Aberdeen, Scotland
Joined August 2018
I have posted any progress on my vector version of ROTJ so here's a quick video of the intro for stage 1... #StarWars #atari #arcade
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Started work on the Warp Gate map that will allow the player to select a route to the end goal in my new #vectrex32 game.
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Started work on my next Vectrex 32 game. Still a heap of work to do but the basics are taking shape. #vectrex #vectrex32
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Hi, I have a few updates already done and a few more to due on Startrex. Im hoping to release that update in the next couple of weeks.
I thought being in lockdown I would have more time to code but it’s been the complete opposite. Now I found my coding den has been taken over by my daughter who has started making her own games :)
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Argh another lovely distractions when I should be finishing of my vectrex32 game :)
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Looking forward to flicking through this tonight after I finish coding up fist vectrex32 game.
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Got a clear couple of hours free to program on my #vectrex32. It’s lot fun and has several tricky constraints like pico8. Restricted to 2K of graphics ram so you have to optimise what you are sending down. So far I’m happy with the results. Will have some images next week.
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First baby steps into #vectrex32 programming :)
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This might be fun to play with :) Looking forward to seeing what it can do. #vectrex32
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Just posted an Alpha version of Star Wars Pico 8 game Ive been working on. I wouldnt recommend playing the browser version as it slow. However the windows/mac/linux version run Pico8 should be ok. It's under the WIP in SPLORE. lexaloffle.com/bbs/?tid=3600…
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Level 1 is coming a long now. Laser collision detection is done, and explosions are in. Next steps is to make sure the Tie fighters respawn properly and add fireballs. #pico8 #atari #starwars #RetroGame #Atari
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The basic Tie Fighter movement is now in place. A little more tweaking to do but going to focus on explosions and fireballs next. #pico8 #screenshotsaturday #StarWars #atari #retrogaming
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Finally after three rewrites I have a routine to rotate and move the tie fighters while keeping the speed acceptable. Need to code the movement patterns next but that shouldn't be as tough :) #pico8
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My little girl wanted to go as a ghostbuster for Halloween this year so we spent the weekend making her costume. One draining board, some old computer parts and stickers and we have a proton pack. Just the gun part to do now :)
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Two long weeks of exams over (which I passed thankfully). Now hopefully I can get back to some coding this weekend. I need to think about doing some real 3D transformations for 1st level of my star wars port... I can feel my head pounding already.
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Now started work on the first stage and the Tie Fighter model is in. Also started the level select screen. Under the hood I have tidied up my code and fixed several bugs. Best of all I some have music and sfx thanks to @MrHodgepants #pico8 #StarWars #screenshotsaturday #Atari
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This looks incredible. Amazing job getting this into Pico8.
#pico8 #3d has never been so trendy! Try #virtuaracing demake at: freds72.itch.io/virtua-racin… This is a limited playable tech demo - stay tuned for the complete experience (and full devlog) later on!
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