Roger Bidon (@RogerBidon) header
Roger Bidon (@RogerBidon) profile picture

Hi, name is Sylvain. Bounty hunter, gamedev, and FOSS addict. @SuperTiltBro https://teapawt.net/t.co/5sKk9bymaw

Paris, France
Joined March 2013
Photo by Roger Bidon (@RogerBidon)Photo by Roger Bidon (@RogerBidon)Photo by Roger Bidon (@RogerBidon)Photo by Roger Bidon (@RogerBidon)Photo by Roger Bidon (@RogerBidon)Photo by Roger Bidon (@RogerBidon)Photo by Roger Bidon (@RogerBidon)Photo by Roger Bidon (@RogerBidon)Photo by Roger Bidon (@RogerBidon)Photo by Roger Bidon (@RogerBidon)
🟢Online 🟢Platform-fighter 🟢For the NES Real hardware, real internet: Wi-Fi chip in the cart 🤓 Devlog in the thread🧵
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Roger Bidon retweeted
Our Super NES Demo of Triple Impact is now available! Download it today and give it a try: gangeekstyle.com/wp-content/… #snes #RetroGame #gamedev
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Roger Bidon retweeted
👑The King must recover his subjects souls to bring them back to life. The King's Return is a new action Action Platformer for the Game Boy Color, developed by @ToweaStudio. ➡️ homebrew-factory.com/game-bo…
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Roger Bidon retweeted
I'm working on Sega 32X port, a lot of work needs to be done to optimize the code and achieve the second SH-2 CPU benefits #SEGA #32X #openlara #tombraider
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Roger Bidon retweeted
Here is a beta version of my upcoming 3D racing game for the #Atari #Jaguar Downtown Dash. It will be released on October 31st for the #JagJam26 but you can play the beta version right now from my Patreon page: patreon.com/drludos/posts/be… cc @brewotakumag @Indie_RetroNEWS @assomo5
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I'm not just a homebrew NES dev, I'm a huge homebrew supporter as well! What's your favorite homebrew you can spot in my collection? #nesdev #homebrew
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New build of PCSX2 Reliquary is now public! Highlights are improved networking stability, VHD hdd image support and Parallel-GS fixes for RDNA2 and Arc. As always, latest upstream sync too! Have fun! DL in reply
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I've added a little ((shockwave)) to the ground pound move! It will take out enemies, reveal items, and destroy blocks in a small radius around the player. #nesdev
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Roger Bidon retweeted
decomp.dev, a site to track decomp progress, is being sunsetted after 2 years. this is due to a lot of reasons but i'll cover the main reasons in this thread.
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Roger Bidon retweeted
Last week I released INLretro CLI/GUI for Windows/Linux/Mac. It's a tool to be used with flashers from @InfiniteNesLive and based on its original code. It's here if you want to give it a try: github.com/BrokeStudio/INLre…
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I'm bring over the 8-way scrolling from the other game into the Super Sunny World 🌞 engine and I forgot how bad my attribute glitches were on this... I think I can improve it though! #nesdev
It's kind of insane how well this character works on existing Super Sunny World levels... ...might need to build some Lock-On cart technology, Sonic & Knuckles style! #nesdev
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Roger Bidon retweeted
Aujourd'hui, au Savoie Games Festival, présentation des travaux de Léon ROMANENS @leonllrmc sur la création d'un CPU de remplacement de Super Nintendo/Super Famicom en FPGA. Avec console en démonstration :
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Roger Bidon retweeted
I published a new blog post explaining the steps I used to reverse engineer the original "Comanche: Maximum Overkill" terrain/map files. 🔗pikuma.com/blog/comanche-map… It seems like, lately, anything related to decompilation, reverse engineering, & other retro game stuff has AI written all over it. Even though I get it, it all feels as good as drinking water when I'm not thirsty. Not this time! I've literally decided to hide myself off-grid using only a 486 with no internet for this one. 10/10 would recommend! 😂
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NES(Famicon)エミュレータで3Dポリゴンシューティング、 無改造の想定。
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OK, I guess I like this trend. You know me a bit better now (or think you are). Damn, I am getting older every day, all of these games are considered retro nowadays 😭
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Roger Bidon retweeted
What if we could build cross-platform PSP and 3DS games almost like building Three.js games? OpenStrike now runs on both from the same codebase. We’re building our Pocket3D engine to make this possible!
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Roguecraft DX is OUT NOW!🎉🥰 At last this beauty is out in the wild! We have a new release trailer that we wanted to share with you! Thanks for all the support over the years of Roguecraft DX development! Much love and appreciation!❤️
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Roger Bidon retweeted
Atari 2600 emulator running on a Raspberry PI Zero in a Vectrex cartridge. It vectorizes the Atari's video output for display on the Vectrex. Shows Adventure, Combat, and Battlezone. youtube.com/watch?v=m_1T-NoE…
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Roger Bidon retweeted
光速船+PiTrexの飛行機もの。陰面処理を変更してみた。ワイヤフレーム好きには賛否が分かれるかもしれない…
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