Mathieu (@MathieuFrogames) header
Mathieu (@MathieuFrogames) profile picture

Indie Game Developer & Web Developer

France, Lyon
Joined March 2009
Photo by Mathieu (@MathieuFrogames)Photo by Mathieu (@MathieuFrogames)Photo by Mathieu (@MathieuFrogames)Photo by Mathieu (@MathieuFrogames)Photo by Mathieu (@MathieuFrogames)Photo by Mathieu (@MathieuFrogames)Photo by Mathieu (@MathieuFrogames)Photo by Mathieu (@MathieuFrogames)Photo by Mathieu (@MathieuFrogames)
🚖💥WHAT THE CAR? is OUT ON STEAM! 💥🚖 Time to nyoom, sneeze and bounce into one of the silliest games of the year! 🚕🐻 : bit.ly/WHAT_THE_CAR CAR is also Steam Deck Verified ✅
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We're excited to announce that applications are open for the Draknek New Voices Puzzle Grant 2024 🎉 The grant will award $15,000 to 6 thinky puzzle game developers from all over the world, and a year's mentorship with genre veterans. Deadline: October 7th More info 👇
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I had a brain fart and wrote something up about the gamedev fatigue past some time in the industry. Though it likely applies to any creative industry. mrhelmut.notion.site/The-gam…
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12 years later, I did a small symbolic gesture yesterday carrying an Olympic Watermelon in the streets of Paris. 🍉 #stopgenocide #olympicwatermelon
Omar of @mediamolecule runs down the streets of England with his Olympic Banana. Really. (P.S. Love your tie!) j.mp/PSiez9
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Oh! This is a blast from the past. I discovered there's a flash & shockwave archive project called FlashPoint (@fp_archive) and a bunch of my old robotduck shockwave games are on there! I often get people messaging me about how to play my old games - now I have an answer: 1/
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Announcing World of Goo 2! Now with more goo. worldofgoo2.com
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🏰 Let me introduce you to Shadowhaven: the perfect setting for political intrigue, where secrets and power collide. Also a bustling hub where adventurers find supplies and endless job opportunities. A city of contrasts, ready for your tabletop RPG stories #Valoria #TabletopRPG
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Halloween costume idea: You're the google playstore e-mail asking you to upgrade your 3 years old apps to the latest SDK or they get removed in 3 days.
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Peter Molyneux’s blockchain game arrives next month, just in time for NFTs to be completely worthless rockpapershotgun.com/peter-m…
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It is time. Submissions are now open for IGF 2024—the longest-running festival, summit, and awards showcase celebrating independent games and their creators. Find out how to submit your #indiegame here! #IGF2024 #GDC2024 igf.com/article/its-time-sub…
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NEW PROJECT: How (not) to get hit by a self-driving car 🚗⚠️💥 A street-based game that challenges visitors to avoid being detected by an AI-powered camera. Can you fool the AI and reach the goal? Collab with @tomokihara as part of @wshed @PlayableCity
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PSA: Valve has been quietly banning newly submitted Steam games using AI-created art assets - if submitters can't prove they have rights for the assets used to train the algorithms: reddit.com/r/aigamedev/comme…
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The Wreck has been out for a month, so I (Florent) wrote a (looooooong) post about how things went and how I felt about it. It's called "Why the hell do we even bother making indie games", & it's weirdly personal, but also not as depressing as it sounds! reddit.com/r/IndieDev/commen…
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This is what good environmental storytelling looks like
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Something I love in #gamedev is the amount of crazy tricks you need to create behind the scene to produce an effect as simple as: make foes dance around you as in a Jackie Chan movie. Yellow dots are "dancing spots", Green ones are "melee". Follow me for more about this rogue-fu
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Josh Widdicombe became a father while shooting. One day he arrived at his dressing room to find a task addressed to his newborn daughter. He opened the envelope and broke down in tears. The task read: “Have the best life. Your time starts now.” theguardian.com/lifeandstyle…
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A gentle reminder that @JohnSelstad has compiled one of the best libraries of mathematical tools for @unity3d. Inverse kinematics, Bézier functions, Kalman filters, soft bodies, and much more. If you are a #gamedev, this is a game-changer. 👇 github.com/zalo/MathUtilitie…
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*Turning everybody into content producers for an algorithmic-viral lottery was a bad idea, but at the same time I can't imagine indie games achieving such visibility without social media. Post-Twitter, small creators looking for an audience would rely even more on store algos.
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