Mike (@MikeForcella) profile picture

Christ is King

Joined June 2011
Photo by Mike (@MikeForcella)Photo by Mike (@MikeForcella)Photo by Mike (@MikeForcella)Photo by Mike (@MikeForcella)Photo by Mike (@MikeForcella)Photo by Mike (@MikeForcella)Photo by Mike (@MikeForcella)Photo by Mike (@MikeForcella)Photo by Mike (@MikeForcella)
In a normal functioning society, Joe Schoen would be beaten with hammers outside of MetLife stadium.
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Simply a huge loss for the Giants and sucks to lose your undoubted leader of the defense. Speedy recover @Fire_Burns99. Giants Nation is behind you.
Brian Burns has torn his ACL per @AdamSchefter Burns season is over in just 3 games following his 16.5 sack season.
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COME HERE DABES
🤖 Made with AI
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Titans fan talked all that shit all offseason just to call for Mitch Trubisky to start after week 3
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Despite the fines and mounting pressure, Houston Texans linebacker Azeez Al-Shaair continues to honour Palestinian children killed in Gaza. This time, it’s Lana, 12, and Bana, 8, who were killed alongside their family in an Israeli attack earlier this month.
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The NFL will paint “End Racism” in the back of the end zone... Then threaten a linebacker's career for acknowledging ethnically motivated, state-sponsored homicide of kids. The NFL fines players for alcohol-related celebrations because “the children are watching”— while running ads for Bud Light. The performative hypocrisy and vacuous platitudes are disrespectful. Respect to Azeez Al-Shaair 💯
Houston Texans linebacker Azeez Al-Shaair was told by an NFL official to remove the name of Wafaa Akila, an 8-year-old Palestinian girl killed in Gaza, from his eye black during the Texans’ Week 2 game or he would not be allowed to continue playing, according to a league source. According to Reuters, Wafaa Akila was killed earlier this month by an Israeli airstrike. nyti.ms/4yWHU5I
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Some tickets won so far this year using the app, finding plays that have great looks to cash. Join free LINEBRKR.app
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Mike retweeted
That's 3️⃣ TD tosses for Jaxson Dart
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Abdul Carter Last 8 Games 4.5 Sacks 11 QB Hits 20 Pressures 7 TFL 17 Game Rate 10 Sacks 23 QB Hits 43 Pressures 14 TFL
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Now you retail WoW players can shut up. We tried to tell you. Forever is for Classic lovers. Now go cry in your little retail houses about it.
I'm seeing a lot of discourse about who WoW Forever is being made for and while I cannot speak for anyone else on the team I can speak for myself. I am making WoW forever for the classic gamer and for the millions of people who have had their accounts lapse over the years because they were not satisfied with changes that were made to the game. Whether those changes were to the art style, the story, social aspects, game design, or changes to their favorite class. I did not spend the last year of my life relearning and mastering how to do things like we did it 20+ years ago for retail players. I could have taken it easy and just kept doing things like I had done for the past 8 years on retail...because I was much more familiar with it and it actually takes a lot less time to do (height maps on textures do a ton of heavy lifting). Because the reality is that the majority of retail players wouldn't care and would probably actually prefer it. But I felt I had a duty to uphold an artistic vision and integrity that millions of people expect from us. But not just for our players, but for my co-workers past and present who worked on it over 20 years ago. If I could not create something that resembled their work then I failed not only them...but myself. Please do not take this as me throwing any shade at retail players or the retail team because I am one myself...but I wanted to make Forever as authentic of a Vanilla experience as possible. This involves making decisions wildly different than retail. It means holding the line against changes that create a domino affect down the road. It means keeping friction and inconveniences in the game. It means finding friends and forming groups with strangers and being social!! Because WoWs social aspects have always been the pillar of the game and over the years it has slowly been chiseled away at with changes that allow you play alone. Since the day I started working on the Riverglades I have lived by three sayings. "Convenience is the death of the journey." "If you're making a game for everyone then you're making it for no one." "Every change we make incurs a debt to the authenticity of the game and sooner or later that debt will be paid." These are my core beliefs and I had a specific group of people I was targeting with my work. These beliefs cannot be shaken and I will try to hold the line against anything that goes against them and will continue to pester the team about things that feel out of place. That being said, my hope is that Forever will pull in as many people as possible, whether you are a retail gamer, a classic gamer, someone who hasn't played in years, or even a new player. I hope you can all remember what made this game so special in the first place and that starts with understanding why we are so passionate about keeping it authentic.
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waited 7 months just for the season to be over after 5 quarters
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How it felt being a Giants fan from 9/13/26 - 9/20/26
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This season has been 7+ years in the works and I couldn’t be more grateful Thanks for the collab @nfl 🫡
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I'm seeing a lot of discourse about who WoW Forever is being made for and while I cannot speak for anyone else on the team I can speak for myself. I am making WoW forever for the classic gamer and for the millions of people who have had their accounts lapse over the years because they were not satisfied with changes that were made to the game. Whether those changes were to the art style, the story, social aspects, game design, or changes to their favorite class. I did not spend the last year of my life relearning and mastering how to do things like we did it 20+ years ago for retail players. I could have taken it easy and just kept doing things like I had done for the past 8 years on retail...because I was much more familiar with it and it actually takes a lot less time to do (height maps on textures do a ton of heavy lifting). Because the reality is that the majority of retail players wouldn't care and would probably actually prefer it. But I felt I had a duty to uphold an artistic vision and integrity that millions of people expect from us. But not just for our players, but for my co-workers past and present who worked on it over 20 years ago. If I could not create something that resembled their work then I failed not only them...but myself. Please do not take this as me throwing any shade at retail players or the retail team because I am one myself...but I wanted to make Forever as authentic of a Vanilla experience as possible. This involves making decisions wildly different than retail. It means holding the line against changes that create a domino affect down the road. It means keeping friction and inconveniences in the game. It means finding friends and forming groups with strangers and being social!! Because WoWs social aspects have always been the pillar of the game and over the years it has slowly been chiseled away at with changes that allow you play alone. Since the day I started working on the Riverglades I have lived by three sayings. "Convenience is the death of the journey." "If you're making a game for everyone then you're making it for no one." "Every change we make incurs a debt to the authenticity of the game and sooner or later that debt will be paid." These are my core beliefs and I had a specific group of people I was targeting with my work. These beliefs cannot be shaken and I will try to hold the line against anything that goes against them and will continue to pester the team about things that feel out of place. That being said, my hope is that Forever will pull in as many people as possible, whether you are a retail gamer, a classic gamer, someone who hasn't played in years, or even a new player. I hope you can all remember what made this game so special in the first place and that starts with understanding why we are so passionate about keeping it authentic.
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Mike retweeted
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Every morning talk show is doing the segment. Giants should not be using any trade capital for the QB spot. You paid Jameis Winston 2 weeks ago. Jaxson Dart is your QB in 2027. MNF leaves a bad taste in your mouth but the dramatic swing of Jameis being viewed as a great backup to unplayable option is... dramatic. Again, good backup QB is an oxymoron. Now sign Joe Milton from the Cowboys practice squad or another teams practice quad QB? I'll sign up for that over Jake Haener.
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Guys that have no business being Giants in 2027 when John Harbaugh turns this thing around: JOE SCHOEN Theo Johnson Paulson Adebo JMS Darius Alexander Jalin Hyatt
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Prayers up for my brother 6. Seeing the news is one thing but it’s harder until u actually see it.
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Fire Joe Schoen.
Giants’ GM Joe Schoen last night on ESPN regarding Jaxson Dart’s injury: “He will be okay” Schoen was wrong. Again.
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