Pixels Mil (@PixelsMil) header
Pixels Mil (@PixelsMil) profile picture

Pixel lover and Lead artist at @Halfbrick. (Dan the Man, Jetpack Joyride 2...) Bienvenido! (EN/ES)

Mêlée Island
Joined November 2011
Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)
Yup, we do this in Mina too. 🪓💥
ドット絵の高速回転。 回転する動きに加えて、軌道に合わせた図形を足すとさらにスピード感が増します。 例えば円の図形を1フレーム差し込むと勢いが出ます。ちょっとしたことですが効果あります♪ #ドット絵 #pixelart
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Here's the full launch trailer for Beep's Escape, featuring the waterfall animation, jumping fireballs and explosions, and a genuine loading screen, all fully ZX Spectrum compliant. Enjoy!
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Pixels Mil retweeted
The demo for Type Me Home, my new typing game/platformer hybrid, Is out now for Steam Next Fest! Type in commands to help a little lizard home!
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Cuando pongas enemigos en tu juego, no los espolvorees por encima de tu nivel como si fueran orégano.
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Hey, I'm looking for new opportunities! 👀 Art Direction, Pixelart, Animation, Backgrounds, VFX, Game Design… or any other GameDev black magic I can help you with ! 🖼️ MrHk.github.io/ RTs and signal boosts are much appreciated! ❤️
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Pixels Mil retweeted
#Serflands ( #Settlers ) for #C64Ultimate runs like a pig on a stock C64 but hey, it runs nevertheless via REU via Vice so... Will demo it on my C64U on the 20th. Music and Title still to undergo polishing... Skip to end for slow game-play footage (emulating Stock C64).
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Here's another short about how we animate fish in Sea Sniffers! And how do we achieve this waviness? We use #construct3's mesh deformation system! This could also be done through a shader, but the mesh deformation allows for a more granular and hands on approach!
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Pixels Mil retweeted
Hoy he aprovechando que mi dibujo del "Cadáver florecido" en #diorame estaba en vector para dos cosas: darle vida + interactuar mediante gestos. Así me gusta la #IA: yo hago el dibujo, ideo la movida, y que ella sude la gota gorda. Puedes probarlo en dumaker.com/cadaver-florecid…
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Pixels Mil retweeted
Follow me for free game assets (my complete marketing budget went into this tweet)
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Out today: My 2nd ever solo dev project, ‘Normal Golf Game’. Shoot from anywhere. Hit anything. But remember, you’re not leaving until Luke Muscat is satisfied. Good luck, you are going to need it ⛳
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Rough animatic vs final result ✨ The Sea Sniffers reveal trailer has a short animated opening which I brought to life in After Effects. It started as a very simple sketch just to get the idea down!
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Pixels Mil retweeted
This is the latest project I’ve been pouring all my heart into, would mean the world to have it discovered by more people
I'm working on a game where you play as the Virtual Referee! #gamedev #indiegame
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Pixels Mil retweeted
sonic amiga fangame thing idk im lazy and havent worked on it for weeks #sonicthehedgehog #fangame #WIP #glork
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Any ideas on how I can get more user reviews on my Steam Early Access game? I'm stuck at 15 right now. #indiegames #indiedev
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Pixels Mil retweeted
"¡Que se joda!" Por favor, decidme que también escucháis a Freezer decirle eso a Bardock cuando suelta el pepinazo...otro momento cumbre del doblaje como aquel de Hércules :D A ver qué opinan expertos de la materia como @MrKaytos...de verdad, no puede ser un momento teniente :D
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I've spent hundreds of hours on Aseprite, and only now discovering this!? What are other hidden features am I missing? #Aseprite #pixelart
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