Stanley retweeted
using muse ember🔥, each of these websites cost $0.04 on average
back in my day, these would cost you O($10,000) in custom dev shop costs
massive deflation in nice pretty websites
Muse Ember (Max) from @AIatMeta just landed in the Code Arena: WebDev as the highest-performing small model - built for fast, high-quality, low-cost work.
Watch the video below: 20+ websites and animations, all generated by Ember in one go. Across the generations we timed, the average was about 2 minutes and about $0.04 per task.
Stanley retweeted
can gaussian splats be used to render interfaces?
I've seen a lot of incredible spatial demos coming out of the labs (@theworldlabs has been blowing my mind ~weekly), but they've mainly been focused on static 3D environments. I woke up today wondering: are splats any good for UI or other interactive objects, and can AI work with them?
it looks like the answer is yes and yes. I prototyped an imagen -> SHARP -> spark -> popmelt pipeline that gets decently far on the first try and really far with a few rounds of art direction + interaction tuning. Smooth animation, dynamic lighting, realistic geometry... all doable, with freely available tech
I haven't pushed into full scenes yet, but this experiment already felt somewhere between the detailed magic of generative video UI I've shared before and the stable dependability of textured 3D models (throwback). Plus LLMs like Astra are very good at working with splats, which makes fine tuning them way more fun/efficient
next: I'm weighing whether to lean into interactive spatial design (just to see how far I can get with off the shelf tools) OR see how well this workflow handles typical responsive UI design (decidedly not what splats are for, which feels interesting). thoughts?
Stanley retweeted
you can do this for absolutely any scene
i usually like gatekeeping but just because i'm nice here's the skill: github.com/dotslashsimran/si…
tried recreating @garments__ 's vid from scratch in three.js with claude code to learn perspective illusion
telephoto lens squashes the street flat, then it widens and the depth appears. ink lines are a glsl shader. side by side below
and after some iterations i've now turned this into a claude skill 😺
Omarchy 4.5 will ship with full compatibility for M1, M2, M3, and Neo! Incredible achievement from the Omarchy M team. The installer makes this so smooth, the dual boot makes it a no brainer. Apple hardware liberated. M4-6 on the way. WE CAN FIX EVERYTHING!
Stanley retweeted
holy shit.
devs, your new job just dropped
Applications are now open for the Anthropic Residency, a paid, fixed-term research program for academics, technical founders, and staff-level engineers who want to make AI safe and beneficial for everyone. No ML background is required.
Apply by November 22: alignment.anthropic.com/2026…
Stanley retweeted
Boston increasingly a hard tech talent center
We raised a $75M Series B to deploy intelligent robots now, led by @a16z, with participation from @usv and @neo.
@tutorintel robots work real jobs across the United States, directed by human “tutors” and the foundation models we’ve trained on the work done. This round accelerates frontier model training, robot manufacturing, and deployment into industry.
We’re in almost 4x as many sites as a year ago; nearly a third of this year’s deployments went to existing customers coming back for more; and we’re on track to have more than 1,000 robots under contract by the end of 2027.
Our mission is to proliferate robotics for the common good. If you want to make robots reliably do things others think are impossible, for people who’ve never had access to this technology, join us.
Stanley retweeted
Weekend hack: HackerTube. I was annoyed with YouTube's recommendations so I had Claude filter down 43M comments over 20 years of HN to 6,454 videos that keep being recommended. *Significantly* better viewing experience, ~2 hours with Opus 5.5:
hackertube.org/
- Excellent recs without any logins (state is kept in local browser session)
- Thumbnail is a representative frame from middle of the video instead of the super duper A/B test hyper-optimized user uploads
- Underlying data from the comment analysis as one zip file, point your Claude at it and ask for your own version
- HackerTube Longs ✊
A bit more on the process:
I use Claude Code (desktop app for Mac), Opus 5.5 on Medium effort as my default. I only talk to Claude and have it do everything, the only "manual work" I helped with in tandem was in the browser (reminiscent of MenuGen): 1) I had to create some kind of API key from Google Cloud UI to query YouTube for video metadata, 2) I booted up a VPS box for serving and 3) I bought the domain name. Once the box was up I gave Claude the IP and told it update, secure, harden, deploy and optimize the code, and it did the whole thing.
Many awesome projects that would have normally taken weeks/months even can now be few-shotted for breakfast. What else are we not thinking of.
UI and math time! UI = f(props) is the most famous line in React. But that f is JavaScript, not math.
Inspired by @_chenglou’s Handwired project, I compiled a <Dashboard/> component into a real math function, and asked what becomes possible.
calculus-of-interfaces.verce…
Stanley retweeted
The only path forward is full stack engineering.
You will become a aerospace mechanical chemical design engineer and you will like it.
Stanley retweeted
After many years of scraping by, saving every extra penny... I might be able to pay off the machine tools I bought many years ago. This might be one of the best days of my life.
Updated my browser game that’s mobile ready no login, no downloads, no ads.
Drugwarz.pages.dev
The new update is fun now with a director engine to keep you entertained.































