Yuval Atzmon (@AtzmonYuval) profile picture

Research Scientist @NVIDIA, Generative AI, reasoning across different data modalities, and compositionality with few or zero examples. Opinions are my own.

London, United Kingdom
Joined December 2016
Photo by Yuval Atzmon (@AtzmonYuval)Photo by Yuval Atzmon (@AtzmonYuval)Photo by Yuval Atzmon (@AtzmonYuval)Photo by Yuval Atzmon (@AtzmonYuval)Photo by Yuval Atzmon (@AtzmonYuval)Photo by Yuval Atzmon (@AtzmonYuval)Photo by Yuval Atzmon (@AtzmonYuval)Photo by Yuval Atzmon (@AtzmonYuval)Photo by Yuval Atzmon (@AtzmonYuval)Photo by Yuval Atzmon (@AtzmonYuval)
This was awesome work led by @NoamRot ! 🚀 We want generative models to go beyond pixels: 3D content we can edit, animate, and use in simulation. JCA is a step toward this. It jointly generates video and 3D motion for any rig, with motion that responds to its surroundings.
🎬 Excited to share our paper: Joints, Camera, Action! (JCA) JCA generates video & 3D motion together for any rig! Video models generate motion you can watch. But what if you could use that motion to animate a 3D asset, with motion that responds to its surroundings? research.nvidia.com/labs/par… 🧵
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🚀 Introducing ReLift: dense 3D tracking from monocular video. Strong 2D trackers provide correspondences. Geometry models produce depth & cameras. We show how to combine them, repair 3D errors, and recover occluded motion for SOTA 3D tracking. All it takes: one small corrector + off-the-shelf models. 🌐 Project: relift3d.github.io/ @MarounKhriesh @NoamRot @yoni_kasten @orlitany
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Coding agents can build an app. What if they could give it a body? Meet Metatron: a versatile System 1 controller for humanoids. A goal-based interface connects System 2 planners, including coding agents, to whole-body movement. A few examples below. 1/5
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1/4 We trained an 8B safety classifier on just 1,275 carefully annotated prompts. It beat GPT-5.4, Claude Sonnet 4.6, and leading open-weight guardrails trained on far more data, on average across 5 safety benchmarks. Quality > quantity.
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🎬 Excited to share our paper: Joints, Camera, Action! (JCA) JCA generates video & 3D motion together for any rig! Video models generate motion you can watch. But what if you could use that motion to animate a 3D asset, with motion that responds to its surroundings? research.nvidia.com/labs/par… 🧵
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Do vision-language models look at the image regions they describe? In our new paper, we present Self-Saliency, a method for aligning visual attention with reasoning text. research.nvidia.com/labs/par… w/ @GalChechik @DalalGal
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[1/4] EARLI is out in Nature's Communications AI & Computing! EARLI combines learning and genetic algorithms to accelerate routing solvers like cuOpt and HGS, producing high-quality routes in seconds for hundreds of delivery locations.
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Meet DyRAD: Radar NVS for dynamic driving scenes. 📡🚗 Radar directly senses motion through Doppler, but prior radar NVS methods ignore this signal where it matters most: dynamic scenes. 🌐 dyrad-nvs.github.io 📄 arxiv.org/abs/2609.39841 💻 github.com/Dyrad-NVS/DyRAD 🧵
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🥳 Excited to share UniProbe: A learnable, token-level hallucination detection for large VLMs 🔎 UniProbe looks inside a VLM’s internals to identify hallucinated response tokens and mitigate them before they reach the user. 📉 55% fewer hallucinations ⚡ Just 1.06× latency
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I'm going to present ByG at #ICML26 today (Thursday) @ 2:30pm - poster #2615! Stop by if you're interested in unsupervised editing with flow matching! Project page: research.nvidia.com/labs/par… Details below ⬇️
🎉 Happy to share our latest work: Bootstrap Your Generator: Unpaired Visual Editing with Flow Matching (accepted to #ICML2026)! TL;DR: We train image and video editing models without any paired data. No ground-truth edit data, no external reward models.
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I'm going to present Fast-AR at #ICML26 tomorrow (Tuesday) @ 2pm - poster #1204! Come and say hi 👋 If you're around this week, feel free to DM me. Project page: dvirsamuel.github.io/fast-au… Details below ⬇️
🚀 Excited to share our new paper: “Fast Autoregressive Video Diffusion & World Models with Temporal Cache Compression & Sparse Attention.” We address attention bottlenecks in auto-regressive video diffusion, enabling ×5–×10 speedup and constant memory over long rollouts.
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This was fun work! A cool part of ByG is making cycle consistency work for denoising models. The missing piece was a Straight-Through trick. ST usually trains quantization or LLM sampling; here, ST lets reverse pass see a clean generated video while grads flow through a surrogate
🎉 Happy to share our latest work: Bootstrap Your Generator: Unpaired Visual Editing with Flow Matching (accepted to #ICML2026)! TL;DR: We train image and video editing models without any paired data. No ground-truth edit data, no external reward models.
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🎉 Happy to share our latest work: Bootstrap Your Generator: Unpaired Visual Editing with Flow Matching (accepted to #ICML2026)! TL;DR: We train image and video editing models without any paired data. No ground-truth edit data, no external reward models.
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"Fast 4D Mesh Generation by Spatio-Temporal Attention Chains" TL;DR: training-free spatio-temporal attention chains generate topology-consistent 4D meshes from video 13× faster while improving temporal correspondence quality
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This was a fun collaboration! It's great to work with Dvir again
🎉 Happy to share our latest work: Fast 4D Mesh Generation by Spatio-Temporal Attention Chains We generate camera-aligned, topology-consistent 4D meshes from videos x13-x200 faster than prior work and scale to videos up to 16× longer without degrading mesh quality.
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New blogpost out 📃 "Detecting LLM Misbehaviors from the Inside Out with Deep Learning on Structured Data" (ffabffrasca.substack.com/p/d…) [1/8]
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1/ More test-time compute can actually hurt LLM reasoning. ⚠️ Beam search is often treated as a free lunch: wider beam, more candidates, better answers. In our new paper, we show that after a certain point, the opposite can happen.
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This was a fun work, led by the skilled @sapiryiflach T2I models struggle with spatial reasoning - "a dog to the right of a cat" often comes out wrong. Instead of handcrafting a test-time loss func, we trained a classifier on attention maps and used it as a differentiable loss
🚀Excited to present our new paper that has been accepted to #WACV2026! Text-to-image models often fail at simple spatial tasks, like placing a dog to the right of a teddy bear. Our solution: Learn-to-Steer. We learn a loss function directly from attention maps and apply it during inference. This work was done together with @AtzmonYuval and @GalChechik 📰arXiv: arxiv.org/abs/2509.02295 🌐Project page: learn-to-steer-paper.github.… 📽️Video: youtu.be/KaxRwlE-UFg
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The cool thing - despite training on single spatial relations, Learn-to-Steer generalizes to multiple relations in a single image - even 5 objects with 3 relations. And it works across different diffusion architectures including MMDiT
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A surprising finding - instead of learning spatial patterns - classifiers cheat by locking-into linguistic traces from the prompt leaking to the attention maps. For that, we inverted each training image with both correct and incorrect relation, so classifiers can't take shortcuts
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