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dy Install Libs has been released for @sidefx Houdini! 🔥💿📦
This is a Houdini shelf toolset designed to make installing libraries smooth and simple. No manual edits, no broken installs.
link: dub.sh/dy_install_libs
#Houdini #indiedev
Carlos Dordelly retweeted
Now available: Redshift 2027.0. This release introduces Procedural Fur, ACES 2.0, autofocus, improved real-time refraction in Redshift Live, RTX Spark support, and faster rendering startup times. ✨
🔗 maxon.net/archviz
Carlos Dordelly retweeted
Project files:
stevedatelier.gumroad.com/l/…
Official
github.com/stevedatelier/mat…
New libraries were added to dy Library Manager database:
Houdini MCPs:
- github.com/healkeiser/fxhoud…
- github.com/rheadsh/houdini-m…
- Procedural Knitting: github.com/stevedatelier/mat…
- NH Tools: github.com/nicolasheluani/NH…
And two Gumroad tools, check them out!
shorturl.at/8NKfH
Carlos Dordelly retweeted
EmberGen 2 Physically Based Combustion R&D. Not quite real-time yet, probably 5 fps for the large simulation and sped up in post. Large sims voxel bounds were roughly 960x960x1824.
Carlos Dordelly retweeted
David Torno created this animation using @keen_tools new Houdini plugin, GeoTracker. “GeoTracker is a fully integrated matchmove tool for geometry-based object and camera tracking in #Houdini.
@FendraFx is a self-taught Visual Effects Professional.
Carlos Dordelly retweeted
RND - COLOR DUST EXPLOSION
Creating color dust explosion is filled with hidden surprises and realisations. In real world the dust is extremely fine and creates clumps, gradually detach, soften as it expands and at times feels as glow when the light hits puffier areas.
I know I can go further and will in future experiments, however optimising setups for production is also important aspect of creating FX and having procedural ways of iterate and vary requires balanced approach to doing Brute force vs. Cheating around things that may be overlooked anyway.
Working on this setup made me excited about combining RigidBody, Particles, Fluid volumes and making them feed off each other at different steps.
Lot more exploration coming so stay tuned 👀
@sidefx #houdini #redshift
Carlos Dordelly retweeted
I'm proud to share my new demoreel , I'll be presenting at @sidefx houdini HiveAlt on September 10, showing how I'm using AI inside of houdini not instead of it and the power of frontier models through MCP.
A lot of render here were made on @rendernetwork
Carlos Dordelly retweeted
Promising #motiongraphics tool Caddis is now available for Linux as well as Windows and macOS
cgchannel.com/2026/08/new-mo…
The #AfterEffects alternative - which combines a layer-based timeline with the power of node graphs - also gets a MCP server, to connect it to external AI tools
Carlos Dordelly retweeted
ゲームエンジンのようなクオリティの3dviewのUSDエディタがやっと実現できるかもしれない。megascanアセット100種 3万個で600fps以上で動いている。hydra delegate修行の成果
Carlos Dordelly retweeted
Well done Artemy Perevertin! 👏 Artemy is a CG Artist based in Berlin, who has collaborated with various clients and studios to create visual art. He created this animation using #Houdini and Redshift as part of his 2026 showreel, done with Loop Studio.
Carlos Dordelly retweeted
Houdini Flip fluid to curve tutorial Preview-SIM&Render
Tutorial&Hip file:
patreon.com/KelejiMotionDesi…
#houdini #redshift #3dart #render #art #ae #digitalart #3DCG
Carlos Dordelly retweeted
Houdini procedure weaving FX
Tutorial&Hipfile:patreon.com/KelejiMotionDesi…
#houdini #redshift #3dart #render #art #ae #digitalart #3DCG


















