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モデリングしたり手付モーション作ったりゲーム作ったりしてる人です。 Coloso講座ページ⇒https://teapawt.net/t.co/ZmhI1Emfco Ci-en⇒https://teapawt.net/t.co/iNCg11qwGm Booth⇒https://teapawt.net/t.co/c80fwqBv2g

Joined January 2023
Photo by Metora (@Metorapipe)Photo by Metora (@Metorapipe)Photo by Metora (@Metorapipe)Photo by Metora (@Metorapipe)Photo by Metora (@Metorapipe)Photo by Metora (@Metorapipe)Photo by Metora (@Metorapipe)Photo by Metora (@Metorapipe)Photo by Metora (@Metorapipe)Photo by Metora (@Metorapipe)
Schmovement in our metroidvania (game is Iron Bramble. Wishlist on Steam! We also have a demo available.) #indiedev #indiegame
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さっきかわいい顔描いたよ( ´͈ ᵕ `͈ )
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ゆっくり ゆったり
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魔法使いの子・秋の風の魔法 #pixelart
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#いいお尻の日 リスのような大きなしっぽをつけたのは、たぶん手塚治虫先生の漫画、0マンを読んだ影響。
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長物銃器の弾が切れた状態で射撃を行うとすると サイドアームを取り出して射撃を継続できるようした(試作) ただし、片手撃ちになるのでリロード不可などのアクション制限あり #Unity #unity3d #indiedev #ゲーム制作 #gamedev
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I spent waaay too much time on this scarf Can you guess the main inspiration?👀 (hint: it's from a retro game)
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Check out UV Unfoldr, a 3ds Max tool from @SargisSTG that brings a Maya-style UV workflow to the software. Learn more and download: 80.lv/articles/artist-shares…
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ウエディングドレスが最近流れてきますが、ブラックウエディングドレスアーマーぜひ✨✨
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インク・Tono&Lims helico/夜の音
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和紙で作るシベリアンハスキー
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翠光の百合⚜️
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약 2년 전부터 유니티 조명 기술 개발을 해왔습니다. 지속적인 개발을 이룬 결과 최근에 어느정도 특이점에 도달하였습니다. 간접광 및 깊이감, 무대의 무드를 흔드는 조명의 능력은 매우 매력적입니다. Unity 6.3 URP Forward+, Custom Volumetric Light
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My WebGPU path tracer is open source! 🎉 Physically based rendering, running right in your browser. MIT licensed. - WebGPU compute shader path tracing, with WebGL 2 fallback - Two-level BVH built using parallel Web Workers, based on TinyBVH. A 4.6M-triangle scene's BVH builds in just 0.5s on my M4 Max - Clean results from just a few samples with OIDN denoising - OpenPBR 1.1 materials - Physical camera with f-stop depth of field, AgX tone mapping, and bloom - Drop-in Three.js scene synchronization github.com/pissang/mutracer
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곡선 애니메이션 연습! 배운점은 1. 가이드라인을 그릴수 있으면 꼭 그리자. 2. 가이드라인을 그릴수 없다면, 외각선의 끝 점이라도 먼저 찍어서 전체적인 흐름을 디자인하자. 3. 너무 울렁거리면 동작보다 프레임간의 크기를 먼저 확인하자.
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ライトアップした金木犀の木、 ぜんぶ洗濯バサミなんです。
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大きい紙だから正面から撮るとどうしてもこぢんまりして見える あおりで撮ってみた 目一杯に大好きな表現を詰め込んだ🌈
『 High Druidess 』 ライムスキン紙/透明水彩
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