Rob Taglang retweeted
Will glTF be the first Khronos GitHub repo to reach 3,000 stars??? github.com/KhronosGroup/glTF… @glTF3D
Updated my in-browser app for converting @collada models to @glTF3D with COLLADA2GLTF + Emscripten: taglang.io/blog/post/COLLADA…
Now supports exporting as binary glTF and with Draco compression for smaller file sizes!
Rob Taglang retweeted
Wow, client-side COLLADA to glTF conversion using COLLADA2GLTF compiled to webasm! @RobTaglang @glTF3D
Convert @collada models to @gltf3D models in your browser with COLLADA2GLTF compiled to JS and WebAssembly using emscripten!
You can check out the prototype demo here: taglang.io/blog/post/COLLADA…
Convert @collada models to @gltf3D models in your browser with COLLADA2GLTF compiled to JS and WebAssembly using emscripten!
You can check out the prototype demo here: taglang.io/blog/post/COLLADA…
Really excited about @vuejs right now. My blog/website is now completely moved over to @vuepress, which is an awesome project that you should definitely check out.
If you want to read about the migration, I wrote up a little summary: taglang.io/blog/post/Migrati…
Rob Taglang retweeted
Why isn’t Leonor Fini as famous as other (male) Surrealists? vulture.com/2018/12/leonor-f…
Rob Taglang retweeted
What materials do various engines support? Help set the future for glTF materials! github.com/KhronosGroup/glTF… @iamSBTron @glTF3D @babylonjs @unity3d @UnrealEngine Filament, three.js
Had trouble finding a good test model for @collada morph targets - so I made one! github.com/KhronosGroup/glTF…
If you have a COLLADA morph targets use case, I'd love to hear about on the COLLADA2GLTF PR for morph target support: github.com/KhronosGroup/COLL…
@glTF3D
Sneak preview of morph target support in COLLADA2GLTF: github.com/KhronosGroup/COLL…
@glTF3D
Rob Taglang retweeted
What do you want to see from the next generation of @glTF3D materials? github.com/KhronosGroup/glTF…
Rob Taglang retweeted
glTF is a Huge Deal for Virtual + Augmented Reality Creation. Here's Why We're Embracing It. worldviz.com/post/gltf-is-a-… #glTF #vr #xr
Happy to announce COLLADA2GLTF v2.1.4 which, among other things, adds support for converting models with multiple sets of UV coordinates: github.com/KhronosGroup/COLL…
@glTF3D
Rob Taglang retweeted
Join us for the NYC WebGL Meetup on May 7. I'll be speaking about autonomous driving with @CesiumJS, @WebGL, and @glTF3D. Big thanks to @thsherif for organizing and @biodigitalhuman for hosting! meetup.com/Khronos-NY-Chapte…
Rob Taglang retweeted
What is the #1 thing you would like to see add to or fixed in COLLADA2GLTF? github.com/KhronosGroup/COLL… @glTF3D
Rob Taglang retweeted
Need to convert glTF 1.0 to 2.0? Please help test the new 2.0 support in glTF Pipeline. github.com/AnalyticalGraphic…. @glTF3D











