Yoad Tewel (@YoadTewel) header
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Research Scientist @NVIDIAAI ; Working on Generative AI ๐ŸŒ„ PhD @ Tel-Aviv University. Views are my own.

Israel
Joined May 2017
Photo by Yoad Tewel (@YoadTewel)Photo by Yoad Tewel (@YoadTewel)Photo by Yoad Tewel (@YoadTewel)Photo by Yoad Tewel (@YoadTewel)Photo by Yoad Tewel (@YoadTewel)Photo by Yoad Tewel (@YoadTewel)Photo by Yoad Tewel (@YoadTewel)Photo by Yoad Tewel (@YoadTewel)Photo by Yoad Tewel (@YoadTewel)Photo by Yoad Tewel (@YoadTewel)
๐ŸŽ‰ Happy to share our latest work: Bootstrap Your Generator: Unpaired Visual Editing with Flow Matching (accepted to #ICML2026)! TL;DR: We train image and video editing models without any paired data. No ground-truth edit data, no external reward models.
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This is a very cool project led by @NoamRot ! Video models are the future of animation and synthetic data generation. They have a strong understanding of 3D structure and diverse motion. We leverage their priors to co-generate video and 3D motion for any rig!
๐ŸŽฌ Excited to share our paper: Joints, Camera, Action! (JCA) JCA generates video & 3D motion together for any rig! Video models generate motion you can watch. But what if you could use that motion to animate a 3D asset, with motion that responds to its surroundings? research.nvidia.com/labs/parโ€ฆ ๐Ÿงต
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Yoad Tewel retweeted
๐ŸŽฌ Excited to share our paper: Joints, Camera, Action! (JCA) JCA generates video & 3D motion together for any rig! Video models generate motion you can watch. But what if you could use that motion to animate a 3D asset, with motion that responds to its surroundings? research.nvidia.com/labs/parโ€ฆ ๐Ÿงต
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Yoad Tewel retweeted
ืจืฆื™ืชื™ ืœื—ืœื•ืง ืขื ื“ื•ื‘ืจื™ ื”ืขื‘ืจื™ืช ื‘ืคื™ื“ ืฉื‘ืกืžืกื˜ืจ ื”ืงื•ื“ื ื”ืขื‘ืจืชื™ ืœืจืืฉื•ื ื” ื‘ื˜ื›ื ื™ื•ืŸ ืืช ื”ืงื•ืจืก ืฉืœื™ Modern Computer Vision. ื”ื”ืงืœื˜ื•ืช ืฉืœ ื”ื”ืจืฆืื•ืช (ื‘ืขื‘ืจื™ืช) ื•ื›ืœ ื”ื—ื•ืžืจ ื–ืžื™ื ื™ื ื‘ืืชืจ ื”ืงื•ืจืก. ๐Ÿ‘‡ ื”ืฉืงืขืชื™ ื”ืžื•ืŸ ื‘ืงื•ืจืก ื•ื ื™ืกื™ืชื™ ืœื™ืฆื•ืจ ืืช ื”ืงื•ืจืก ืฉื”ืœื•ื•ืื™ ืฉื”ื™ื” ืœื™ ื‘ืชื•ืจ ืกื˜ื•ื“ื ื˜. ื”ืงื•ืจืก ืžืฉืœื‘ Deep learning ืœืจืื™ื™ื” (ื›ึพ70%) ืขื ื™ืกื•ื“ื•ืช ืฉืœ ืจืื™ื™ื” ืงืœืืกื™ืช ื•ืขื™ื‘ื•ื“ ืื•ืชื•ืช (ื›ึพ30%). ืžืชื—ื™ืœื™ื ืžืžืฉ ืžืื•ืคื˜ื™ืงื” ื“ืจืš CV, ML ืงืœืืกื™ื™ื (ื”ืืœืžื ื˜ื™ื ืฉื™ืฉ ืœื”ื ื—ืฉื™ื‘ื•ืช ื‘ืฉื™ืžื•ืฉ ื”ืžื•ื“ืจื ื™) ื•ืขื™ื‘ื•ื“ ืื•ืชื•ืช ื•ืžื’ื™ืขื™ื ืœืฉื™ื˜ื•ืช ื”ืขื“ื›ื ื™ื•ืช, ืขื ื“ื’ืฉ ืขืœ ื”ื‘ื ื” ืืžื™ืชื™ืช ืœืขื•ืžืง, ืื™ื ื˜ื•ืื™ืฆื™ื” ื•ืžืชืžื˜ื™ืงื” ืขื ื›ืžื” ืฉืคื—ื•ืช ื ื™ืคื ื•ืคื™ ื™ื“ื™ื™ื. ืฉื™ืขื•ืจื™ ื”ื‘ื™ืช (ืฉื–ืžื™ื ื™ื ื’ื ื”ื ืœื”ื•ืจื“ื”) ืžื•ืฉืงืขื™ื ืžืื“ ื•ื™ืฉ ืœื”ื ืคื™ืœื•ืกื•ืคื™ื” ืžืฉืœื”ื. ื›ืœ ืžืฉื™ืžื” ืžื—ื•ืœืงืช ืœืฉืœื•ืฉื” ื—ืœืงื™ื: Theory, from-scratch, applied. ื–ื” ื”ืžื—ื–ื•ืจ ื”ืจืืฉื•ืŸ ืฉืœ ื”ืงื•ืจืก ืื– ื™ื™ืชื›ื ื• ื˜ืขื•ื™ื•ืช ืคื” ื•ืฉื. ืœื“ื•ื‘ืจื™ ืื ื’ืœื™ืช ืฉื˜ืจื—ื• ืœืชืจื’ื: ื‘ืกืžืกื˜ืจ ื”ืื‘ื™ื‘ ื”ืงื•ืจืก ื™ืขื‘ื•ืจ (ื›ื ืจืื”) ื‘ืื ื’ืœื™ืช. ๐Ÿ‘‡
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Yoad Tewel retweeted
1/5 Excited to introduce IR4RL! Image-to-code models build images step by step. We show that visual progress provides a powerful learning signal enabling RL post-training from intermediate renders. With amazing @kate_feingold, @phillip_isola & @talidekel ir4rl.github.io/
