Konstantin Efimov (@const_int) profile picture

Gameplay Engineer at @SHGames

Melbourne, Australia
Joined November 2009
Photo by Konstantin Efimov (@const_int)Photo by Konstantin Efimov (@const_int)Photo by Konstantin Efimov (@const_int)Photo by Konstantin Efimov (@const_int)Photo by Konstantin Efimov (@const_int)Photo by Konstantin Efimov (@const_int)Photo by Konstantin Efimov (@const_int)Photo by Konstantin Efimov (@const_int)
Three years ago, this lunatic (@brockwilbur) drove to Tucson to interview @vincedesi and @mikejaret for a book he was writing about POSTAL. The book is out TODAY!! (It is fucking hilarious and the dude clearly wants to blow MikeJ) Grab your copy today!! amazon.com/dp/1940535220/ref…
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I've decided to release my #MSBuildFlameGraph at GitHub so anyone can have a try: github.com/MetanoKid/msbuild… Thanks again to everyone who supported it, and thanks @aras_p for the inspiration! You can do whatever you please with the tool! Hope it's useful to you!
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May we recommend ‘Bringing Replays to World of Tanks: Mercenaries’ from Wargaming Sydney Lead Software Engineer Andrew Glover?
GDC 2020 virtual talks, awards streaming for free all week! Here's the lineup gdconf.com/news/gdc-2020-vir…
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Sounds like Berkeley instructors are handling #COVID19 well 😂
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As organizations and communities around the world are impacted by COVID-19, we’re learning each day how we can apply technology to be productive, collaborative and maintain a sense of community. microsoft.com/en-us/microsof…
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Game Developers Conference 2020 announces virtual awards and talk schedule gdconf.com/news/game-develop…
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Additional info:
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Important GDC 2020 Update gdconf.com/news/important-gd…
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Carpool Karaoke is filmed inside a Range Rover pretending to drive around Beverly Hills, via @zolihonig
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My talk "Keep it C-mple" is live. youtu.be/lTXHOOwfTAo TL;DR; When I find my code in tons of trouble Friends and colleagues come to me Speaking words of wisdom Write in C
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In Japan’s Nikko region there exists an artistic tradition known as ippitsuryu: ippitsu. It’s a technique, passed down from generation to generation & kept tightly in the family of creating the flowing, river-like body of the dragon in just a single stroke buff.ly/2Kvp2qU
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Congrats to all our colleagues in Wargaming UK on their official launch! gamasutra.com/view/pressrele…
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#Movember is almost over but there’s still time to donate ;) mobro.co/const-int?mc=1
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Avalanche Studios agrees to make open source some of my scripts and plugins. It's just a beginning, some cool stuff will be later, but here is a repository github.com/Avalanche-Studios… #mobu #motionbuilder #openmobu #act
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First 90% is 90% of the work Last 10% is 90% of the work Post-launch is also 90% of the work
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I am actively looking for game design and development roles at the moment, messages are open. I can guarantee this level of office discourse.
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