North of Earth retweeted
Added a more road-like texture/model.
Starting to look quite a bit different from the original stunt-car-racer-like elevated courses.
North of Earth retweeted
Almost finish the game !! Dm for playtest.
Wishlist :store.steampowered.com/app/1…
#indiedev #unity3d
North of Earth retweeted
Experimenting with yet another re-design of the sail trim meter, now there's a gradient showing where to catch the best wind (bottom left meter)
What do you think?
North of Earth retweeted
Trying to fix hole blaster in multiplayer I instead made super powerful rocket jump, and some world devouring glitches. (happens at 0:47 when server crashes 😅 ) #YedomaGlobula #screenshotsaturday #gamedev #indiedev
North of Earth retweeted
Adding Volumetrics @FluidNinjaLIVE 1.2 --- a collaboration with @TheKristofLovas ☁️
#FluidNinja #UE4 #VFX #realtimeVFX
North of Earth retweeted
Today I did an online multiplayer test using Parsec streaming! So awesome seeing total strangers play in my shared physics sandbox!
North of Earth retweeted
i'm starting to love my world edit item :') #sandbox #retrofps #indiegame #madewithunity #gamedev #indiedev
North of Earth retweeted
Packed my fluid simulation and renderer into one single Niagara system, which unlocked so many magic tricks🥦
(60fps playable water)
#UE4 #gamedev #techart #vfx #realtimevfx


















