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@TangeloGames Engineering Team twitter account. Every day is a day to play

Barcelona-Toronto-Tel Aviv
Joined March 2014
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Tangelo Engineering retweeted
Happy to support the local community of #Gophers to share our #golang experience and learn about #Rust with @mishudark. Thanks all for coming!
Kicking off November's meetup at @TangeloGames by @ronnylt who will talk about their #golang stack
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Tangelo Engineering retweeted
Congratulations to our super #datascientist Anna Bach for being part of the winning team at the #Datathon of Novartis. You rock! #AI #BigData
Ya tenemos a los tres equipos ganadores de la #Datathon de Novartis. Han sido dos días de intenso trabajo utilizando el #bigdata y la #InteligenciaArtificial . Felicidades! #godatathon
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Tangelo Engineering retweeted
Kicking off November's meetup at @TangeloGames by @ronnylt who will talk about their #golang stack
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The source of our headache! Async vs Coroutines. Let's learn! #unity #unite2019 #UniteCopenhagen
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Nike Geig is talking about how to pass from MonoBehaviour to DOTS #unity #unite2019
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A real example of how to use DOTS in Unity #unity #unite2019
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Unity is presenting Universal Render Pipeline. Same visuals in all devices! #unity #unite2019
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LiveLink will allow us to change anything in the editor...and it will be automatically reflected into the production devices!!! #unity #unity2019
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Let's learn how to convert our projecte into the new DOTS system! #unity #unite2019
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DOTS and ECS are the future programming paradigms. High performance even in low-end devices #unity #unite2019
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Tangelo Engineering retweeted
Our Software Dependency Problem. research.swtch.com/deps (Download and run code from strangers on the internet. What could go wrong?)
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Tangelo Engineering retweeted
rPBR - Physically based rendering viewer developed using #OpenGL and #raylib. Check it out: victorfisac.com/rpbr #gamedev #software #tool
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A new way to work with multithreading. #Unity
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#UniteBerlin Product Roadmap! Which new features will be presented?