🇬🇧 🇱🇨 Game Dev helping to bring UE5 projects to life! Views and occasional design ramblings are my own~

United Kingdom
Joined May 2019
Replying to @NathanCGDev
An Endwalker boss using the Final Fantasy XVI user interface style?
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🦔 list of things you can do in our city builder game 1. become sonic
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Aero GPX is OUT NOW in EARLY ACCESS! 15 tracks, 15 machines/pilots, and a whole bunch of Career mode events to chew on! Plenty more content on the way! There's easy access in my profile! The time is finally here! I'll see you on the starting grid! 🤘
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Nathan🕹️CG Dev retweeted
!! Started animating on Haste again this week has been lots of fun
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Nathan🕹️CG Dev retweeted
How people describe our game: - Links Awakening meets Animal Crossing - Cozy Vibes - a touch of a Farm Sim
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Nathan🕹️CG Dev retweeted
Happy to be sharing this 3-hit shot I did after being stuck in a rut with animation for a long time. Really huge thanks to @Widunder at @kyosilanimation for helping me get through it. Rig: @KielFiggins Boomerang: sketchfab.com/Observer_Termi… #3Danimation #animation
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Nathan🕹️CG Dev retweeted
Starting with the basic locomotion set The VFX is inspired by ink 🖌️
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Some of the early prototype for Project Sugar🧊 #gamedev #screenshotsaturday
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Nathan🕹️CG Dev retweeted
play penny's big breakaway👍
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Nathan🕹️CG Dev retweeted
For anyone interested, took some time to capture all the best combat/adjacent talks that have been given over the recent years into a playlist - youtube.com/playlist?list=PL…
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Nathan🕹️CG Dev retweeted
📢Ready to ROLL⁉️ 🚀The Rollin' Rascal Kickstarter is now live!🔴 kickstarter.com/projects/cur…
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Made trajectory prediction system so I can use it do drive player animation / model rotation, ensuring landings look good.
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Nathan🕹️CG Dev retweeted
I was recently annoyed at animating ropes in 3D so I created a new tool. It's not polished, but I made this test anim in about 6-8 hours using it. This tool basically can create IK splines over anything while preserving existing animation. I will release it after I test more 🎈
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Nathan🕹️CG Dev retweeted
COMM OPEN (animated only). more info on my Trello. when DM please send some ref or sketch too if possible.
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Nathan🕹️CG Dev retweeted
When these enemies attack, parts of their bodies rotate to have the best accuracy regardless of the animation!
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Nathan🕹️CG Dev retweeted
『GUILTY GEAR -STRIVE-』に『エルフェルト』が参戦! スターターガイドを今すぐチェック!!📺 youtu.be/gXdQ33PN8gg ※『エルフェルト』は本日のメンテナンス実施以降に使用可能となります。 #ギルティギア #GGST #モーション紹介動画 #エルフェルト
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To celebrate going into 2024 here's my... LIST OF MOST ANTICIPATED 3D PLATFORMERS!~✨🧵
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Nathan🕹️CG Dev retweeted
Welcome new followers! A little context on our game, Nightshift Galaxy! I've developed it part-time for a year, solo, but we're in the process of forming a development team. Official updates @tinygalactic (discord link-in-bio)... #indiegamedev 🎶 Dogfight (Macross OST) 🎶
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Nathan🕹️CG Dev retweeted
We've been working on making procedural levels for Haste! Here are a couple
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