Lasse J F Pedersen (@codeverses) header
Lasse J F Pedersen (@codeverses) profile picture

Sr Rendering Engineer at Epic Games. Previously Unity Demo Team, Playdead.

Denmark
Joined February 2012
.., simulation level of detail, automatic LOD generation via hierarchical clustering, shader graph integration, procedural grooms (e.g. scatter on primitive/mesh/via script), multiple built-in modes of rendering, HDRP feature integration.
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Some highlights: GPU compute PBD solver with configurable set of constraints, volume data for soft hair-hair interaction, primitive/SDF collisions (zero-setup for primitive), alembic grooms via importer, HDRP/URP/built-in, ..
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equipped for the flight home :) #teamneon
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