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Slides from our #GDC2019 Gen Architecture talk are Live !! slideshare.net/IntelSoftware…
Very cool and detailed blog about various formats of root signatures in D3D12 : asawicki.info/news_1778_shap…
Well worth the read :)
Proud to be a part of the team that built a lot of the tech enabling this demo : GPU resident drawer, GPU occlusion culling and our STP upscaler! teapawt.net/unity/status/172508060…
Replying to @unity
Check out Fantasy Kingdom in Unity 6, a stylized environment showcasing the latest capabilities for rendering, lighting, and scaling richer worlds, with significant performance improvements. This demo is a modified and expanded version of "Fantasy Kingdom" by @SyntyStudios (2/5)
Thrilled to now be part of the @unity team who implemented such amazing feature ! Looking forward to showcase what we’re building next :)
The @unity Hair system recently released is incredibly flexible, powerful but also just generates super cool results. Check it out!
youtube.com/watch?v=Lu7zyqHM…
(great job, @codeverses !)
Today was my last day at Intel ! Came in for a 6 month internship, stayed 10 more years for the amazing knowledge, the passion job, and most of all the engineers/mentors/friends !
Will take some time off before my next adventure starting May15th :) stay tuned …
@tapairportugal - please answer my PM. Our conversation is not over ! We never agreed to vouchers and want reimbursement. Please don’t make it more complicated than it is : we can either do it the friendly way or we’ll hire lawyers..
Replying to @OrcsMustDie
@OrcsMustDie my games files got corrupted, so I had to delete the Appdata folder.. Instead of downloading correct ones from steam cloud, it created a new one, and erased the ones online...
Is there any way I can get those back ?
Hey @tapairportugal - mind taking a look at the PM I just sent. According to EC Regulation 261/2004 Art.8(1)a) you are required to get me a full refund for my flights !!
Hey parents/ gamer-verse ! @LCoromines is writing a documentary/ news article on young teens playing @Roblox ! Know anyone willing to get interviewed ?
Really cool sample and insight on how to use Variable Rate Shading ! Especially sampling from fullscreen textures with VRS enabled (not trivial), and improving quality by using gradient filter...
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Re-using, optimizing and building on top of existing gfx techniques is awesome !
Doing so without mentioning the original Author : not cool !
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WTF !!! Why is it required for me to send information about websites I browse to be able to play with D3d12 experimental features ?! FIX THIS @windowsinsider / @DirectX12
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Hey twitterverse, do you know a website where I can easily check how numbers are rounded in fp32 and fp16 ?
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hey @kayvonf, I wanted to point a few new hire to your 2010 presentation : bps10.idav.ucdavis.edu/talks… - but seems like the URL is invalid ! is it hosted somewhere else, this days ?
Apparently I'm not the only one... Thanks @Microsoft for wasting people's time.
PS: I do not want to use bing search, nor cortana, nor google search, fwiw ... I like my privacy too much.
I’ll be at #GDC this year again - talking about @IntelGraphics’ new GPU architecture :) come and say hi ! And let me know if you have specific questions you want me to cover ! schedule.gdconf.com/session/…










