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“Déjà vu. Déjà su. Déjà vécu. Already seen. Already known. Already lived.”

Tucson
Joined June 2009
Photo by Soulcatch (@Soulcatch)Photo by Soulcatch (@Soulcatch)Photo by Soulcatch (@Soulcatch)Photo by Soulcatch (@Soulcatch)Photo by Soulcatch (@Soulcatch)Photo by Soulcatch (@Soulcatch)Photo by Soulcatch (@Soulcatch)Photo by Soulcatch (@Soulcatch)Photo by Soulcatch (@Soulcatch)Photo by Soulcatch (@Soulcatch)
Soulcatch retweeted
When you remember that the classic STAR TREK SHOWS were able to crank out: STAR TREK: THE ORIGINAL SERIES - 3 seasons, 79 episodes (1966–1969) STAR TREK: THE NEXT GENERATION - 7 seasons, 178 episodes (1987–1994) STAR TREK: DEEP SPACE NINE - 7 seasons, 176 episodes (1993–1999) STAR TREK: VOYAGER - 7 seasons, 172 episodes (1995–2001) STAR TREK: ENTERPRISE - 4 seasons, 98 episodes (2001–2005) A TOTAL OF 703 EPISODES ACROSS FIVE SERIES IN 39 YEARS (1966–2005)... ...the idea that MASSIVE STREAMERS like Netflix and Amazon can only produce 8-10 episodes of GARBAGE TV... ...followed by 2-3 year hiatuses... ...becomes even more pathetic, doesn't it?
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Been playing Wow since launch, still love the game. Looking forward to Forever. By far the cheapest entertainment available.
Yeah, I had no idea it would still be a thing now, and in it's original form too...
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Walter Koenig just past away. One of my favorites thru TOS and the movies. I am rewatching Space 1999. Different series, but in a similar time of production. I don't know if it is a morbid fascination, but I have the IMDB page for it open. I check if each actor is still alive.
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Soulcatch retweeted
Turns out the future does have flying cars
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I don't know anyone who has been in a Long John Silvers.
i have never been inside long John silvers
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Soulcatch retweeted
It begins… AI games going viral. You will be able to make games so fast that I expect there will be games made every day based on news and happenings. Meme games will be a thing too. This one has million of views but only 4000 peak so far. Won’t be long now till we get the first 300,000 concurrent vibe coded game made in a weekend.
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Soulcatch retweeted
We just learned of the passing of MIT mathematician and programmer Margaret Hamilton. Her work at MIT's Instrumentation Lab was essential to the success of NASA's Apollo missions in the 1960s. She was a true trailblazer. Rest in peace. 🚀
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Soulcatch retweeted
Amazing how often I read some "There's no reason to worry about AI" piece, and think of the old meme "Did an AI write this?" And then I check with Pangram and... yeah, yeah it did.
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As a kid, you probably read the entire: - "Harry Potter" series: 4,100 pages - "Hunger Games" series: 1,155 pages - "Chronicles of Narnia" series: 1,680 pages - "Series of Unfortunate Events" series: 3,390 pages - "Percy Jackson & the Olympians" series: 2,300 pages But now you say, "I'm just not a reader"? Bullsh*t. You're still a reader. You've just forgotten how great books are. Books are still amazing, you just have to find the right ones for you.
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I love what people are doing with AI.
Wow 🤯 Love the realism of the singing in my latest @Hailuo_AI MiniMax H3 Open vid ! I ran the model locally in ComfyUI on a 4090 RTX. @topazlabs upscale to 4K60. 🎬 Crissy is Back! This time DARK GOTHIC STEAMPUNK with a song to match…
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Soulcatch retweeted
If the Universe is a simulation, where did the training data come from?
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Soulcatch retweeted
“True terror is to wake up one morning and discover that your high school class is running the country.” — Kurt Vonnegut
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“When you start to realise how much of what you've constructed of yourself is based on deception and lies, that is a horrifying realisation.” — Jordan Peterson
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Dear Chrome, I have never, and will never, want to save an image as a .webp file. Please stop.
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Soulcatch retweeted
Remember the Halo producer who hated guns and games that glorified gunplay? He just got laid off. Stop hiring people that hate the games you make. It ruins franchises.
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