Replying to @RealJamHamster @FobTi
This is the coolest thing I have seen today :)
VectorWorlds retweeted
VxTron32 for the #vectrex32 #vectrex finally done - youtube.com/watch?v=T2bl8Syi… for a video , and forums.vectrex32.com/index.p… for the game
Started work on the Warp Gate map that will allow the player to select a route to the end goal in my new #vectrex32 game.
Replying to @SWRetroComp @RetroGamersClub @RetroGamesColl @80sNostalgia @ColonelFalcon @LadyDecade @16bitnostalgia @GeekyZombieKing @Elininis
Definitely keep the Vectrex, and ditch the CD32 :)
Hi, I have a few updates already done and a few more to due on Startrex. Im hoping to release that update in the next couple of weeks.
Started work on my next Vectrex 32 game. Still a heap of work to do but the basics are taking shape. #vectrex #vectrex32
I thought being in lockdown I would have more time to code but it’s been the complete opposite. Now I found my coding den has been taken over by my daughter who has started making her own games :)
That's my first Vectrex32 game released:
youtu.be/s_QDdkFacy4
Available at forums.vectrex32.com/index.p…
Now let the bug fixing commence ;)
Got a clear couple of hours free to program on my #vectrex32. It’s lot fun and has several tricky constraints like pico8. Restricted to 2K of graphics ram so you have to optimise what you are sending down. So far I’m happy with the results. Will have some images next week.
This might be fun to play with :) Looking forward to seeing what it can do. #vectrex32
Just posted an Alpha version of Star Wars Pico 8 game Ive been working on. I wouldnt recommend playing the browser version as it slow. However the windows/mac/linux version run Pico8 should be ok. It's under the WIP in SPLORE. lexaloffle.com/bbs/?tid=3600…
Level 1 is coming a long now. Laser collision detection is done, and explosions are in. Next steps is to make sure the Tie fighters respawn properly and add fireballs.
#pico8 #atari #starwars #RetroGame #Atari
The basic Tie Fighter movement is now in place. A little more tweaking to do but going to focus on explosions and fireballs next. #pico8 #screenshotsaturday #StarWars #atari #retrogaming
Finally after three rewrites I have a routine to rotate and move the tie fighters while keeping the speed acceptable. Need to code the movement patterns next but that shouldn't be as tough :) #pico8






