Metal retweeted
Not being able to afford a thumbnail artist or editor is not an excuse to use AI. Practically every successful channel started off with no funds and did everything themselves at one point. If 15 year old me could do all my editing and thumbnails with free software, so can you.
Metal retweeted
Another week another Drywall, hope to see you there!
play.limitlesstcg.com/tourna…
Metal retweeted
Different AI bot developers have been asking me to try their new tools or battle their bots and I wanna make it clear I have zero interest. I have no desire to help in the development of these tools and I think they take away from what makes Pokémon enjoyable
Thought you were done with Night City? Well, Night City isn't quite done with you.
Patch notes for Cyberpunk 2077’s Edgerunners 2 Update (2.5) are now available for you to ready up and review before going live on the streets tomorrow.
Jack in: cp2077.ly/2.5_Patch_Notes
Cyberpunk 2077 | Edgerunners 2 Update Features Overview
The Edgerunners 2 Update is coming on October 22! Check out what’s new in this latest free update for Cyberpunk 2077.
Metal retweeted
Lucario Z's Aura Guard cuts contact damage in half because its player has never felt the touch of a woman
Metal retweeted
Made a video on Gliscor, really upped my game with this one, do me a favor and go check it out!
youtu.be/jv0eJa9MpTs
Metal retweeted
despite push back against ai generated art, reinforced learning bots on ladder, vibe coded team building and emulation software, etc, it feels like we are just delaying the inevitable. it feels so depressingly discouraging to see it so prevelant in the communities i care about.
Alright, I want to clear up some misunderstandings.
First of all, Orca is an original fork of dolphin. It DOES NOT use any code from the brawlback project WHATSOEVER, it is a totally different architecture for rollback.
Second, Orca is Open Source. I'm about to post the repo, I'm just finishing up documentation explaining exactly how it works right now so other people can have an easier time building on top of it. In hindsight we should have delayed the announcement video until all the code and documentation were publicly available, but it will be up shortly.
Third, I am the only person who worked on Orca (name pending), neither @LiquidHbox nor anyone else helped. I decided to work on Orca for Brawl about a week ago after spending the last month implementing rollback for 64 and melee on yougame using the same emulator rollback based technique and thought it should work just as well for brawl which it did.
The reason why I asked Hbox to credit the Brawlback team is because their work helped inform mine even though I used none of their code. I wanted them to share in the success. Developing new open source software is all about experimentation, and knowing what works well for others and what doesn't work so well is critical in deciding what the next experiment should be. Open source is all about collaboration and about giving credit when people make advancements even if those advancements specifically didn't lead to a breakthrough, they are all learnings for eventual success.
So once again thank you to @Fizzi36 @BrawlbackTeam Dolphin and anyone who's contributed towards the goal of Rollback Brawl. None of us could push the bar forward without the shared foundation of all the people who came before.
Metal retweeted
Clicking Rage Powder/Follow Me to try and redirect an Extreme Speed that’s faster than you





































