github.com/mamesj/pokemon-ds… 🌐 Discover more PC ports, recompilations and fan projects: 🔗thegamingemporium.com #Pokemon #NintendoDS #PCGaming
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Okay, I finally got my HeyYouPikachu2Unity importer to properly parse the N64 models and extract them with animation data. Some of them are hilarious.
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Venusaur, Haunter, Staryu, Starmie, Horsea, Seadra, and Seaking -> Stadium Butterfree-> Snap The rest are different as they don't match either in texture nor topology.
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Bulbasaur, on the other hand is completely sugimori based
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Btw, just noticed that Kingler, Poliwhirl, Tentacruel and Togepi are missing in Model Resources: models.spriters-resource.com…
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Manuel Rodríguez Matesanz retweeted
drive.google.com/file/d/1L4R… Sonic Dream Team PC Port, forked things from the Android Port to get this to work, enjoy! It works on windows and Linux via proton, tested on Windows and Steam Deck #SonicDreamTeam #SonicTheHedgehog #Sonic
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Manuel Rodríguez Matesanz retweeted
🔥 Monster Hunter Generations Ultimate arrive nativement sur PC ! Le projet open source MHGU Recomp permet de faire tourner la version Nintendo Switch grâce à une recompilation statique du code ARM vers le C, avec un rendu Vulkan ! Selon son développeur, le jeu est déjà entièrement jouable, multijoueur compris Au programme : ✅ Versions natives Windows et Linux ✅ Framerate configurable de 30 à 240 FPS ✅ Résolutions personnalisées et support ultrawide ✅ MSAA, FXAA et supersampling ✅ Support des manettes ✅ Multijoueur fonctionnel ✅ Compatibilité avec les mods, notamment Forge ✅ Possibilité de récupérer ses sauvegardes Switch Le projet évolue rapidement, avec une version 0.10.1 publiée aujourd'hui ! ⚠️ Nécessite les fichiers de votre propre copie du jeu en version 1.4.0. 🔗 github.com/morerokk/MHGUReco… Encore un excellent exemple de ce que la recompilation statique peut apporter à la préservation et à l'amélioration de nos jeux ! 🤘
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Manuel Rodríguez Matesanz retweeted
Replying to @ManuDev95
Yours looks better imo
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Manuel Rodríguez Matesanz retweeted
Mario Kart World on iPhone 18 Pro via my private nxnative fork. Physical memory usage is fairly low due to implementing userspace file-backed memory (swap like). Disclaimer: I will not be releasing the code for this project anywhere.
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Dude, I'm currently playing Marvel Spiderman Remastered in my Asus Rog Ally. 40 fps in turbo mode but it looks stunning. In the meantime any game made in Unreal 5 runs like shit.
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Specular everywhere but this game is still top notch for me!
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Manuel Rodríguez Matesanz retweeted
☐ Soltero ☐ En pareja ☑︎ Jugando videojuegos
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Экспериментики в Юнити с динамическим ростом цветков. Молинье пускай обзавидуется. Для задачки несколько пейперов прочитал по теме. Меш в рантайме генерится. Никаких моделек заранее не создаю.
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Manuel Rodríguez Matesanz retweeted
Googleの依存関係管理ツール「EDM4U」がサポート終了。Unityによる公式フォーク「EDM」へ完全移行 gamemakers.jp/article/2026_1… EDMは、Android/iOS向けネイティブライブラリの依存関係を管理できるUnity公式パッケージ。 EDM4Uから既存設定をそのままに移行できる。Unity 2022.3以降に対応
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Manuel Rodríguez Matesanz retweeted
Pokémon HeartGold and SoulSilver starters commercial. Nintendo DS. Japan, 2009.
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