Tyler 🌻 retweeted
TEXAS IS BLUE. THIS IS HISTORY.
WE DID IT JOE! #WOKEISBACK
Tyler 🌻 retweeted
東京都庁がドイツカラーに🖤❤️💛
ダンケ、東京!ダンケ、日本!
メルツ首相の訪日に際し、心温まる歓迎をいただきありがとうございます。
165年以上にわたり日独の友情を育み、支えてくださっているすべてのみなさまに捧げるライトアップです。
@tocho_koho @MofaJapan_jp
Tyler 🌻 retweeted
Unpopular opinion; No one - literally not a soul - actually enjoys the taste of beer. Not a single human. Those who claim to enjoy beer, don’t actually. It’s really just a social ritual, a form of self deception… the impact of decades of stacked marketing to convince you that beer is anything but an alcohol delivery mechanism. You can enjoy getting sloshed. You can enjoy the social liberation that alcohol offers. You can enjoy the party. But don’t act like you actually like the taste of beer. You don’t. You might think you do. But you don’t. Because it tastes like it looks: bitter dehydrated piss, with bubbles. In the case of Guinness, like diarrhea, with bubbles. And you know it.
Tyler 🌻 retweeted
The Witcher 3: Wild Hunt Remastered [PC - 95] metacritic.com/game/the-witc…
"The question isn't whether The Witcher 3 Remastered can still compete in '26. The real question is which comparable game of the last 10 years can go toe-to-toe with it, & that is a very short list."- Euro .de
Eggers does not miss. This’ll be a masterpiece
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PlayStation spend 100 of millions on projects like Concord and Marathon, bought and built studios that literally never released a single game that are already closed.
Kojima is legend, you cancel a ND game before you cancel Kojima. Fuck you @PlayStation congratulations @XBOX
As confirmed earlier through our official channels, in mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the PHYSINT project. PHYSINT is an important project both to me personally and to KOJIMA PRODUCTIONS. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner. In the course of seeking advice and pursuing negotiations with people across many fields, we found in XBOX a partner with whom we share a common vision for the future, and we have decided to team up with them once again. Please rest assured that development of PHYSINT, our genre-defining action-espionage title, is ongoing and will continue moving forward.
They’ve lost the plot
An update from PlayStation Studios: After careful consideration, we have made the difficult decision to step away from collaborating with KOJIMA PRODUCTIONS on its project PHYSINT. We continue to have great admiration for Hideo Kojima's vision for the game.
Our relationship remains strong after three decades of industry-leading, genre-defining creative cooperation, and we look forward to continued close collaboration with Hideo Kojima and his award-winning independent studio in the future.
Readers added context they thought people might want to know
PlayStation's statement presents the PHYSINT split as a mutual "step away" after careful consideration with future collaboration expected. Kojima stated PlayStation unexpectedly notified cancellation in mid-June 2026, forcing a 3-month search for a new partner (Xbox).
kotaku.com/xbox-swoops-in…
variety.com/2026/gaming/ne…
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Tyler 🌻 retweeted
I see people rejecting this for three reasons:
1. Most commonly, they feel threatened by it because they adopted a wholesale anti-AI identity and seeing a legitimately good use case like this shatters their preconceived notions about the technology as a whole. It's a reflexive emotional outburst.
2. There are people for whom the rasterized shadow mapping and shading techniques produce an aesthetic that they have come to associate with "what videogames look like". This produces a strong emotional connection to the raster image quality. It's the whole high framerate "smooth motion" TV issue all over again; where an objectively superior imaging process is rejected for reasons of subconscious familiarity.
3. People who have seen the maxxed out, poorly tuned Tiktok filter versions of DLSS 5 and incorrectly concluded that is all it has to offer.
There are also people who are concerned about more practical matters like how this affects framerate and could become a crutch to justify sloppy dev practices.
But that's not a critique of the image quality itself, just it's potential upstream effects.
Tyler 🌻 retweeted
Demnächst erscheint der sechste Teil von »Grand Theft Auto«. Kein Spiel wird so sehr erwartet. Zu Recht? Wir haben von den Machern einen exklusiven Einblick erhalten. trib.al/U3vZvHC
Tyler 🌻 retweeted
One of the funniest things with this DLSS 5 drama is the amount of people that think that usual lighting limitations are really "art direction" or "creative intention".































