✨ Lead VFX Artist @DardoStudios ✨| Ex- @ Blizzard / @Mediatonic / @EpicGames | πŸ³οΈβ€πŸŒˆ 🏴󠁧󠁒󠁷󠁬󠁳󠁿 https://xitter.cf/t.co/aGKad6e3he

London, England
Joined June 2018
Chris Sayers (he/him) retweeted
🚨 HIRING ALERT 🚨 Yooo, come work w/ me on cool things at Sledgehammer, UK! ✨ We're hiring a Senior UI Artist, 12mos FTC ✨ careers.activision.com/job/R…
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Chris Sayers (he/him) retweeted
I’m the one… who made this
I’m the one… who animated this
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Chris Sayers (he/him) retweeted
Describe your valentines using Video Game titles only. I'll start; Super Smash Bros 😏
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Chris Sayers (he/him) retweeted
Hell is when a Creative Director plays a new game over the weekend
Hit me with the harshest reality about game dev
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Chris Sayers (he/him) retweeted
I GOT PROMOTED TO ✨ SENIOR UI ARTIST ✨ ON CALL OF DUTY 🫰
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Chris Sayers (he/him) retweeted
Test test 1 2 3πŸŽ™οΈ Haven't made a post of this sort in a while but I'm over the moon to share that beginning of this month I joined @AnchorPoint_Inc as a 3D environmnent artist✨So stoked to work with such an amazing team and cook up awesome things πŸ§‘β€πŸ³
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Chris Sayers (he/him) retweeted
it's been a whole ass year since doing my first gamedev talk w/ @NotSoLittleC !! a small tldr; "you're a developer first" - think technically about what's feasible, understand your projects limitations, speak to teams outside of your discipline, have fun doing it 🫢
Let it be known I am an introverted anxiety boi with plenty of impostor syndrome, and I survived talking on stage about gamedev. It wasn't as scary as I'd imagined at all. Hopefully this encourages anyone to give it a go 🫢
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Chris Sayers (he/him) retweeted
Happy Halloween! πŸŽƒ Here's what I made for the RT-VFX Re-Lootbox sketch! #VFXSketch #VFX #UE5
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Chris Sayers (he/him) retweeted
The last couple of months have been incredibly hard for me, and my mental health crumbled. For a while i thought i lost it, i lost my spark, my energy, my will. But then something happened... And even if this is just a copy (EZ you are good) I was able to start again. #VFX
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Chris Sayers (he/him) retweeted
ready for halloween πŸŽƒ
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Chris Sayers (he/him) retweeted
🩷
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Chris Sayers (he/him) retweeted
#BO6 launch day yooooo!! πŸ§‘πŸ™‚β€β†•οΈπŸ™Œ
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Chris Sayers (he/him) retweeted
Punching with Fire 2023 #madewithunity #realtimevfx
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Chris Sayers (he/him) retweeted
My daily reminder.
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Chris Sayers (he/him) retweeted
He likes to watch from above as I make breakfast
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Chris Sayers (he/him) retweeted
ExplosionTober Day 5 ⚑️Electric⚑️ #ExplosionTober #ExplosionTober2024 #VFX
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I am sad to share that I've been affected by a layoff & am no longer w/ Rec Room. That means I'm immediately available for the Next Big Thing! If you/your team are in need of concept art, art direction, or illustration services, I'd love to chat ✨ Anything helps. Info below πŸ™‡β€β™‚οΈ
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Chris Sayers (he/him) retweeted
I hope this email kills us both
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Chris Sayers (he/him) retweeted
Announcing the 2024 #ExplosionTober Prompt list! Any form of media is welcome! It can be 2D VFX, real-time, simulation! Whatever you want to use! If 31 days is too much feel free to pick the days that look the most fun! I look forward to seeing what everyone creates this year!
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Chris Sayers (he/him) retweeted
Get better Value Erosion! Normalized Erosion will preserve the value and color much better than a regular method would #gamedev #VFX #realtimeVFX #UE5 #UnrealEngine
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