Happy to announce that the strand-based hair system developed alongside and featured in Unity's 'Enemies' is now available via GitHub. :) Been working on this system for a while now -- looking forward to see what people will make with it: github.com/Unity-Technologie…
Thursday at @siggraph #rtradvances I'll be sharing some more details about the system and simulation and what makes it tick, as part of a joint presentation with @FCifaCiar and @johnparsaie about technical advances featured in 'Enemies'. 👋
Update: The system is also responsible for the real-time hair and fur simulation in the recently announced 'Lion' demo. Check it out. :) youtube.com/watch?v=KpPx_lvt…
Lasse J F Pedersen retweeted
The program for #rtradvances for @siggraph 2022 is online! advances.realtimerendering.c… - lots of great talks this year again! (adding specifics in the thread)
Yesterday I had the pleasure of flipping the public switch on the 'The Heretic: Digital Human' releases on GitHub. Since joining the Unity Demo Team, I've been working on the face of Gawain, and it's nice to be able to make that work public. :) github.com/Unity-Technologie…
Lasse J F Pedersen retweeted
Our Unity demo team (the team behind Heretic and Book of the Dead) is looking for a amazing 3D artist (Job based in Copenhagen or Stockholm). All details here: 80.lv/jobs/3d-artist-at-unit… :)
looks like @Official_GDC let my TAA talk from 2016 out of the vault :) youtu.be/2XXS5UyNjjU
Lasse J F Pedersen retweeted
Whoa! Here it is, a teaser for an interactive story we're working on with my team 😀 unity3d.com/book-of-the-dead
#madewithunity #ididntthinkyouhaditinyou
Lasse J F Pedersen retweeted
After losing in semifinal @codeverses @enthusiasto :"Jerry&Alice 🤖 will be back with wheels 🛒"
Thank you 💚 @HeboconDenmark #CopenhagenMaker
Lasse J F Pedersen retweeted
Jerry&Alice 🤖 are ready to battle at @HeboconDenmark #CopenhagenMaker
Lasse J F Pedersen retweeted
Happy to announce @OptIn4Privacy|s #GDPR debate with @je5perl, @PernilleT, @vonhaller & Niels Lindstrøm - bornhack.dk/bornhack-2017/pr… #BornHack
hello #vulkan from canopy :) github.com/fuglsang/canopy
Lasse J F Pedersen retweeted
Complex beats, cool harmonies, and tricky platforming, all synchronized in 140 BPM! On 66% sale, free level added! bit.ly/2tTnSZr
Lasse J F Pedersen retweeted
Now that #ZeroG is out on steam, I've had some time with my other hobby project: #Limbo on #Commodore64. - @Playdead youtube.com/watch?v=8b1GgY7c…