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Meet DyRAD: Radar NVS for dynamic driving scenes. ๐Ÿ“ก๐Ÿš— Radar directly senses motion through Doppler, but prior radar NVS methods ignore this signal where it matters most: dynamic scenes. ๐ŸŒ dyrad-nvs.github.io ๐Ÿ“„ arxiv.org/abs/2609.39841 ๐Ÿ’ป github.com/Dyrad-NVS/DyRAD ๐Ÿงต
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I'm hiring a postdoc! The position is funded by my new ERC Starting Grant, GDLNeuralArt, and based in my group at the Technion. We work on learning on weight spaces, internal representations and gradient spaces: treating neural networks themselves and their artifacts as data. ๐Ÿงต
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Yoad Tewel retweeted
๐Ÿฅณ Excited to share UniProbe: A learnable, token-level hallucination detection for large VLMs ๐Ÿ”Ž UniProbe looks inside a VLMโ€™s internals to identify hallucinated response tokens and mitigate them before they reach the user. ๐Ÿ“‰ 55% fewer hallucinations โšก Just 1.06ร— latency
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I'm going to present ByG at #ICML26 today (Thursday) @ 2:30pm - poster #2615! Stop by if you're interested in unsupervised editing with flow matching! Project page: research.nvidia.com/labs/parโ€ฆ Details below โฌ‡๏ธ
๐ŸŽ‰ Happy to share our latest work: Bootstrap Your Generator: Unpaired Visual Editing with Flow Matching (accepted to #ICML2026)! TL;DR: We train image and video editing models without any paired data. No ground-truth edit data, no external reward models.
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Yoad Tewel retweeted
I'm going to present Fast-AR at #ICML26 tomorrow (Tuesday) @ 2pm - poster #1204! Come and say hi ๐Ÿ‘‹ If you're around this week, feel free to DM me. Project page: dvirsamuel.github.io/fast-auโ€ฆ Details below โฌ‡๏ธ
๐Ÿš€ Excited to share our new paper: โ€œFast Autoregressive Video Diffusion & World Models with Temporal Cache Compression & Sparse Attention.โ€ We address attention bottlenecks in auto-regressive video diffusion, enabling ร—5โ€“ร—10 speedup and constant memory over long rollouts.
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"Spanning the Visual Analogy Space with a Weight Basis of LoRAs" is heading to #ECCV2026๐Ÿฅณ We learn to dynamically mix LoRAs to improve analogy-based image editing. ๐Ÿ”—research.nvidia.com/labs/parโ€ฆ w/ the amazing @RinonGal @HaggaiMaron @GalChechik at @nvidia & @t_michaeli๐Ÿคฉ @eccvconf
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This was fun work! A cool part of ByG is making cycle consistency work for denoising models. The missing piece was a Straight-Through trick. ST usually trains quantization or LLM sampling; here, ST lets reverse pass see a clean generated video while grads flow through a surrogate
๐ŸŽ‰ Happy to share our latest work: Bootstrap Your Generator: Unpaired Visual Editing with Flow Matching (accepted to #ICML2026)! TL;DR: We train image and video editing models without any paired data. No ground-truth edit data, no external reward models.
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Thank you @_akhaliq for featuring our work! teapawt.net/_akhaliq/status/206236โ€ฆ
Bootstrap Your Generator Unpaired Visual Editing with Flow Matching
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For more details on our bootstrapping mechanism, semantic loss, gradient routing, and other technical bits, check out the paper! Project page: research.nvidia.com/labs/parโ€ฆ Paper: arxiv.org/abs/2606.03911
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Big shoutout to my collaborators: @AtzmonYuval @GalChechik @liorwolf !
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